package; import lime.utils.Assets; using StringTools; class CoolUtil { public static var difficultyArray:Array<String> = ['EASY', "NORMAL", "HARD"]; public static function difficultyString():String { return difficultyArray[PlayState.storyDifficulty]; } public static function coolTextFile(path:String):Array<String> { var daList:Array<String> = Assets.getText(path).trim().split('\n'); for (i in 0...daList.length) { daList[i] = daList[i].trim(); } return daList; } public static function numberArray(max:Int, ?min = 0):Array<Int> { var dumbArray:Array<Int> = []; for (i in min...max) { dumbArray.push(i); } return dumbArray; } }