package funkin.ui.debug.charting.commands; import funkin.data.song.SongData.SongNoteData; import funkin.data.song.SongData.SongEventData; import funkin.data.song.SongDataUtils; /** * Appends one or more items to the selection in the chart editor. * This does not deselect any items that are already selected, if any. */ @:nullSafety @:access(funkin.ui.debug.charting.ChartEditorState) class SelectItemsCommand implements ChartEditorCommand { var notes:Array; var events:Array; public function new(?notes:Array, ?events:Array) { this.notes = notes ?? []; this.events = events ?? []; } public function execute(state:ChartEditorState):Void { for (note in this.notes) { state.currentNoteSelection.push(note); } for (event in this.events) { state.currentEventSelection.push(event); } // If we just selected one or more events (and no notes), then we should make the event data toolbox display the event data for the selected event. if (this.notes.length == 0 && this.events.length >= 1) { var eventSelected = this.events[0]; state.eventKindToPlace = eventSelected.event; // This code is here to parse event data that's not built as a struct for some reason. // TODO: Clean this up or get rid of it. var eventSchema = eventSelected.getSchema(); var defaultKey = null; if (eventSchema == null) { trace('[WARNING] Event schema not found for event ${eventSelected.event}.'); } else { defaultKey = eventSchema.getFirstField()?.name; } var eventData = eventSelected.valueAsStruct(defaultKey); state.eventDataToPlace = eventData; state.refreshToolbox(ChartEditorState.CHART_EDITOR_TOOLBOX_EVENT_DATA_LAYOUT); } state.noteDisplayDirty = true; state.notePreviewDirty = true; } public function undo(state:ChartEditorState):Void { state.currentNoteSelection = SongDataUtils.subtractNotes(state.currentNoteSelection, this.notes); state.currentEventSelection = SongDataUtils.subtractEvents(state.currentEventSelection, this.events); state.noteDisplayDirty = true; state.notePreviewDirty = true; } public function shouldAddToHistory(state:ChartEditorState):Bool { // This command is undoable. Add to the history if we actually performed an action. return (notes.length > 0 || events.length > 0); } public function toString():String { var len:Int = notes.length + events.length; if (notes.length == 0) { if (events.length == 1) { return 'Select Event'; } else { return 'Select ${events.length} Events'; } } else if (events.length == 0) { if (notes.length == 1) { return 'Select Note'; } else { return 'Select ${notes.length} Notes'; } } return 'Select ${len} Items'; } }