package funkin; import flixel.FlxSprite; import flixel.FlxSubState; import flixel.group.FlxGroup.FlxTypedGroup; import flixel.group.FlxGroup; import flixel.math.FlxMath; import flixel.text.FlxText; import flixel.util.FlxColor; import funkin.audiovis.PolygonSpectogram; class LatencyState extends MusicBeatSubstate { var offsetText:FlxText; var noteGrp:FlxTypedGroup; var strumLine:FlxSprite; var blocks:FlxGroup; var songPosVis:FlxSprite; var beatTrail:FlxSprite; override function create() { FlxG.sound.playMusic(Paths.sound('soundTest')); Conductor.bpm = 120; noteGrp = new FlxTypedGroup(); add(noteGrp); // var musSpec:PolygonSpectogram = new PolygonSpectogram(FlxG.sound.music, FlxColor.RED, FlxG.height, Math.floor(FlxG.height / 2)); // musSpec.x += 170; // musSpec.scrollFactor.set(); // musSpec.waveAmplitude = 100; // musSpec.realtimeVisLenght = 0.45; // // musSpec.visType = FREQUENCIES; // add(musSpec); for (beat in 0...Math.floor(FlxG.sound.music.length / Conductor.crochet)) { var beatTick:FlxSprite = new FlxSprite(songPosToX(beat * Conductor.crochet), FlxG.height - 15); beatTick.makeGraphic(2, 15); beatTick.alpha = 0.3; add(beatTick); } songPosVis = new FlxSprite(0, FlxG.height - 20).makeGraphic(2, 20, FlxColor.RED); add(songPosVis); beatTrail = new FlxSprite(0, songPosVis.y).makeGraphic(2, 20, FlxColor.PURPLE); beatTrail.alpha = 0.7; add(beatTrail); blocks = new FlxGroup(); add(blocks); for (i in 0...8) { var block = new FlxSprite(2, 50 * i).makeGraphic(48, 48); block.visible = false; blocks.add(block); } for (i in 0...32) { var note:Note = new Note(Conductor.crochet * i, 1); noteGrp.add(note); } offsetText = new FlxText(); offsetText.screenCenter(); add(offsetText); strumLine = new FlxSprite(FlxG.width / 2, 100).makeGraphic(FlxG.width, 5); add(strumLine); super.create(); } override function beatHit() { beatTrail.x = songPosVis.x; if (curBeat % 8 == 0) blocks.forEach(blok -> { blok.visible = false; }); blocks.members[curBeat % 8].visible = true; // block.visible = !block.visible; super.beatHit(); } override function update(elapsed:Float) { songPosVis.x = songPosToX(Conductor.songPosition); offsetText.text = "Offset: " + Conductor.visualOffset + "ms"; offsetText.text += "\ncurStep: " + curStep; offsetText.text += "\ncurBeat: " + curBeat; Conductor.songPosition = FlxG.sound.music.time - Conductor.offset; var multiply:Float = 10; if (FlxG.keys.pressed.SHIFT) multiply = 1; if (FlxG.keys.justPressed.RIGHT) { Conductor.visualOffset += 1 * multiply; } if (FlxG.keys.justPressed.LEFT) { Conductor.visualOffset -= 1 * multiply; } if (FlxG.keys.justPressed.SPACE) { FlxG.sound.music.stop(); FlxG.resetState(); } noteGrp.forEach(function(daNote:Note) { daNote.y = (strumLine.y - (Conductor.songPosition - daNote.data.strumTime) * 0.45); daNote.x = strumLine.x + 30; if (daNote.y < strumLine.y) daNote.alpha = 0.5; if (daNote.y < 0 - daNote.height) { daNote.alpha = 1; // daNote.data.strumTime += Conductor.crochet * 8; } }); super.update(elapsed); } function songPosToX(pos:Float):Float { return FlxMath.remapToRange(pos, 0, FlxG.sound.music.length, 0, FlxG.width); } }