# Mac Compiling Guide + Considerations There's a few extra considerations when compiling FNF for Mac that *we* have to handle when creating a wider release. - [Creating a Universal Binary](#creating-a-universal-binary) - Code-signing - Notarizing ## Creating a Universal Binary Run the `art/macos-universal.sh` script, which automatically compiles release versions of both arm64 and x86 of Funkin. You can also see there for reference of how it's done.