package funkin.play.cutscene; import funkin.play.PlayState; import flixel.FlxSprite; import flixel.tweens.FlxEase; import flixel.tweens.FlxTween; import flixel.util.FlxColor; import flixel.util.FlxTimer; #if html5 import funkin.graphics.video.FlxVideo; #else import hxcodec.flixel.FlxVideoSprite; #end /** * Assumes you are in the PlayState. */ class VideoCutscene { static var blackScreen:FlxSprite; /** * Play a video cutscene. * TODO: Currently this is hardcoded to start the countdown after the video is done. * @param path The path to the video file. Use Paths.file(path) to get the correct path. */ public static function play(filePath:String):Void { if (PlayState.instance == null) return; if (!openfl.Assets.exists(filePath)) { trace('ERROR: Video file does not exist: ${filePath}'); return; } // Trigger the cutscene. Don't play the song in the background. PlayState.instance.isInCutscene = true; PlayState.instance.camHUD.visible = false; PlayState.instance.camCutscene.visible = true; // Display a black screen to hide the game while the video is playing. blackScreen = new FlxSprite(-200, -200).makeGraphic(FlxG.width * 2, FlxG.height * 2, FlxColor.BLACK); blackScreen.scrollFactor.set(0, 0); blackScreen.cameras = [PlayState.instance.camCutscene]; PlayState.instance.add(blackScreen); #if html5 playVideoHTML5(filePath); #else playVideoNative(filePath); #end } public static function isPlaying():Bool { return vid != null; } #if html5 static var vid:FlxVideo; static function playVideoHTML5(filePath:String):Void { // Video displays OVER the FlxState. vid = new FlxVideo(filePath); if (vid != null) { vid.zIndex = 0; vid.finishCallback = finishVideo.bind(0.5); vid.cameras = [PlayState.instance.camCutscene]; PlayState.instance.add(vid); PlayState.instance.refresh(); } else { trace('ALERT: Video is null! Could not play cutscene!'); } } #else static var vid:FlxVideoSprite; static function playVideoNative(filePath:String):Void { // Video displays OVER the FlxState. vid = new FlxVideoSprite(0, 0); if (vid != null) { vid.zIndex = 0; vid.bitmap.onEndReached.add(finishVideo.bind(0.5)); vid.cameras = [PlayState.instance.camCutscene]; PlayState.instance.add(vid); PlayState.instance.refresh(); vid.play(filePath, false); } else { trace('ALERT: Video is null! Could not play cutscene!'); } } #end public static function finishVideo(?transitionTime:Float = 0.5):Void { trace('ALERT: Finish video cutscene called!'); #if html5 if (vid != null) { PlayState.instance.remove(vid); } #else if (vid != null) { vid.stop(); PlayState.instance.remove(vid); } #end vid.destroy(); vid = null; PlayState.instance.camCutscene.visible = true; PlayState.instance.camHUD.visible = true; FlxTween.tween(blackScreen, {alpha: 0}, transitionTime, { ease: FlxEase.quadInOut, onComplete: function(twn:FlxTween) { PlayState.instance.remove(blackScreen); blackScreen = null; } }); FlxTween.tween(FlxG.camera, {zoom: PlayState.instance.defaultCameraZoom}, transitionTime, { ease: FlxEase.quadInOut, onComplete: function(twn:FlxTween) { PlayState.instance.startCountdown(); } }); } } /* trace('Video playback failed (${e})'); vid = null; finishCutscene(0.5); */