mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-11 16:05:02 +00:00
199 lines
5.7 KiB
Haxe
199 lines
5.7 KiB
Haxe
package funkin;
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import funkin.Controls;
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import flixel.input.gamepad.FlxGamepad;
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import flixel.input.gamepad.FlxGamepadInputID;
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import flixel.input.keyboard.FlxKey;
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using flixel.util.FlxStringUtil;
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class InputFormatter
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{
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static public function format(id:Int, device:Device):String
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{
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return switch (device)
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{
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case Keys: getKeyName(id);
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case Gamepad(gamepadID): getButtonName(id, FlxG.gamepads.getByID(gamepadID));
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}
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}
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static public function getKeyName(id:Int):String
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{
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return switch (id)
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{
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case ZERO: "0";
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case ONE: "1";
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case TWO: "2";
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case THREE: "3";
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case FOUR: "4";
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case FIVE: "5";
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case SIX: "6";
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case SEVEN: "7";
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case EIGHT: "8";
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case NINE: "9";
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case PAGEUP: "PgUp";
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case PAGEDOWN: "PgDown";
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// case HOME : "Hm";
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// case END : "End";
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// case INSERT : "Ins";
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// case ESCAPE : "Esc";
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// case MINUS : "-";
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// case PLUS : "+";
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// case DELETE : "Del";
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case BACKSPACE: "BckSpc";
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case LBRACKET: "[";
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case RBRACKET: "]";
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case BACKSLASH: "\\";
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case CAPSLOCK: "Caps";
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case SEMICOLON: ";";
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case QUOTE: "'";
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// case ENTER : "Ent";
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// case SHIFT : "Shf";
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case COMMA: ",";
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case PERIOD: ".";
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case SLASH: "/";
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case GRAVEACCENT: "`";
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case CONTROL: "Ctrl";
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case ALT: "Alt";
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// case SPACE : "Spc";
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// case UP : "Up";
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// case DOWN : "Dn";
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// case LEFT : "Lf";
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// case RIGHT : "Rt";
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// case TAB : "Tab";
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case PRINTSCREEN: "PrtScrn";
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case NUMPADZERO: "#0";
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case NUMPADONE: "#1";
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case NUMPADTWO: "#2";
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case NUMPADTHREE: "#3";
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case NUMPADFOUR: "#4";
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case NUMPADFIVE: "#5";
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case NUMPADSIX: "#6";
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case NUMPADSEVEN: "#7";
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case NUMPADEIGHT: "#8";
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case NUMPADNINE: "#9";
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case NUMPADMINUS: "#-";
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case NUMPADPLUS: "#+";
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case NUMPADPERIOD: "#.";
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case NUMPADMULTIPLY: "#*";
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default: titleCase(FlxKey.toStringMap[id]);
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}
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}
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static var dirReg = ~/^(l|r).?-(left|right|down|up)$/;
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inline static public function getButtonName(id:Int, gamepad:FlxGamepad):String
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{
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return switch (gamepad.getInputLabel(id))
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{
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// case null | "": shortenButtonName(FlxGamepadInputID.toStringMap[id]);
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case label: shortenButtonName(label);
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}
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}
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static function shortenButtonName(name:String)
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{
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return switch (name == null ? "" : name.toLowerCase())
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{
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case "": "[?]";
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// case "square" : "[]";
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// case "circle" : "()";
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// case "triangle": "/\\";
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// case "plus" : "+";
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// case "minus" : "-";
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// case "home" : "Hm";
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// case "guide" : "Gd";
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// case "back" : "Bk";
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// case "select" : "Bk";
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// case "start" : "St";
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// case "left" : "Lf";
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// case "right" : "Rt";
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// case "down" : "Dn";
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// case "up" : "Up";
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case dir if (dirReg.match(dir)):
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dirReg.matched(1).toUpperCase() + " " + titleCase(dirReg.matched(2));
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case label: titleCase(label);
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}
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}
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inline static function titleCaseTrim(str:String, length = 8)
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{
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return str.charAt(0).toUpperCase() + str.substr(1, length - 1).toLowerCase();
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}
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inline static function titleCase(str:String)
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{
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return str.charAt(0).toUpperCase() + str.substr(1).toLowerCase();
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}
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inline static public function parsePadName(name:String):ControllerName
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{
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return ControllerName.parseName(name);
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}
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inline static public function getPadName(gamepad:FlxGamepad):ControllerName
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{
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return ControllerName.getName(gamepad);
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}
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inline static public function getPadNameById(id:Int):ControllerName
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{
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return ControllerName.getNameById(id);
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}
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}
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@:forward
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enum abstract ControllerName(String) from String to String
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{
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var OUYA = "Ouya";
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var PS4 = "PS4";
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var LOGI = "Logi";
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var XBOX = "XBox";
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var XINPUT = "XInput";
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var WII = "Wii";
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var PRO_CON = "Pro_Con";
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var JOYCONS = "Joycons";
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var JOYCON_L = "Joycon_L";
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var JOYCON_R = "Joycon_R";
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var MFI = "MFI";
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var PAD = "Pad";
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static public function getAssetByDevice(device:Device):String
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{
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return switch (device)
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{
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case Keys: getAsset(null);
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case Gamepad(id): getAsset(FlxG.gamepads.getByID(id));
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}
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}
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static public function getAsset(gamepad:FlxGamepad):String
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{
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if (gamepad == null) return 'assets/images/ui/devices/Keys.png';
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final name = parseName(gamepad.name);
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var path = 'assets/images/ui/devices/$name.png';
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if (openfl.utils.Assets.exists(path)) return path;
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return 'assets/images/ui/devices/Pad.png';
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}
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inline static public function getNameById(id:Int):ControllerName
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return getName(FlxG.gamepads.getByID(id));
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inline static public function getName(gamepad:FlxGamepad):ControllerName
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return parseName(gamepad.name);
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static public function parseName(name:String):ControllerName
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{
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name = name.toLowerCase().remove("-").remove("_");
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return if (name.contains("ouya")) OUYA; else if (name.contains("wireless controller")
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|| name.contains("ps4")) PS4; else if (name.contains("logitech")) LOGI; else if (name.contains("xbox")) XBOX else if (name.contains("xinput"))
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XINPUT; else if (name.contains("nintendo rvlcnt01tr")
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|| name.contains("nintendo rvlcnt01")) WII; else if (name.contains("mayflash wiimote pc adapter")) WII; else if (name.contains("pro controller"))
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PRO_CON; else if (name.contains("joycon l+r")) JOYCONS; else if (name.contains("joycon (l)")) JOYCON_L; else if (name.contains("joycon (r)"))
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JOYCON_R; else if (name.contains("mfi")) MFI; else PAD;
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}
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}
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