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Fixed a compile bug
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parent
88dd0f8995
commit
01021f0902
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@ -110,6 +110,8 @@ func NewWithStore(token string, store Store) (*State, error) {
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return NewFromSession(s, store)
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}
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// NewFromSession never returns an error. This API is kept for backwards
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// compatibility.
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func NewFromSession(s *session.Session, store Store) (*State, error) {
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state := &State{
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Session: s,
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@ -121,8 +123,8 @@ func NewFromSession(s *session.Session, store Store) (*State, error) {
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unavailableGuilds: moreatomic.NewSnowflakeSet(),
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unreadyGuilds: moreatomic.NewSnowflakeSet(),
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}
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return state, state.hookSession()
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state.hookSession()
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return state, nil
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}
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// WithContext returns a shallow copy of State with the context replaced in the
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@ -17,30 +17,32 @@ func (s *State) hookSession() {
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// Run the state handler.
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s.onEvent(event)
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// Always call the event on function exit. Extra events constructed by
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// handlers will be called before the main event, but that's fine.
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defer s.Handler.Call(event)
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switch e := event.(type) {
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switch event := event.(type) {
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case *gateway.ReadyEvent:
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s.handleReady(e)
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return
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s.Handler.Call(event)
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s.handleReady(event)
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case *gateway.GuildCreateEvent:
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s.handleGuildCreate(e)
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return
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s.Handler.Call(event)
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s.handleGuildCreate(event)
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case *gateway.GuildDeleteEvent:
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s.handleGuildDelete(e)
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return
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s.Handler.Call(event)
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s.handleGuildDelete(event)
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// https://github.com/discord/discord-api-docs/commit/01665c4
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case *gateway.MessageCreateEvent:
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if e.Member != nil {
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e.Member.User = e.Author
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if event.Member != nil {
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event.Member.User = event.Author
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}
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s.Handler.Call(event)
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case *gateway.MessageUpdateEvent:
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if e.Member != nil {
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e.Member.User = e.Author
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if event.Member != nil {
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event.Member.User = event.Author
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}
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s.Handler.Call(event)
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default:
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s.Handler.Call(event)
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}
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})
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}
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