package funkin.play.stage; import funkin.modding.events.ScriptEvent; import funkin.graphics.FunkinSprite; import funkin.modding.IScriptedClass.IStateStageProp; class StageProp extends FunkinSprite implements IStateStageProp { /** * An internal name for this prop. */ public var name:String = ''; public function new() { super(); } /** * Called when this prop is added to the stage. * @param event */ public function onAdd(event:ScriptEvent):Void {} public function onScriptEvent(event:ScriptEvent) {} public function onCreate(event:ScriptEvent) {} public function onDestroy(event:ScriptEvent) {} public function onUpdate(event:UpdateScriptEvent) {} }