From 2c379c90c2ac16e131d602b26deb4713dcb2eb67 Mon Sep 17 00:00:00 2001 From: diamondburned Date: Thu, 9 Feb 2023 21:04:58 -0800 Subject: [PATCH] state: Fix message.Reactions[].Me not being updated --- state/state_events.go | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/state/state_events.go b/state/state_events.go index 3d30093..a258894 100644 --- a/state/state_events.go +++ b/state/state_events.go @@ -261,16 +261,18 @@ func (s *State) onEvent(iface interface{}) { } case *gateway.MessageReactionAddEvent: + var me bool + if u, _ := s.Cabinet.Me(); u != nil { + me = ev.UserID == u.ID + } + s.editMessage(ev.ChannelID, ev.MessageID, func(m *discord.Message) bool { if i := findReaction(m.Reactions, ev.Emoji); i > -1 { // Copy the reactions slice so it's not racy. m.Reactions = append([]discord.Reaction(nil), m.Reactions...) m.Reactions[i].Count++ + m.Reactions[i].Me = me } else { - var me bool - if u, _ := s.Cabinet.Me(); u != nil { - me = ev.UserID == u.ID - } old := m.Reactions m.Reactions = make([]discord.Reaction, 0, len(old)+1) m.Reactions = append(m.Reactions, old...)