package state import ( "errors" "github.com/diamondburned/arikawa/discord" ) // NoopStore could be embedded by other structs for partial state // implementation. All Getters will return ErrNotImplemented, and all Setters // will return no error. type NoopStore struct{} var _ Store = (*NoopStore)(nil) var ErrNotImplemented = errors.New("state is not implemented") func (NoopStore) Reset() error { return nil } func (NoopStore) Me() (*discord.User, error) { return nil, ErrNotImplemented } func (NoopStore) MyselfSet(*discord.User) error { return nil } func (NoopStore) Channel(discord.Snowflake) (*discord.Channel, error) { return nil, ErrNotImplemented } func (NoopStore) Channels(discord.Snowflake) ([]discord.Channel, error) { return nil, ErrNotImplemented } func (NoopStore) CreatePrivateChannel(discord.Snowflake) (*discord.Channel, error) { return nil, ErrNotImplemented } func (NoopStore) PrivateChannels() ([]discord.Channel, error) { return nil, ErrNotImplemented } func (NoopStore) ChannelSet(*discord.Channel) error { return nil } func (NoopStore) ChannelRemove(*discord.Channel) error { return nil } func (NoopStore) Emoji(_, _ discord.Snowflake) (*discord.Emoji, error) { return nil, ErrNotImplemented } func (NoopStore) Emojis(discord.Snowflake) ([]discord.Emoji, error) { return nil, ErrNotImplemented } func (NoopStore) EmojiSet(discord.Snowflake, []discord.Emoji) error { return nil } func (NoopStore) Guild(discord.Snowflake) (*discord.Guild, error) { return nil, ErrNotImplemented } func (NoopStore) Guilds() ([]discord.Guild, error) { return nil, ErrNotImplemented } func (NoopStore) GuildSet(*discord.Guild) error { return nil } func (NoopStore) GuildRemove(discord.Snowflake) error { return nil } func (NoopStore) Member(_, _ discord.Snowflake) (*discord.Member, error) { return nil, ErrNotImplemented } func (NoopStore) Members(discord.Snowflake) ([]discord.Member, error) { return nil, ErrNotImplemented } func (NoopStore) MemberSet(discord.Snowflake, *discord.Member) error { return nil } func (NoopStore) MemberRemove(_, _ discord.Snowflake) error { return nil } func (NoopStore) Message(_, _ discord.Snowflake) (*discord.Message, error) { return nil, ErrNotImplemented } func (NoopStore) Messages(discord.Snowflake) ([]discord.Message, error) { return nil, ErrNotImplemented } // MaxMessages will always return 100 messages, so the API can fetch that // many. func (NoopStore) MaxMessages() int { return 100 } func (NoopStore) MessageSet(*discord.Message) error { return nil } func (NoopStore) MessageRemove(_, _ discord.Snowflake) error { return nil } func (NoopStore) Presence(_, _ discord.Snowflake) (*discord.Presence, error) { return nil, ErrNotImplemented } func (NoopStore) Presences(discord.Snowflake) ([]discord.Presence, error) { return nil, ErrNotImplemented } func (NoopStore) PresenceSet(discord.Snowflake, *discord.Presence) error { return nil } func (NoopStore) PresenceRemove(_, _ discord.Snowflake) error { return nil } func (NoopStore) Role(_, _ discord.Snowflake) (*discord.Role, error) { return nil, ErrNotImplemented } func (NoopStore) Roles(discord.Snowflake) ([]discord.Role, error) { return nil, ErrNotImplemented } func (NoopStore) RoleSet(discord.Snowflake, *discord.Role) error { return nil } func (NoopStore) RoleRemove(_, _ discord.Snowflake) error { return nil } func (NoopStore) VoiceState(_, _ discord.Snowflake) (*discord.VoiceState, error) { return nil, ErrNotImplemented } func (NoopStore) VoiceStates(_ discord.Snowflake) ([]discord.VoiceState, error) { return nil, ErrNotImplemented } func (NoopStore) VoiceStateSet(discord.Snowflake, *discord.VoiceState) error { return ErrNotImplemented } func (NoopStore) VoiceStateRemove(_, _ discord.Snowflake) error { return ErrNotImplemented }