# Changelog All notable changes will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ### Fixed - Cleaned up some charting on South on hard mode - Fixed some animation timings, should feel both better to play, and watch. ## [0.2.1.2] - 2020-11-06 ### Fixed - Story mode scores not properly resetting, leading to VERY inflated highscores on the leaderboards. This also requires me to clear the scores that are on the leaderboard right now, sorry! - Difficulty on storymode and in freeplay scores - Hard mode difficulty on campaign levels have been fixed ## [0.2.1.1] - 2020-11-06 ### Fixed - Week 2 not unlocking properly ## [0.2.1] - 2020-11-06 ### Added - Scores to the freeplay menu - A few new intro boot messages. - Lightning effect in Spooky stages - Campaign scores, can now compete on scoreboards for campaign! - Can now change difficulties in Freeplay mode ### Changed - Balanced out Normal mode for the harder songs(Dadbattle and Spookeez, not South yet). Should be much easier all around. - Put tutorial in it's own 'week', so that if you want to play week 1, you don't have to play the tutorial. ### Fixed - One of the charting bits on South and Spookeez during the intro. ## [0.2.0] - 2020-11-01 ### Added - Uhh Newgrounds release lolol I always lose track of shit. ## [0.1.0] - 2020-10-05 ### Added - Uh, everything. This the game's initial gamejam release. We put it out