package funkin.ui.debug.charting; #if !macro // Apply handlers so they can be called as though they were functions in ChartEditorState using funkin.ui.debug.charting.handlers.ChartEditorAudioHandler; using funkin.ui.debug.charting.handlers.ChartEditorContextMenuHandler; using funkin.ui.debug.charting.handlers.ChartEditorDialogHandler; using funkin.ui.debug.charting.handlers.ChartEditorGamepadHandler; using funkin.ui.debug.charting.handlers.ChartEditorImportExportHandler; using funkin.ui.debug.charting.handlers.ChartEditorNotificationHandler; using funkin.ui.debug.charting.handlers.ChartEditorShortcutHandler; using funkin.ui.debug.charting.handlers.ChartEditorThemeHandler; using funkin.ui.debug.charting.handlers.ChartEditorToolboxHandler; #end