package api import ( "github.com/diamondburned/arikawa/v3/discord" "github.com/diamondburned/arikawa/v3/utils/httputil" "github.com/diamondburned/arikawa/v3/utils/json/option" ) var EndpointChannels = Endpoint + "channels/" // Channels returns a list of guild channel objects. func (c *Client) Channels(guildID discord.GuildID) ([]discord.Channel, error) { var chs []discord.Channel return chs, c.RequestJSON(&chs, "GET", EndpointGuilds+guildID.String()+"/channels") } // https://discord.com/developers/docs/resources/guild#create-guild-channel-json-params type CreateChannelData struct { // Name is the channel name (2-100 characters). // // Channel Type: All Name string `json:"name"` // Type is the type of channel. // // Channel Type: All Type discord.ChannelType `json:"type,omitempty"` // Topic is the channel topic (0-1024 characters). // // Channel Types: Text, News Topic string `json:"topic,omitempty"` // Flags is a bitmask that contains if a thread is pinned for example Flags discord.ChannelFlags `json:"flags,omitempty"` // VoiceBitrate is the bitrate (in bits) of the voice channel. // 8000 to 96000 (128000 for VIP servers) // // Channel Types: Voice VoiceBitrate uint `json:"bitrate,omitempty"` // VoiceUserLimit is the user limit of the voice channel. // 0 refers to no limit, 1 to 99 refers to a user limit. // // Channel Types: Voice VoiceUserLimit uint `json:"user_limit,omitempty"` // UserRateLimit is the amount of seconds a user has to wait before sending // another message (0-21600). // Bots, as well as users with the permission manage_messages or // manage_channel, are unaffected. // // Channel Types: Text UserRateLimit discord.Seconds `json:"rate_limit_per_user,omitempty"` // Position is the sorting position of the channel. // // Channel Types: All Position option.Int `json:"position,omitempty"` // Overwrites are the channel's permission overwrites. // // Channel Types: All Overwrites []discord.Overwrite `json:"permission_overwrites,omitempty"` // CategoryID is the id of the parent category for a channel. // // Channel Types: Text, News, Store, Voice CategoryID discord.ChannelID `json:"parent_id,string,omitempty"` // NSFW specifies whether the channel is nsfw. // // Channel Types: Text, News, Store NSFW bool `json:"nsfw,omitempty"` // RTCRegionID is the channel voice region id. It will be determined // automatically set, if omitted. // // Channel Types: Voice RTCRegionID string `json:"rtc_region,omitempty"` // VideoQualityMode is the camera video quality mode of the voice channel. // This defaults to discord.AutoVideoQuality, if not set. // // ChannelTypes: Voice VoiceQualityMode discord.VideoQualityMode `json:"voice_quality_mode,omitempty"` AvailableTags []discord.Tag `json:"available_tags,omitempty"` DefaultReactionEmoji *discord.ForumReaction `json:"default_reaction_emoji,omitempty"` AuditLogReason `json:"-"` } // CreateChannel creates a new channel object for the guild. // // Requires the MANAGE_CHANNELS permission. If setting permission overwrites, // only permissions your bot has in the guild can be allowed/denied. Setting // MANAGE_ROLES permission in channels is only possible for guild // administrators. Returns the new channel object on success. // // Fires a ChannelCreate Gateway event. func (c *Client) CreateChannel( guildID discord.GuildID, data CreateChannelData) (*discord.Channel, error) { var ch *discord.Channel return ch, c.RequestJSON( &ch, "POST", EndpointGuilds+guildID.String()+"/channels", httputil.WithJSONBody(data), httputil.WithHeaders(data.Header()), ) } type ( MoveChannelsData struct { // Channels are the channels to be moved. Channels []MoveChannelData AuditLogReason } MoveChannelData struct { // ID is the channel id. ID discord.ChannelID `json:"id"` // Position is the sorting position of the channel. Position option.Int `json:"position"` // LockPermissions syncs the permission overwrites with the new parent, // if moving to a new category. LockPermissions option.Bool `json:"lock_permissions"` // CategoryID is the new parent ID for the channel that is moved. CategoryID discord.ChannelID `json:"parent_id,string,omitempty"` } ) // MoveChannels modifies the position of channels in the guild. // // Requires MANAGE_CHANNELS. // // Fires multiple Channel Update Gateway events. func (c *Client) MoveChannels(guildID discord.GuildID, data MoveChannelsData) error { return c.FastRequest( "PATCH", EndpointGuilds+guildID.String()+"/channels", httputil.WithJSONBody(data.Channels), httputil.WithHeaders(data.Header()), ) } // Channel gets a channel by ID. Returns a channel object. func (c *Client) Channel(channelID discord.ChannelID) (*discord.Channel, error) { var channel *discord.Channel return channel, c.RequestJSON(&channel, "GET", EndpointChannels+channelID.String()) } // https://discord.com/developers/docs/resources/channel#modify-channel-json-params type ModifyChannelData struct { // Name is the 2-100 character channel name. // // Channel Types: All Name string `json:"name,omitempty"` // Type is the type of the channel. // Only conversion between text and news is supported and only in guilds // with the "NEWS" feature // // Channel Types: Text, News Type *discord.ChannelType `json:"type,omitempty"` // Position is the position of the channel in the left-hand listing. // // Channel Types: Text, News, Voice, Store, Category Position option.NullableInt `json:"position,omitempty"` // Topic is the 0-1024 character channel topic. // // Channel Types: Text, News Topic option.NullableString `json:"topic,omitempty"` // Flags is a bitmask that contains if a thread is pinned for example Flags *discord.ChannelFlags `json:"flags,omitempty"` // NSFW specifies whether the channel is nsfw. // // Channel Types: Text, News, Store NSFW option.NullableBool `json:"nsfw,omitempty"` // UserRateLimit is the amount of seconds a user has to wait before sending // another message (0-21600). // Bots, as well as users with the permission manage_messages or // manage_channel, are unaffected. // // Channel Types: Text, Thread UserRateLimit option.NullableUint `json:"rate_limit_per_user,omitempty"` // VoiceBitrate is the bitrate (in bits) of the voice channel. // 8000 to 96000 (128000 for VIP servers) // // Channel Types: Voice VoiceBitrate option.NullableUint `json:"bitrate,omitempty"` // VoiceUserLimit is the user limit of the voice channel. // 0 refers to no limit, 1 to 99 refers to a user limit. // // Channel Types: Voice VoiceUserLimit option.NullableUint `json:"user_limit,omitempty"` // RTCRegionID is the channel voice region id. It will be determined // automatically set, if omitted. // // Channel Types: Voice RTCRegionID option.NullableString `json:"rtc_region,omitempty"` // Overwrites are the channel or category-specific permissions. // // Channel Types: Text, News, Store, Voice, Category Overwrites *[]discord.Overwrite `json:"permission_overwrites,omitempty"` // CategoryID is the id of the new parent category for a channel. // // Channel Types: Text, News, Store, Voice CategoryID discord.ChannelID `json:"parent_id,string,omitempty"` // Icon is a base64 encoded icon. // // Channel Types: Group DM Icon string `json:"icon,omitempty"` // Archived specifies whether the thread is archived. Archived option.Bool `json:"archived,omitempty"` // AutoArchiveDuration is the duration in minutes to automatically archive // the thread after recent activity. // // Note that the three and seven day archive durations require the server // to be boosted. AutoArchiveDuration discord.ArchiveDuration `json:"auto_archive_duration,omitempty"` // Locked specifies whether the thread is locked. When a thread is locked, // only users with MANAGE_THREADS can unarchive it. Locked option.Bool `json:"locked,omitempty"` // Invitable specifies whether non-moderators can add other // non-moderators to a thread; only available on private threads Invitable option.Bool `json:"invitable,omitempty"` AvailableTags *[]discord.Tag `json:"available_tags,omitempty"` AppliedTags *[]discord.TagID `json:"applied_tags,omitempty"` DefaultReactionEmoji **discord.ForumReaction `json:"default_reaction_emoji,omitempty"` AuditLogReason `json:"-"` } // ModifyChannel updates a channel's settings. // // If modifying a guild channel, requires the MANAGE_CHANNELS permission for // that guild. If modifying a thread, requires the MANAGE_THREADS permission. // Furthermore, if modifying permission overwrites, the MANAGE_ROLES permission // is required. Only permissions your bot has in the guild or channel can be // allowed/denied (unless your bot has a MANAGE_ROLES overwrite in the // channel). // // Fires a Channel Update event when modifying a guild channel, and a Thread // Update event when modifying a thread. func (c *Client) ModifyChannel(channelID discord.ChannelID, data ModifyChannelData) error { return c.FastRequest( "PATCH", EndpointChannels+channelID.String(), httputil.WithJSONBody(data), httputil.WithHeaders(data.Header()), ) } // DeleteChannel deletes a channel, or closes a private message. Requires the // MANAGE_CHANNELS permission for the guild. Deleting a category does not // delete its child channels: they will have their parent_id removed and a // Channel Update Gateway event will fire for each of them. // // Fires a Channel Delete Gateway event. func (c *Client) DeleteChannel( channelID discord.ChannelID, reason AuditLogReason) error { return c.FastRequest( "DELETE", EndpointChannels+channelID.String(), httputil.WithHeaders(reason.Header()), ) } // https://discord.com/developers/docs/resources/channel#edit-channel-permissions-json-params type EditChannelPermissionData struct { // Type is either "role" or "member". Type discord.OverwriteType `json:"type"` // Allow is a permission bit set for granted permissions. Allow discord.Permissions `json:"allow,string"` // Deny is a permission bit set for denied permissions. Deny discord.Permissions `json:"deny,string"` AuditLogReason `json:"-"` } // EditChannelPermission edits the channel's permission overwrites for a user // or role in a channel. Only usable for guild channels. // // Requires the MANAGE_ROLES permission. func (c *Client) EditChannelPermission( channelID discord.ChannelID, overwriteID discord.Snowflake, data EditChannelPermissionData) error { return c.FastRequest( "PUT", EndpointChannels+channelID.String()+"/permissions/"+overwriteID.String(), httputil.WithJSONBody(data), httputil.WithHeaders(data.Header()), ) } // DeleteChannelPermission deletes a channel permission overwrite for a user or // role in a channel. Only usable for guild channels. // // Requires the MANAGE_ROLES permission. func (c *Client) DeleteChannelPermission( channelID discord.ChannelID, overwriteID discord.Snowflake, reason AuditLogReason) error { return c.FastRequest( "DELETE", EndpointChannels+channelID.String()+"/permissions/"+overwriteID.String(), httputil.WithHeaders(reason.Header()), ) } // Typing posts a typing indicator to the channel. Undocumented, but the client // usually clears the typing indicator after 8-10 seconds (or after a message). func (c *Client) Typing(channelID discord.ChannelID) error { return c.FastRequest("POST", EndpointChannels+channelID.String()+"/typing") } // PinnedMessages returns all pinned messages in the channel as an array of // message objects. func (c *Client) PinnedMessages(channelID discord.ChannelID) ([]discord.Message, error) { var pinned []discord.Message return pinned, c.RequestJSON(&pinned, "GET", EndpointChannels+channelID.String()+"/pins") } // PinMessage pins a message in a channel. // // Requires the MANAGE_MESSAGES permission. func (c *Client) PinMessage( channelID discord.ChannelID, messageID discord.MessageID, reason AuditLogReason) error { return c.FastRequest( "PUT", EndpointChannels+channelID.String()+"/pins/"+messageID.String(), httputil.WithHeaders(reason.Header()), ) } // UnpinMessage deletes a pinned message in a channel. // // Requires the MANAGE_MESSAGES permission. func (c *Client) UnpinMessage( channelID discord.ChannelID, messageID discord.MessageID, reason AuditLogReason) error { return c.FastRequest( "DELETE", EndpointChannels+channelID.String()+"/pins/"+messageID.String(), httputil.WithHeaders(reason.Header()), ) } // AddRecipient adds a user to a group direct message. As accessToken is // needed, clearly this endpoint should only be used for OAuth. AccessToken can // be obtained with the "gdm.join" scope. func (c *Client) AddRecipient( channelID discord.ChannelID, userID discord.UserID, accessToken, nickname string) error { var params struct { AccessToken string `json:"access_token"` Nickname string `json:"nickname"` } params.AccessToken = accessToken params.Nickname = nickname return c.FastRequest( "PUT", EndpointChannels+channelID.String()+"/recipients/"+userID.String(), httputil.WithJSONBody(params), ) } // RemoveRecipient removes a user from a group direct message. func (c *Client) RemoveRecipient(channelID discord.ChannelID, userID discord.UserID) error { return c.FastRequest( "DELETE", EndpointChannels+channelID.String()+"/recipients/"+userID.String(), ) } // Ack is the read state of a channel. This is undocumented. type Ack struct { Token *string `json:"token"` } // Ack marks the read state of a channel. This is undocumented. The method will // write to the ack variable passed in. If this method is called asynchronously, // then ack should be mutex guarded. func (c *Client) Ack(channelID discord.ChannelID, messageID discord.MessageID, ack *Ack) error { return c.RequestJSON( ack, "POST", EndpointChannels+channelID.String()+"/messages/"+messageID.String()+"/ack", httputil.WithJSONBody(ack), ) } // https://discord.com/developers/docs/resources/channel#start-thread-with-message-json-params // and // https://discord.com/developers/docs/resources/channel#start-thread-without-message-json-params type StartThreadData struct { // Name is the 1-100 character channel name. Name string `json:"name"` // AutoArchiveDuration is the duration in minutes to automatically archive // the thread after recent activity. // // Note that the three and seven day archive durations require the server // to be boosted. AutoArchiveDuration discord.ArchiveDuration `json:"auto_archive_duration"` // Type is the type of thread to create. // // This field can only be used when starting a thread without a message Type discord.ChannelType `json:"type,omitempty"` // we can omit, since thread types start at 10 // Invitable specifies whether non-moderators can add other // non-moderators to a thread; only available on private threads. // // This field can only be used when starting a thread without a message Invitable bool `json:"invitable,omitempty"` AuditLogReason `json:"-"` } // StartThreadWithMessage creates a new thread from an existing message. // // When called on a GUILD_TEXT channel, creates a GUILD_PUBLIC_THREAD. When // called on a GUILD_NEWS channel, creates a GUILD_NEWS_THREAD. The id of the // created thread will be the same as the id of the message, and as such a // message can only have a single thread created from it. // // Fires a Thread Create Gateway event. func (c *Client) StartThreadWithMessage( channelID discord.ChannelID, messageID discord.MessageID, data StartThreadData) (*discord.Channel, error) { data.Type = 0 var ch *discord.Channel return ch, c.RequestJSON( &ch, "POST", EndpointChannels+channelID.String()+"/messages/"+messageID.String()+"/threads", httputil.WithJSONBody(data), httputil.WithHeaders(data.Header()), ) } // StartThreadWithoutMessage creates a new thread that is not connected to an // existing message. // // Fires a Thread Create Gateway event. func (c *Client) StartThreadWithoutMessage( channelID discord.ChannelID, data StartThreadData) (*discord.Channel, error) { var ch *discord.Channel return ch, c.RequestJSON( &ch, "POST", EndpointChannels+channelID.String()+"/threads", httputil.WithJSONBody(data), httputil.WithHeaders(data.Header()), ) } // JoinThread adds the current user to a thread. Also requires the thread is // not archived. // // Fires a Thread Members Update Gateway event. func (c *Client) JoinThread(threadID discord.ChannelID) error { return c.FastRequest("PUT", EndpointChannels+threadID.String()+"/thread-members/@me") } // AddThreadMember adds another member to a thread. Requires the ability to // send messages in the thread. Also requires the thread is not archived. // // Fires a Thread Members Update Gateway event. func (c *Client) AddThreadMember(threadID discord.ChannelID, userID discord.UserID) error { return c.FastRequest( "PUT", EndpointChannels+threadID.String()+"/thread-members/"+userID.String(), ) } // LeaveThread removes the current user from a thread. Also requires the thread // is not archived. // // Fires a Thread Members Update Gateway event. func (c *Client) LeaveThread(threadID discord.ChannelID) error { return c.FastRequest("DELETE", EndpointChannels+threadID.String()+"/thread-members/@me") } // RemoveThreadMember removes another member from a thread. Requires the // MANAGE_THREADS permission, or the creator of the thread if it is a // discord.GuildPrivateThread. Also requires the thread is not archived. // // Fires a Thread Members Update Gateway event. func (c *Client) RemoveThreadMember(threadID discord.ChannelID, userID discord.UserID) error { return c.FastRequest( "DELETE", EndpointChannels+threadID.String()+"/thread-members/"+userID.String(), ) } // ThreadMembers list all members of the thread. // // This endpoint is restricted according to whether the GUILD_MEMBERS // Privileged Intent is enabled for your application. func (c *Client) ThreadMembers(threadID discord.ChannelID) ([]discord.ThreadMember, error) { var m []discord.ThreadMember return m, c.RequestJSON(&m, "GET", EndpointChannels+threadID.String()+"/thread-members") } // https://discord.com/developers/docs/resources/guild#list-active-threads-response-body type ActiveThreads struct { // Threads are the active threads, ordered by descending ID. Threads []discord.Channel `json:"threads"` // Members contains a thread member for each of the Threads the current // user has joined. Members []discord.ThreadMember `json:"members"` } // ActiveThreads returns all the active threads in the guild, including public // and private threads. func (c *Client) ActiveThreads(guildID discord.GuildID) (*ActiveThreads, error) { var t *ActiveThreads return t, c.RequestJSON(&t, "GET", EndpointGuilds+guildID.String()+"/threads/active") } // https://discord.com/developers/docs/resources/channel#list-public-archived-threads-response-body // and // https://discord.com/developers/docs/resources/channel#list-private-archived-threads-response-body // and // https://discord.com/developers/docs/resources/channel#list-private-archived-threads-response-body type ArchivedThreads struct { ActiveThreads // More specifies whether there are potentially additional threads that // could be returned on a subsequent call. More bool `json:"has_more"` } // PublicArchivedThreads returns archived threads in the channel that are // public. // // When called on a GUILD_TEXT channel, returns threads of type // GUILD_PUBLIC_THREAD. When called on a GUILD_NEWS channel returns threads of // type GUILD_NEWS_THREAD. // // Threads are ordered by ArchiveTimestamp, in descending order. // // Requires the READ_MESSAGE_HISTORY permission. func (c *Client) PublicArchivedThreads( channelID discord.ChannelID, before discord.Timestamp, limit uint) (*ArchivedThreads, error) { var param struct { Before string `schema:"before,omitempty"` Limit uint `schema:"limit,omitempty"` } if before.IsValid() { param.Before = before.Format(discord.TimestampFormat) } param.Limit = limit var t *ArchivedThreads return t, c.RequestJSON( &t, "GET", EndpointChannels+channelID.String()+"/threads/archived/public", httputil.WithSchema(c, param), ) } // PrivateArchivedThreads returns archived threads in the channel that are of // type GUILD_PRIVATE_THREAD. // // Threads are ordered by ArchiveTimestamp, in descending order. // // Requires both the READ_MESSAGE_HISTORY and MANAGE_THREADS permissions. func (c *Client) PrivateArchivedThreads( channelID discord.ChannelID, before discord.Timestamp, limit uint) (*ArchivedThreads, error) { var param struct { Before string `schema:"before,omitempty"` Limit uint `schema:"limit,omitempty"` } if before.IsValid() { param.Before = before.Format(discord.TimestampFormat) } param.Limit = limit var t *ArchivedThreads return t, c.RequestJSON( &t, "GET", EndpointChannels+channelID.String()+"/threads/archived/private", httputil.WithSchema(c, param), ) } // JoinedPrivateArchivedThreads returns archived threads in the channel that are // of type GUILD_PRIVATE_THREAD, and the user has joined. // // Threads are ordered by their ID, in descending order. // // Requires the READ_MESSAGE_HISTORY permission func (c *Client) JoinedPrivateArchivedThreads( channelID discord.ChannelID, before discord.Timestamp, limit uint) (*ArchivedThreads, error) { var param struct { Before string `schema:"before,omitempty"` Limit uint `schema:"limit,omitempty"` } if before.IsValid() { param.Before = before.Format(discord.TimestampFormat) } param.Limit = limit var t *ArchivedThreads return t, c.RequestJSON( &t, "GET", EndpointChannels+channelID.String()+"/users/@me/threads/archived/private", httputil.WithSchema(c, param), ) } // PublicArchivedThreadsBefore returns archived threads in the channel that are // public. // // Deprecated: Use PublicArchivedThreads instead. func (c *Client) PublicArchivedThreadsBefore( channelID discord.ChannelID, before discord.Timestamp, limit uint) (*ArchivedThreads, error) { return c.PublicArchivedThreads(channelID, before, limit) } // PrivateArchivedThreadsBefore returns archived threads in the channel that // are of type GUILD_PRIVATE_THREAD. // // Deprecated: Use PrivateArchivedThreads instead. func (c *Client) PrivateArchivedThreadsBefore( channelID discord.ChannelID, before discord.Timestamp, limit uint) (*ArchivedThreads, error) { return c.PrivateArchivedThreads(channelID, before, limit) } // JoinedPrivateArchivedThreadsBefore returns archived threads in the channel // that are of type GUILD_PRIVATE_THREAD, and the user has joined. // // Deprecated: Use JoinedPrivateArchivedThreads instead. func (c *Client) JoinedPrivateArchivedThreadsBefore( channelID discord.ChannelID, before discord.Timestamp, limit uint) (*ArchivedThreads, error) { return c.JoinedPrivateArchivedThreads(channelID, before, limit) }