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Funkin/source/HealthIcon.hx

65 lines
1.2 KiB
Haxe

package;
import flixel.FlxSprite;
using StringTools;
class HealthIcon extends FlxSprite
{
/**
* Used for FreeplayState! If you use it elsewhere, prob gonna annoying
*/
public var sprTracker:FlxSprite;
var char:String = '';
var isPlayer:Bool = false;
public function new(char:String = 'bf', isPlayer:Bool = false)
{
super();
this.isPlayer = isPlayer;
changeIcon(char);
antialiasing = true;
scrollFactor.set();
}
public var isOldIcon:Bool = false;
public function swapOldIcon():Void
{
isOldIcon = !isOldIcon;
if (isOldIcon)
changeIcon('bf-old');
else
changeIcon(PlayState.SONG.player1);
}
public function changeIcon(newChar:String):Void
{
if (newChar != 'bf-pixel' && newChar != 'bf-old')
newChar = newChar.split('-')[0].trim();
if (newChar != char)
{
if (animation.getByName(newChar) == null)
{
loadGraphic(Paths.image('icons/icon-' + newChar), true, 150, 150);
animation.add(newChar, [0, 1], 0, false, isPlayer);
}
animation.play(newChar);
char = newChar;
}
}
override function update(elapsed:Float)
{
super.update(elapsed);
if (sprTracker != null)
setPosition(sprTracker.x + sprTracker.width + 10, sprTracker.y - 30);
}
}