1
0
Fork 0
mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-11-29 10:13:32 +00:00
Funkin/source/funkin/i18n/FireTongueHandler.hx

115 lines
3.6 KiB
Haxe

package funkin.i18n;
import firetongue.FireTongue;
class FireTongueHandler
{
static final DEFAULT_LOCALE = 'en-US';
// static final DEFAULT_LOCALE = 'pt-BR';
static final LOCALE_DIR = 'assets/locales/';
static var tongue:FireTongue;
/**
* Initialize the FireTongue instance.
* This will automatically start with the default locale for you.
*/
public static function init():Void
{
tongue = new FireTongue(OPENFL, // Haxe framework being used.
// This should really have been a parameterized object...
null, // Function to check if a file exists. Specify null to use the one from the framework.
null, // Function to retrieve the text of a file. Specify null to use the one from the framework.
null, // Function to get a list of files in a directory. Specify null to use the one from the framework.
firetongue.FireTongue.Case.Upper);
// TODO: Make this use the language from the user's preferences.
setLanguage(DEFAULT_LOCALE);
trace('[FIRETONGUE] Initialized. Available locales: ${tongue.locales.join(', ')}');
}
/**
* Switch the language used by FireTongue.
* @param locale The name of the locale to use, such as `en-US`.
*/
public static function setLanguage(locale:String):Void
{
tongue.initialize({
locale: locale, // The locale to load.
finishedCallback: onFinishLoad, // Function run when the locale is loaded.
directory: LOCALE_DIR, // Folder (relative to assets/) to load data from.
replaceMissing: false, // If true, missing flags fallback to the default locale.
checkMissing: true, // If true, check for and store the list of missing flags for this locale.
});
}
/**
* Function called when FireTongue finishes loading a language.
*/
static function onFinishLoad()
{
if (tongue == null)
return;
trace('[FIRETONGUE] Finished loading locale: ${tongue.locale}');
if (tongue.missingFlags != null)
{
if (tongue.missingFlags.get(tongue.locale) != null && tongue.missingFlags.get(tongue.locale).length != 0)
{
trace('[FIRETONGUE] Missing flags: ${tongue.missingFlags.get(tongue.locale).join(', ')}');
}
else
{
trace('[FIRETONGUE] No missing flags for this locale. (Note: Another locale has missing flags.)');
}
}
else
{
trace('[FIRETONGUE] No missing flags.');
}
trace('[FIRETONGUE] HELLO_WORLD = ${t("HELLO_WORLD")}');
}
/**
* Retrieve a localized string based on the given key.
*
* Example:
* import i18n.FiretongueHandler.t;
* trace(t('HELLO')); // Prints "Hello!"
*
* @param key The key to use to retrieve the localized string.
* @param context The data file to load the key from.
* @return The localized string.
*/
public static function t(key:String, context:String = 'data'):String
{
// The localization strings can be stored all in one file,
// or split into several contexts.
return tongue.get(key, context);
}
/**
* Retrieve a localized string while replacing specific values.
* In this way, you can use the same invocation call to properly localize
* a variety of different languages with distinct grammar.
*
* Example:
* import i18n.FiretongueHandler.f;
* trace(f('COLLECT_X_APPLES', 'data', ['<X>'], ['10']); // Prints "Collect 10 apples!"
*
* @param key The key to use to retrieve the localized string.
* @param context The data file to load the key from.
* @param flags The flags to replace in the string.
* @param values The values to replace those flags with.
* @return The localized string.
*/
public static function f(key:String, context:String = 'data', flags:Array<String> = null, values:Array<String> = null):String
{
var str = t(key, context);
return firetongue.Replace.flags(str, flags, values);
}
}