1
0
Fork 0
mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-11-30 10:44:37 +00:00
Funkin/source/funkin/ui/haxeui/HaxeUIState.hx
Eric 95b43cce55 Several UI tweaks and usability fixes. (#224)
Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
2023-11-21 02:12:34 -05:00

247 lines
6.1 KiB
Haxe

package funkin.ui.haxeui;
import haxe.ui.components.CheckBox;
import haxe.ui.containers.menus.MenuCheckBox;
import haxe.ui.containers.menus.MenuItem;
import haxe.ui.core.Component;
import haxe.ui.core.Screen;
import funkin.ui.MusicBeatState;
import haxe.ui.events.MouseEvent;
import haxe.ui.events.UIEvent;
import haxe.ui.RuntimeComponentBuilder;
import lime.app.Application;
class HaxeUIState extends MusicBeatState
{
public var component:Component;
var _componentKey:String;
public function new(key:String)
{
super();
_componentKey = key;
}
override function create():Void
{
super.create();
if (component == null) component = buildComponent(_componentKey);
if (component != null) add(component);
}
public function buildComponent(assetPath:String):Component
{
try
{
return RuntimeComponentBuilder.fromAsset(assetPath);
}
catch (e)
{
Application.current.window.alert('Error building component "$assetPath": $e', 'HaxeUI Parsing Error');
// trace('[ERROR] Failed to build component from asset: ' + assetPath);
// trace(e);
return null;
}
}
/**
* The currently active context menu.
*/
public var contextMenu:Component;
/**
* This function is called when right clicking on a component, to display a context menu.
*/
function showContextMenu(assetPath:String, xPos:Float, yPos:Float):Component
{
if (contextMenu != null) contextMenu.destroy();
contextMenu = buildComponent(assetPath);
if (contextMenu != null)
{
// Move the context menu to the mouse position.
contextMenu.left = xPos;
contextMenu.top = yPos;
Screen.instance.addComponent(contextMenu);
}
return contextMenu;
}
/**
* Register a context menu to display when right clicking.
* @param component Only display the menu when clicking this component. If null, display the menu when right clicking anywhere.
* @param assetPath The asset path to the context menu XML.
*/
public function registerContextMenu(target:Null<Component>, assetPath:String):Void
{
if (target == null)
{
Screen.instance.registerEvent(MouseEvent.RIGHT_CLICK, function(e:MouseEvent) {
showContextMenu(assetPath, e.screenX, e.screenY);
});
}
else
{
target.registerEvent(MouseEvent.RIGHT_CLICK, function(e:MouseEvent) {
showContextMenu(assetPath, e.screenX, e.screenY);
});
}
}
/**
* Add an onClick listener to a HaxeUI menu bar item.
*/
function addUIClickListener(key:String, callback:MouseEvent->Void):Void
{
var target:Component = findComponent(key);
if (target == null)
{
// Gracefully handle the case where the item can't be located.
trace('WARN: Could not locate menu item: $key');
}
else
{
target.onClick = callback;
}
}
/**
* Add an onRightClick listener to a HaxeUI menu bar item.
*/
function addUIRightClickListener(key:String, callback:MouseEvent->Void):Void
{
var target:Component = findComponent(key);
if (target == null)
{
// Gracefully handle the case where the item can't be located.
trace('WARN: Could not locate menu item: $key');
}
else
{
target.onRightClick = callback;
}
}
function setComponentText(key:String, text:String):Void
{
var target:Component = findComponent(key);
if (target == null)
{
// Gracefully handle the case where the item can't be located.
trace('WARN: Could not locate menu item: $key');
}
else
{
target.text = text;
}
}
function setComponentShortcutText(key:String, text:String):Void
{
var target:MenuItem = findComponent(key, MenuItem);
if (target == null)
{
// Gracefully handle the case where the item can't be located.
trace('WARN: Could not locate menu item: $key');
}
else
{
target.shortcutText = text;
}
}
function addTooltip(key:String, text:String):Void
{
var target:Component = findComponent(key);
if (target == null)
{
// Gracefully handle the case where the item can't be located.
trace('WARN: Could not locate menu item: $key');
}
else
{
target.tooltip = text;
}
}
/**
* Add an onChange listener to a HaxeUI input component such as a slider or text field.
*/
function addUIChangeListener(key:String, callback:UIEvent->Void):Void
{
var target:Component = findComponent(key);
if (target == null)
{
// Gracefully handle the case where the item can't be located.
trace('WARN: Could not locate menu item: $key');
}
else
{
target.onChange = callback;
}
}
/**
* Set the value of a HaxeUI component.
* Usually modifies the text of a label or value of a text field.
*/
function setUIValue<T>(key:String, value:T):T
{
var target:Component = findComponent(key);
if (target == null)
{
// Gracefully handle the case where the item can't be located.
trace('WARN: Could not locate menu item: $key');
return value;
}
else
{
return target.value = value;
}
}
/**
* Set the value of a HaxeUI checkbox,
* since that's on 'selected' instead of 'value'.
*/
public function setUICheckboxSelected<T>(key:String, value:Bool):Bool
{
var targetA:CheckBox = findComponent(key, CheckBox);
if (targetA != null)
{
return targetA.selected = value;
}
var targetB:MenuCheckBox = findComponent(key, MenuCheckBox);
if (targetB != null)
{
return targetB.selected = value;
}
// Gracefully handle the case where the item can't be located.
trace('WARN: Could not locate check box: $key');
return value;
}
public function findComponent<T:Component>(criteria:String = null, type:Class<T> = null, recursive:Null<Bool> = null, searchType:String = "id"):Null<T>
{
if (component == null) return null;
return component.findComponent(criteria, type, recursive, searchType);
}
override function destroy():Void
{
if (component != null) remove(component);
component = null;
super.destroy();
}
}