package funkin.util; // This may or may not already be imported via imports.hx... import flixel.system.debug.watch.Tracker; import flixel.FlxG; /** * Utility class that helps manage adding profiles to the flixel debugger tracker */ class TrackerUtil { /** * Adds profiles to the debugger to help track certain game objects. * NOTE: This isn't the full list of profiles made, as sometimes they're made * on in various places in code for random debugging purposes! * Might be good to put them all here though! */ public static function initTrackers():Void { #if FLX_DEBUG Tracker.addProfile(new TrackerProfile(Highscore, ["tallies"])); FlxG.console.registerClass(Highscore); #end } }