package modding; import polymod.hscript.HScriptable; /** * Add this interface to a class to make it a scriptable object. * Functions annotated with @:hscript will call the relevant script. */ @:hscript({ // ALL of these values are added to ALL scripts in the child classes. context: [FlxG, FlxSprite, Math, Paths, Std] }) interface IHook extends HScriptable {}