package funkin.ui.credits; import funkin.data.JsonFile; using StringTools; @:nullSafety class CreditsDataHandler { public static final BACKER_PUBLIC_URL:String = 'https://funkin.me/backers'; #if HARDCODED_CREDITS static final CREDITS_DATA_PATH:String = "assets/exclude/data/credits.json"; #else static final CREDITS_DATA_PATH:String = "assets/data/credits.json"; #end public static function debugPrint(data:Null):Void { if (data == null) { trace('CreditsData(NULL)'); return; } var entryCount = data.entries.length; var lineCount = 0; for (entry in data.entries) { lineCount += entry?.body?.length ?? 0; } trace('CreditsData($entryCount entries containing $lineCount lines)'); } /** * If for some reason the full credits won't load, * use this hardcoded data for the original Funkin' Crew. * * @return `CreditsData` */ public static inline function getFallback():CreditsData { return { entries: [ { header: 'Founders', body: [ {line: 'ninjamuffin99'}, {line: 'PhantomArcade'}, {line: 'KawaiSprite'}, {line: 'evilsk8r'}, ] }, { header: 'Kickstarter Backers', appendBackers: true } ] }; } public static function fetchBackerEntries():Array { // TODO: Replace this with a web request. // We can't just grab the current Kickstarter data and include it in builds, // because we don't want to deadname people who haven't logged into the portal yet. // It can be async and paginated for performance! return ['See the list of backers at $BACKER_PUBLIC_URL.']; } #if HARDCODED_CREDITS /** * The data for the credits. * Hardcoded into game via a macro at compile time. */ public static final CREDITS_DATA:Null = #if macro null #else CreditsDataMacro.loadCreditsData() #end; #else /** * The data for the credits. * Loaded dynamically from the game folder when needed. * Nullable because data may fail to parse. */ public static var CREDITS_DATA(get, default):Null = null; static function get_CREDITS_DATA():Null { if (CREDITS_DATA == null) CREDITS_DATA = parseCreditsData(fetchCreditsData()); return CREDITS_DATA; } static function fetchCreditsData():funkin.data.JsonFile { var rawJson:String = openfl.Assets.getText(CREDITS_DATA_PATH).trim(); return { fileName: CREDITS_DATA_PATH, contents: rawJson }; } static function parseCreditsData(file:JsonFile):Null { #if !macro if (file.contents == null) return null; var parser = new json2object.JsonParser(); parser.ignoreUnknownVariables = false; trace('[CREDITS] Parsing credits data from ${CREDITS_DATA_PATH}'); parser.fromJson(file.contents, file.fileName); if (parser.errors.length > 0) { printErrors(parser.errors, file.fileName); return null; } return parser.value; #else return null; #end } static function printErrors(errors:Array, id:String = ''):Void { trace('[CREDITS] Failed to parse credits data: ${id}'); for (error in errors) funkin.data.DataError.printError(error); } #end }