package; import haxe.Json; import lime.utils.Assets; using StringTools; class Song { public var song:String; public var notes:Array
; public var bpm:Int; public var sections:Int; public var sectionLengths:Array = []; public var needsVoices:Bool = true; public var speed:Float = 1; public var player1:String = 'bf'; public var player2:String = 'dad'; public function new(song, notes, bpm, sections) { this.song = song; this.notes = notes; this.bpm = bpm; this.sections = sections; for (i in 0...notes.length) { this.sectionLengths.push(notes[i]); } } public static function loadFromJson(jsonInput:String):Song { var daNotes:Array
= []; var daBpm:Int = 0; var daSections:Int = 0; var daSong:String = ''; var daSectionLengths:Array = []; var rawJson = Assets.getText('assets/data/' + jsonInput.toLowerCase() + '/' + jsonInput.toLowerCase() + '.json').trim(); while (!rawJson.endsWith("}")) { rawJson = rawJson.substr(0, rawJson.length - 1); // LOL GOING THROUGH THE BULLSHIT TO CLEAN IDK WHATS STRANGE } // FIX THE CASTING ON WINDOWS/NATIVE var songData:Song = Json.parse(rawJson).song; // Windows??? trace(songData); // trace('LOADED FROM JSON: ' + songData.notes); /* for (i in 0...songData.notes.length) { trace('LOADED FROM JSON: ' + songData.notes[i].sectionNotes); // songData.notes[i].sectionNotes = songData.notes[i].sectionNotes } daNotes = songData.notes; daSong = songData.song; daSections = songData.sections; daBpm = songData.bpm; daSectionLengths = songData.sectionLengths; */ return songData; } }