package funkin.noteStuff; import funkin.noteStuff.NoteBasic.NoteType; import funkin.play.Strumline.StrumlineStyle; class NoteEvent extends Note { public function new(strumTime:Float = 0, noteData:NoteType, ?prevNote:Note, ?sustainNote:Bool = false, ?style:StrumlineStyle = NORMAL) { super(strumTime, noteData, prevNote, sustainNote, style); } }