package funkin.util; import flixel.util.FlxColor; import lime.app.Application; class Constants { /** * The scale factor to use when increasing the size of pixel art graphics. */ public static final PIXEL_ART_SCALE = 6; public static final HEALTH_BAR_RED:FlxColor = 0xFFFF0000; public static final HEALTH_BAR_GREEN:FlxColor = 0xFF66FF33; public static final COUNTDOWN_VOLUME = 0.6; public static final VERSION_SUFFIX = ' PROTOTYPE'; public static var VERSION(get, null):String; public static final FREAKY_MENU_BPM = 102; // Change this if you're making an engine. public static final TITLE = "Friday Night Funkin'"; #if debug public static final GIT_HASH = funkin.util.macro.GitCommit.getGitCommitHash(); public static final GIT_BRANCH = funkin.util.macro.GitCommit.getGitBranch(); static function get_VERSION():String { return 'v${Application.current.meta.get('version')} (${GIT_BRANCH} : ${GIT_HASH})' + VERSION_SUFFIX; } #else static function get_VERSION():String { return 'v${Application.current.meta.get('version')}' + VERSION_SUFFIX; } #end public static final URL_KICKSTARTER:String = "https://www.kickstarter.com/projects/funkin/friday-night-funkin-the-full-ass-game/"; public static final URL_ITCH:String = "https://ninja-muffin24.itch.io/funkin/purchase"; }