package; import flixel.text.FlxText; import sys.FileSystem; class ModdingSubstate extends MusicBeatSubstate { public function new():Void { super(); // var pathShit var modList = []; for (file in FileSystem.readDirectory('./mods')) { if (FileSystem.isDirectory("./mods/" + file)) modList.push(file); } trace(modList); var loopNum:Int = 0; for (i in modList) { var txt:FlxText = new FlxText(0, 10 + (40 * loopNum), 0, i, 32); add(txt); loopNum++; } } }