package discord import "github.com/diamondburned/arikawa/utils/json" // https://discord.com/developers/docs/resources/channel#channel-object type Channel struct { // ID is the id of this channel. ID ChannelID `json:"id,string"` // Type is the type of channel. Type ChannelType `json:"type"` // GuildID is the id of the guild. GuildID GuildID `json:"guild_id,string,omitempty"` // Position is the sorting position of the channel. Position int `json:"position,omitempty"` // Permissions are the explicit permission overrides for members and roles. Permissions []Overwrite `json:"permission_overwrites,omitempty"` // Name is the name of the channel (2-100 characters). Name string `json:"name,omitempty"` // Topic is the channel topic (0-1024 characters). Topic string `json:"topic,omitempty"` // NSFW specifies whether the channel is nsfw. NSFW bool `json:"nsfw"` // LastMessageID is the id of the last message sent in this channel (may // not point to an existing or valid message). LastMessageID MessageID `json:"last_message_id,string,omitempty"` // VoiceBitrate is the bitrate (in bits) of the voice channel. VoiceBitrate uint `json:"bitrate,omitempty"` // VoiceUserLimit is the user limit of the voice channel. VoiceUserLimit uint `json:"user_limit,omitempty"` // UserRateLimit is the amount of seconds a user has to wait before sending // another message (0-21600). Bots, as well as users with the permission // manage_messages or manage_channel, are unaffected. UserRateLimit Seconds `json:"rate_limit_per_user,omitempty"` // DMRecipients are the recipients of the DM. DMRecipients []User `json:"recipients,omitempty"` // Icon is the icon hash. Icon Hash `json:"icon,omitempty"` // DMOwnerID is the id of the DM creator. DMOwnerID UserID `json:"owner_id,string,omitempty"` // AppID is the application id of the group DM creator if it is // bot-created. AppID AppID `json:"application_id,string,omitempty"` // CategoryID is the id of the parent category for a channel (each parent // category can contain up to 50 channels). CategoryID ChannelID `json:"parent_id,string,omitempty"` // LastPinTime is when the last pinned message was pinned. LastPinTime Timestamp `json:"last_pin_timestamp,omitempty"` } // Mention returns a mention of the channel. func (ch Channel) Mention() string { return ch.ID.Mention() } // IconURL returns the URL to the channel icon in the PNG format. // An empty string is returned if there's no icon. func (ch Channel) IconURL() string { return ch.IconURLWithType(PNGImage) } // IconURLWithType returns the URL to the channel icon using the passed // ImageType. An empty string is returned if there's no icon. // // Supported ImageTypes: PNG, JPEG, WebP func (ch Channel) IconURLWithType(t ImageType) string { if ch.Icon == "" { return "" } return "https://cdn.discordapp.com/channel-icons/" + ch.ID.String() + "/" + t.format(ch.Icon) } type ChannelType uint8 // https://discord.com/developers/docs/resources/channel#channel-object-channel-types var ( // GuildText is a text channel within a server. GuildText ChannelType = 0 // DirectMessage is a direct message between users. DirectMessage ChannelType = 1 // GuildVoice is a voice channel within a server. GuildVoice ChannelType = 2 // GroupDM is a direct message between multiple users. GroupDM ChannelType = 3 // GuildCategory is an organizational category that contains up to 50 // channels. GuildCategory ChannelType = 4 // GuildNews is a channel that users can follow and crosspost into their // own server. GuildNews ChannelType = 5 // GuildStore is a channel in which game developers can sell their game on // Discord. GuildStore ChannelType = 6 ) // https://discord.com/developers/docs/resources/channel#overwrite-object type Overwrite struct { // ID is the role or user id. ID Snowflake `json:"id"` // Type is either "role" or "member". Type OverwriteType `json:"type"` // Allow is a permission bit set for granted permissions. Allow Permissions `json:"allow,string"` // Deny is a permission bit set for denied permissions. Deny Permissions `json:"deny,string"` } // UnmarshalJSON unmarshals the passed json data into the Overwrite. // This is necessary because Discord has different names for fields when // sending than receiving. func (o *Overwrite) UnmarshalJSON(data []byte) (err error) { var recv struct { ID Snowflake `json:"id"` Type OverwriteType `json:"type"` Allow Permissions `json:"allow_new,string"` Deny Permissions `json:"deny_new,string"` } err = json.Unmarshal(data, &recv) if err != nil { return } o.ID = recv.ID o.Type = recv.Type o.Allow = recv.Allow o.Deny = recv.Deny return } type OverwriteType string const ( // OverwriteRole is an overwrite for a role. OverwriteRole OverwriteType = "role" // OverwriteMember is an overwrite for a member. OverwriteMember OverwriteType = "member" )