package funkin; import flixel.addons.transition.FlxTransitionableSubState; import funkin.ui.debug.DebugMenuSubState; import flixel.FlxObject; import flixel.FlxSprite; import flixel.FlxState; import flixel.addons.transition.FlxTransitionableState; import flixel.effects.FlxFlicker; import flixel.graphics.frames.FlxAtlasFrames; import flixel.group.FlxGroup.FlxTypedGroup; import flixel.input.touch.FlxTouch; import flixel.text.FlxText; import flixel.tweens.FlxEase; import flixel.tweens.FlxTween; import flixel.util.FlxColor; import flixel.util.FlxTimer; import funkin.NGio; import funkin.modding.events.ScriptEvent.UpdateScriptEvent; import funkin.modding.module.ModuleHandler; import funkin.shaderslmfao.ScreenWipeShader; import funkin.ui.AtlasMenuList; import funkin.ui.MenuList.MenuItem; import funkin.ui.MenuList; import funkin.ui.title.TitleState; import funkin.ui.story.StoryMenuState; import funkin.ui.OptionsState; import funkin.ui.PreferencesMenu; import funkin.ui.Prompt; import funkin.util.WindowUtil; import lime.app.Application; import openfl.filters.ShaderFilter; #if discord_rpc import Discord.DiscordClient; #end #if newgrounds import funkin.ui.NgPrompt; import io.newgrounds.NG; #end class MainMenuState extends MusicBeatState { var menuItems:MenuTypedList; var magenta:FlxSprite; var camFollow:FlxObject; override function create() { #if discord_rpc // Updating Discord Rich Presence DiscordClient.changePresence("In the Menus", null); #end transIn = FlxTransitionableState.defaultTransIn; transOut = FlxTransitionableState.defaultTransOut; if (!(FlxG?.sound?.music?.playing ?? false)) { FlxG.sound.playMusic(Paths.music('freakyMenu/freakyMenu')); } persistentUpdate = persistentDraw = true; var bg:FlxSprite = new FlxSprite(Paths.image('menuBG')); bg.scrollFactor.x = 0; bg.scrollFactor.y = 0.17; bg.setGraphicSize(Std.int(bg.width * 1.2)); bg.updateHitbox(); bg.screenCenter(); add(bg); camFollow = new FlxObject(0, 0, 1, 1); add(camFollow); magenta = new FlxSprite(Paths.image('menuDesat')); magenta.scrollFactor.x = bg.scrollFactor.x; magenta.scrollFactor.y = bg.scrollFactor.y; magenta.setGraphicSize(Std.int(bg.width)); magenta.updateHitbox(); magenta.x = bg.x; magenta.y = bg.y; magenta.visible = false; magenta.color = 0xFFfd719b; if (PreferencesMenu.preferences.get('flashing-menu')) add(magenta); // magenta.scrollFactor.set(); menuItems = new MenuTypedList(); add(menuItems); menuItems.onChange.add(onMenuItemChange); menuItems.onAcceptPress.add(function(_) { if (_.name == 'freeplay') { magenta.visible = true; } else { FlxFlicker.flicker(magenta, 1.1, 0.15, false, true); } }); menuItems.enabled = true; // can move on intro createMenuItem('storymode', 'mainmenu/storymode', function() startExitState(new StoryMenuState())); createMenuItem('freeplay', 'mainmenu/freeplay', function() { persistentDraw = true; persistentUpdate = false; // Freeplay has its own custom transition FlxTransitionableSubState.skipNextTransIn = true; FlxTransitionableSubState.skipNextTransOut = true; openSubState(new FreeplayState()); }); #if CAN_OPEN_LINKS var hasPopupBlocker = #if web true #else false #end; createMenuItem('donate', 'mainmenu/donate', selectDonate, hasPopupBlocker); #end createMenuItem('options', 'mainmenu/options', function() { startExitState(new OptionsState()); }); // Reset position of menu items. var spacing = 160; var top = (FlxG.height - (spacing * (menuItems.length - 1))) / 2; for (i in 0...menuItems.length) { var menuItem = menuItems.members[i]; menuItem.x = FlxG.width / 2; menuItem.y = top + spacing * i; } resetCamStuff(); subStateClosed.add(_ -> { resetCamStuff(); }); subStateOpened.add(sub -> { if (Type.getClass(sub) == FreeplayState) { new FlxTimer().start(0.5, _ -> { magenta.visible = false; }); } }); // FlxG.camera.setScrollBounds(bg.x, bg.x + bg.width, bg.y, bg.y + bg.height * 1.2); super.create(); // This has to come AFTER! this.leftWatermarkText.text = Constants.VERSION; // this.rightWatermarkText.text = "blablabla test"; // NG.core.calls.event.logEvent('swag').send(); } function resetCamStuff() { FlxG.cameras.reset(new SwagCamera()); FlxG.camera.follow(camFollow, null, 0.06); } function createMenuItem(name:String, atlas:String, callback:Void->Void, fireInstantly:Bool = false):Void { var item = new AtlasMenuItem(name, Paths.getSparrowAtlas(atlas), callback); item.fireInstantly = fireInstantly; item.ID = menuItems.length; item.scrollFactor.set(); // Set the offset of the item so the sprite is centered on the origin. item.centered = true; item.changeAnim('idle'); menuItems.addItem(name, item); } override function closeSubState() { magenta.visible = false; super.closeSubState(); } override function finishTransIn() { super.finishTransIn(); // menuItems.enabled = true; // #if newgrounds // if (NGio.savedSessionFailed) // showSavedSessionFailed(); // #end } function onMenuItemChange(selected:MenuItem) { camFollow.setPosition(selected.getGraphicMidpoint().x, selected.getGraphicMidpoint().y); } #if CAN_OPEN_LINKS function selectDonate() { WindowUtil.openURL(Constants.URL_ITCH); } #end #if newgrounds function selectLogin() { openNgPrompt(NgPrompt.showLogin()); } function selectLogout() { openNgPrompt(NgPrompt.showLogout()); } function showSavedSessionFailed() { openNgPrompt(NgPrompt.showSavedSessionFailed()); } /** * Calls openPrompt and redraws the login/logout button * @param prompt * @param onClose */ public function openNgPrompt(prompt:Prompt, ?onClose:Void->Void) { var onPromptClose = checkLoginStatus; if (onClose != null) { onPromptClose = function() { checkLoginStatus(); onClose(); } } openPrompt(prompt, onPromptClose); } function checkLoginStatus() { var prevLoggedIn = menuItems.has("logout"); if (prevLoggedIn && !NGio.isLoggedIn) menuItems.resetItem("login", "logout", selectLogout); else if (!prevLoggedIn && NGio.isLoggedIn) menuItems.resetItem("logout", "login", selectLogin); } #end public function openPrompt(prompt:Prompt, onClose:Void->Void) { menuItems.enabled = false; prompt.closeCallback = function() { menuItems.enabled = true; if (onClose != null) onClose(); } openSubState(prompt); } function startExitState(state:FlxState) { menuItems.enabled = false; // disable for exit var duration = 0.4; menuItems.forEach(function(item) { if (menuItems.selectedIndex != item.ID) { FlxTween.tween(item, {alpha: 0}, duration, {ease: FlxEase.quadOut}); } else { item.visible = false; } }); new FlxTimer().start(duration, function(_) FlxG.switchState(state)); } override function update(elapsed:Float) { super.update(elapsed); if (FlxG.onMobile) { var touch:FlxTouch = FlxG.touches.getFirst(); if (touch != null) { for (item in menuItems) { if (touch.overlaps(item)) { if (menuItems.selectedIndex == item.ID && touch.justPressed) menuItems.accept(); else menuItems.selectItem(item.ID); } } } } // ` / ~ to open the debug menu. if (FlxG.keys.justPressed.GRAVEACCENT) { // TODO: Does this break anything? this.persistentUpdate = false; this.persistentDraw = false; FlxG.state.openSubState(new DebugMenuSubState()); } if (FlxG.sound.music.volume < 0.8) { FlxG.sound.music.volume += 0.5 * elapsed; } if (_exiting) menuItems.enabled = false; if (controls.BACK && menuItems.enabled && !menuItems.busy) { FlxG.sound.play(Paths.sound('cancelMenu')); FlxG.switchState(new TitleState()); } } }