package funkin; import funkin.ui.StickerSubState; import flash.text.TextField; import flixel.FlxCamera; import flixel.FlxGame; import flixel.FlxSprite; import flixel.FlxState; import flixel.addons.display.FlxGridOverlay; import flixel.addons.transition.FlxTransitionableState; import flixel.addons.ui.FlxInputText; import flixel.group.FlxGroup.FlxTypedGroup; import flixel.group.FlxGroup; import flixel.group.FlxSpriteGroup; import flixel.input.touch.FlxTouch; import flixel.math.FlxAngle; import flixel.math.FlxMath; import flixel.math.FlxPoint; import flixel.text.FlxText; import flixel.tweens.FlxEase; import flixel.tweens.FlxTween; import flixel.util.FlxColor; import funkin.data.song.SongRegistry; import funkin.save.Save; import funkin.save.Save.SaveScoreData; import flixel.util.FlxSpriteUtil; import flixel.util.FlxTimer; import funkin.Controls.Control; import funkin.freeplayStuff.BGScrollingText; import funkin.freeplayStuff.DJBoyfriend; import funkin.freeplayStuff.FreeplayScore; import funkin.freeplayStuff.LetterSort; import funkin.freeplayStuff.SongMenuItem; import funkin.play.HealthIcon; import funkin.play.PlayState; import funkin.shaderslmfao.AngleMask; import funkin.shaderslmfao.PureColor; import funkin.shaderslmfao.StrokeShader; import funkin.play.PlayStatePlaylist; import funkin.play.song.Song; import lime.app.Future; import lime.utils.Assets; class FreeplayState extends MusicBeatSubState { var songs:Array = []; // var selector:FlxText; var curSelected:Int = 0; var curDifficulty:Int = 1; var fp:FreeplayScore; var txtCompletion:FlxText; var lerpCompletion:Float = 0; var intendedCompletion:Float = 0; var lerpScore:Float = 0; var intendedScore:Int = 0; var grpDifficulties:FlxSpriteGroup; var coolColors:Array = [ 0xff9271fd, 0xff9271fd, 0xff223344, 0xFF941653, 0xFFfc96d7, 0xFFa0d1ff, 0xffff78bf, 0xfff6b604 ]; var grpSongs:FlxTypedGroup; var grpCapsules:FlxTypedGroup; var curPlaying:Bool = false; var dj:DJBoyfriend; var typing:FlxInputText; var exitMovers:Map, MoveData> = new Map(); var stickerSubState:StickerSubState; public function new(?stickers:StickerSubState = null) { if (stickers != null) { stickerSubState = stickers; } super(); } override function create():Void { super.create(); FlxTransitionableState.skipNextTransIn = true; if (stickerSubState != null) { this.persistentUpdate = true; this.persistentDraw = true; openSubState(stickerSubState); stickerSubState.degenStickers(); // resetSubState(); } #if discord_rpc // Updating Discord Rich Presence DiscordClient.changePresence("In the Menus", null); #end var isDebug:Bool = false; #if debug isDebug = true; addSong('Test', 'tutorial', 'bf-pixel'); addSong('Pyro', 'weekend1', 'darnell'); #end var initSonglist = CoolUtil.coolTextFile(Paths.txt('freeplaySonglist')); for (i in 0...initSonglist.length) { songs.push(new FreeplaySongData(initSonglist[i], 'tutorial', 'gf')); } if (FlxG.sound.music != null) { if (!FlxG.sound.music.playing) FlxG.sound.playMusic(Paths.music('freakyMenu/freakyMenu')); } // if (StoryMenuState.weekUnlocked[2] || isDebug) addWeek(['Bopeebo', 'Fresh', 'Dadbattle'], 'week1', ['dad']); // if (StoryMenuState.weekUnlocked[2] || isDebug) addWeek(['Spookeez', 'South', 'Monster'], 'week2', ['spooky', 'spooky', 'monster']); // if (StoryMenuState.weekUnlocked[3] || isDebug) addWeek(['Pico', 'Philly-Nice', 'Blammed'], 'week3', ['pico']); // if (StoryMenuState.weekUnlocked[4] || isDebug) addWeek(['Satin-Panties', 'High', 'MILF'], 'week4', ['mom']); // if (StoryMenuState.weekUnlocked[5] || isDebug) addWeek(['Cocoa', 'Eggnog', 'Winter-Horrorland'], 'week5', ['parents-christmas', 'parents-christmas', 'monster-christmas']); // if (StoryMenuState.weekUnlocked[6] || isDebug) addWeek(['Senpai', 'Roses', 'Thorns'], 'week6', ['senpai', 'senpai', 'spirit']); // if (StoryMenuState.weekUnlocked[7] || isDebug) addWeek(['Ugh', 'Guns', 'Stress'], 'week7', ['tankman']); addWeek(["Darnell", "lit-up", "2hot", "blazin"], 'weekend1', ['darnell']); // LOAD MUSIC // LOAD CHARACTERS trace(FlxG.width); trace(FlxG.camera.zoom); trace(FlxG.camera.initialZoom); trace(FlxCamera.defaultZoom); var pinkBack:FlxSprite = new FlxSprite().loadGraphic(Paths.image('freeplay/pinkBack')); pinkBack.color = 0xFFffd4e9; // sets it to pink! pinkBack.x -= pinkBack.width; FlxTween.tween(pinkBack, {x: 0}, 0.6, {ease: FlxEase.quartOut}); add(pinkBack); var orangeBackShit:FlxSprite = new FlxSprite(84, FlxG.height * 0.68).makeGraphic(Std.int(pinkBack.width), 50, 0xFFffd400); add(orangeBackShit); var alsoOrangeLOL:FlxSprite = new FlxSprite(0, orangeBackShit.y).makeGraphic(100, Std.int(orangeBackShit.height), 0xFFffd400); add(alsoOrangeLOL); exitMovers.set([pinkBack, orangeBackShit, alsoOrangeLOL], { x: -pinkBack.width, y: pinkBack.y, speed: 0.4, wait: 0 }); FlxSpriteUtil.alphaMaskFlxSprite(orangeBackShit, pinkBack, orangeBackShit); orangeBackShit.visible = false; alsoOrangeLOL.visible = false; var grpTxtScrolls:FlxGroup = new FlxGroup(); add(grpTxtScrolls); grpTxtScrolls.visible = false; var moreWays:BGScrollingText = new BGScrollingText(0, 200, "HOT BLOODED IN MORE WAYS THAN ONE", FlxG.width); moreWays.funnyColor = 0xFFfff383; moreWays.speed = 4; grpTxtScrolls.add(moreWays); exitMovers.set([moreWays], { x: FlxG.width * 2, speed: 0.4, }); var funnyScroll:BGScrollingText = new BGScrollingText(0, 250, "BOYFRIEND", FlxG.width / 2); funnyScroll.funnyColor = 0xFFff9963; funnyScroll.speed = -1; grpTxtScrolls.add(funnyScroll); exitMovers.set([funnyScroll], { x: -funnyScroll.width * 2, y: funnyScroll.y, speed: 0.4, wait: 0 }); var txtNuts:BGScrollingText = new BGScrollingText(0, 300, "PROTECT YO NUTS", FlxG.width / 2); grpTxtScrolls.add(txtNuts); exitMovers.set([txtNuts], { x: FlxG.width * 2, speed: 0.4, }); var funnyScroll2:BGScrollingText = new BGScrollingText(0, 340, "BOYFRIEND", FlxG.width / 2); funnyScroll2.funnyColor = 0xFFff9963; funnyScroll2.speed = -1.2; grpTxtScrolls.add(funnyScroll2); exitMovers.set([funnyScroll2], { x: -funnyScroll2.width * 2, speed: 0.5, }); var moreWays2:BGScrollingText = new BGScrollingText(0, 400, "HOT BLOODED IN MORE WAYS THAN ONE", FlxG.width); moreWays2.funnyColor = 0xFFfff383; moreWays2.speed = 4.4; grpTxtScrolls.add(moreWays2); exitMovers.set([moreWays2], { x: FlxG.width * 2, speed: 0.4 }); var funnyScroll3:BGScrollingText = new BGScrollingText(0, orangeBackShit.y, "BOYFRIEND", FlxG.width / 2); funnyScroll3.funnyColor = 0xFFff9963; funnyScroll3.speed = -0.8; grpTxtScrolls.add(funnyScroll3); exitMovers.set([funnyScroll3], { x: -funnyScroll3.width * 2, speed: 0.3 }); dj = new DJBoyfriend(0, -100); exitMovers.set([dj], { x: -dj.width * 1.6, speed: 0.5 }); add(dj); var bgDad:FlxSprite = new FlxSprite(pinkBack.width * 0.75, 0).loadGraphic(Paths.image('freeplay/freeplayBGdad')); bgDad.setGraphicSize(0, FlxG.height); bgDad.updateHitbox(); bgDad.shader = new AngleMask(); bgDad.visible = false; var blackOverlayBullshitLOLXD:FlxSprite = new FlxSprite(FlxG.width).makeGraphic(Std.int(bgDad.width), Std.int(bgDad.height), FlxColor.BLACK); add(blackOverlayBullshitLOLXD); // used to mask the text lol! exitMovers.set([blackOverlayBullshitLOLXD, bgDad], { x: FlxG.width * 1.5, y: bgDad.height, speed: 0.4, wait: 0 }); add(bgDad); FlxTween.tween(blackOverlayBullshitLOLXD, {x: pinkBack.width * 0.75}, 1, {ease: FlxEase.quintOut}); blackOverlayBullshitLOLXD.shader = bgDad.shader; grpSongs = new FlxTypedGroup(); add(grpSongs); grpCapsules = new FlxTypedGroup(); add(grpCapsules); grpDifficulties = new FlxSpriteGroup(-300, 80); add(grpDifficulties); exitMovers.set([grpDifficulties], { x: -300, speed: 0.25, wait: 0 }); grpDifficulties.add(new FlxSprite().loadGraphic(Paths.image('freeplay/freeplayEasy'))); grpDifficulties.add(new FlxSprite().loadGraphic(Paths.image('freeplay/freeplayNorm'))); grpDifficulties.add(new FlxSprite().loadGraphic(Paths.image('freeplay/freeplayHard'))); grpDifficulties.group.forEach(function(spr) { spr.visible = false; }); grpDifficulties.group.members[curDifficulty].visible = true; var overhangStuff:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, 64, FlxColor.BLACK); overhangStuff.y -= overhangStuff.height; add(overhangStuff); FlxTween.tween(overhangStuff, {y: 0}, 0.3, {ease: FlxEase.quartOut}); var fnfFreeplay:FlxText = new FlxText(0, 12, 0, "FREEPLAY", 48); fnfFreeplay.font = "VCR OSD Mono"; fnfFreeplay.visible = false; exitMovers.set([overhangStuff, fnfFreeplay], { y: -overhangStuff.height, x: 0, speed: 0.2, wait: 0 }); var sillyStroke = new StrokeShader(0xFFFFFFFF, 2, 2); fnfFreeplay.shader = sillyStroke; add(fnfFreeplay); var fnfHighscoreSpr:FlxSprite = new FlxSprite(890, 70); fnfHighscoreSpr.frames = Paths.getSparrowAtlas('freeplay/highscore'); fnfHighscoreSpr.animation.addByPrefix("highscore", "highscore", 24, false); fnfHighscoreSpr.visible = false; fnfHighscoreSpr.setGraphicSize(0, Std.int(fnfHighscoreSpr.height * 1)); fnfHighscoreSpr.updateHitbox(); add(fnfHighscoreSpr); new FlxTimer().start(FlxG.random.float(12, 50), function(tmr) { fnfHighscoreSpr.animation.play("highscore"); tmr.time = FlxG.random.float(20, 60); }, 0); fp = new FreeplayScore(460, 60, 100); fp.visible = false; add(fp); txtCompletion = new FlxText(1200, 77, 0, "0", 32); txtCompletion.font = "VCR OSD Mono"; txtCompletion.visible = false; add(txtCompletion); exitMovers.set([fp, txtCompletion, fnfHighscoreSpr], { x: FlxG.width, speed: 0.3 }); dj.onIntroDone.add(function() { FlxTween.tween(grpDifficulties, {x: 90}, 0.6, {ease: FlxEase.quartOut}); var diffSelLeft = new DifficultySelector(20, grpDifficulties.y - 10, false, controls); var diffSelRight = new DifficultySelector(325, grpDifficulties.y - 10, true, controls); add(diffSelLeft); add(diffSelRight); exitMovers.set([diffSelLeft, diffSelRight], { x: -diffSelLeft.width * 2, speed: 0.26 }); var letterSort:LetterSort = new LetterSort(300, 100); add(letterSort); exitMovers.set([letterSort], { y: -100, speed: 0.3 }); letterSort.changeSelectionCallback = (str) -> { switch (str) { case "fav": generateSongList({filterType: FAVORITE}, true); case "ALL": generateSongList(null, true); default: generateSongList({filterType: STARTSWITH, filterData: str}, true); } }; new FlxTimer().start(1 / 24, function(handShit) { fnfHighscoreSpr.visible = true; fnfFreeplay.visible = true; fp.visible = true; fp.updateScore(0); txtCompletion.visible = true; intendedCompletion = 0; new FlxTimer().start(1.5 / 24, function(bold) { sillyStroke.width = 0; sillyStroke.height = 0; }); }); pinkBack.color = 0xFFffd863; // fnfFreeplay.visible = true; bgDad.visible = true; orangeBackShit.visible = true; alsoOrangeLOL.visible = true; grpTxtScrolls.visible = true; }); generateSongList(); // FlxG.sound.playMusic(Paths.music('title'), 0); // FlxG.sound.music.fadeIn(2, 0, 0.8); // selector = new FlxText(); // selector.size = 40; // selector.text = ">"; // add(selector); var swag:Alphabet = new Alphabet(1, 0, "swag"); // JUST DOIN THIS SHIT FOR TESTING!!! /* var md:String = Markdown.markdownToHtml(Assets.getText('CHANGELOG.md')); var texFel:TextField = new TextField(); texFel.width = FlxG.width; texFel.height = FlxG.height; // texFel. texFel.htmlText = md; FlxG.stage.addChild(texFel); trace(md); */ var funnyCam = new FlxCamera(0, 0, FlxG.width, FlxG.height); funnyCam.bgColor = FlxColor.TRANSPARENT; FlxG.cameras.add(funnyCam); typing = new FlxInputText(100, 100); // add(typing); typing.callback = function(txt, action) { // generateSongList(new EReg(txt.trim(), "ig")); trace(action); }; forEach(function(bs) { bs.cameras = [funnyCam]; }); } public function generateSongList(?filterStuff:SongFilter, force:Bool = false) { curSelected = 0; grpCapsules.clear(); // var regexp:EReg = regexp; var tempSongs:Array = songs; if (filterStuff != null) { switch (filterStuff.filterType) { case STARTSWITH: tempSongs = tempSongs.filter(str -> { return str.songName.toLowerCase().startsWith(filterStuff.filterData); }); case ALL: // no filter! case FAVORITE: tempSongs = tempSongs.filter(str -> { return str.isFav; }); default: // return all on default } } for (i in 0...tempSongs.length) { var funnyMenu:SongMenuItem = new SongMenuItem(FlxG.width, (i * 150) + 160, tempSongs[i].songName); funnyMenu.targetPos.x = funnyMenu.x; funnyMenu.ID = i; funnyMenu.alpha = 0.5; funnyMenu.songText.visible = false; funnyMenu.favIcon.visible = tempSongs[i].isFav; // fp.updateScore(0); var maxTimer:Float = Math.min(i, 4); new FlxTimer().start((1 / 24) * maxTimer, function(doShit) { funnyMenu.doJumpIn = true; }); new FlxTimer().start((0.09 * maxTimer) + 0.85, function(lerpTmr) { funnyMenu.doLerp = true; }); if (!force) { new FlxTimer().start(((0.20 * maxTimer) / (1 + maxTimer)) + 0.75, function(swagShi) { funnyMenu.songText.visible = true; funnyMenu.alpha = 1; }); } else { funnyMenu.songText.visible = true; funnyMenu.alpha = 1; } grpCapsules.add(funnyMenu); var songText:Alphabet = new Alphabet(0, (70 * i) + 30, tempSongs[i].songName, true, false); songText.x += 100; songText.isMenuItem = true; songText.targetY = i; // grpSongs.add(songText); // songText.x += 40; // DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !! // songText.screenCenter(X); } changeSelection(); changeDiff(); } public function addSong(songName:String, levelId:String, songCharacter:String) { songs.push(new FreeplaySongData(songName, levelId, songCharacter)); } public function addWeek(songs:Array, levelId:String, ?songCharacters:Array) { if (songCharacters == null) songCharacters = ['bf']; var num:Int = 0; for (song in songs) { addSong(song, levelId, songCharacters[num]); if (songCharacters.length != 1) num++; } } var touchY:Float = 0; var touchX:Float = 0; var dxTouch:Float = 0; var dyTouch:Float = 0; var velTouch:Float = 0; var veloctiyLoopShit:Float = 0; var touchTimer:Float = 0; var initTouchPos:FlxPoint = new FlxPoint(); var spamTimer:Float = 0; var spamming:Bool = false; override function update(elapsed:Float) { super.update(elapsed); if (FlxG.keys.justPressed.F) { var realShit = curSelected; songs[curSelected].isFav = !songs[curSelected].isFav; if (songs[curSelected].isFav) { FlxTween.tween(grpCapsules.members[realShit], {angle: 360}, 0.4, { ease: FlxEase.elasticOut, onComplete: _ -> { grpCapsules.members[realShit].favIcon.visible = true; grpCapsules.members[realShit].favIcon.animation.play("fav"); } }); } else { grpCapsules.members[realShit].favIcon.animation.play('fav', false, true); new FlxTimer().start((1 / 24) * 14, _ -> { grpCapsules.members[realShit].favIcon.visible = false; }); new FlxTimer().start((1 / 24) * 24, _ -> { FlxTween.tween(grpCapsules.members[realShit], {angle: 0}, 0.4, {ease: FlxEase.elasticOut}); }); } } if (FlxG.keys.justPressed.T) typing.hasFocus = true; if (FlxG.sound.music != null) { if (FlxG.sound.music.volume < 0.7) { FlxG.sound.music.volume += 0.5 * elapsed; } } lerpScore = CoolUtil.coolLerp(lerpScore, intendedScore, 0.2); lerpCompletion = CoolUtil.coolLerp(lerpCompletion, intendedCompletion, 0.9); fp.updateScore(Std.int(lerpScore)); txtCompletion.text = Math.floor(lerpCompletion * 100) + "%"; var upP = controls.UI_UP_P; var downP = controls.UI_DOWN_P; var accepted = controls.ACCEPT; if (FlxG.onMobile) { for (touch in FlxG.touches.list) { if (touch.justPressed) { initTouchPos.set(touch.screenX, touch.screenY); } if (touch.pressed) { var dx = initTouchPos.x - touch.screenX; var dy = initTouchPos.y - touch.screenY; var angle = Math.atan2(dy, dx); var length = Math.sqrt(dx * dx + dy * dy); FlxG.watch.addQuick("LENGTH", length); FlxG.watch.addQuick("ANGLE", Math.round(FlxAngle.asDegrees(angle))); // trace("ANGLE", Math.round(FlxAngle.asDegrees(angle))); } /* switch (inputID) { case FlxObject.UP: return case FlxObject.DOWN: } */ } if (FlxG.touches.getFirst() != null) { if (touchTimer >= 1.5) accepted = true; touchTimer += elapsed; var touch:FlxTouch = FlxG.touches.getFirst(); velTouch = Math.abs((touch.screenY - dyTouch)) / 50; dyTouch = touch.screenY - touchY; dxTouch = touch.screenX - touchX; if (touch.justPressed) { touchY = touch.screenY; dyTouch = 0; velTouch = 0; touchX = touch.screenX; dxTouch = 0; } if (Math.abs(dxTouch) >= 100) { touchX = touch.screenX; if (dxTouch != 0) dxTouch < 0 ? changeDiff(1) : changeDiff(-1); } if (Math.abs(dyTouch) >= 100) { touchY = touch.screenY; if (dyTouch != 0) dyTouch < 0 ? changeSelection(1) : changeSelection(-1); // changeSelection(1); } } else { touchTimer = 0; } } #if mobile for (touch in FlxG.touches.list) { if (touch.justPressed) { // accepted = true; } } #end if (controls.UI_UP || controls.UI_DOWN) { spamTimer += elapsed; if (spamming) { if (spamTimer >= 0.07) { spamTimer = 0; if (controls.UI_UP) changeSelection(-1); else changeSelection(1); } } else if (spamTimer >= 0.9) spamming = true; } else { spamming = false; spamTimer = 0; } if (upP) { dj.resetAFKTimer(); changeSelection(-1); } if (downP) { dj.resetAFKTimer(); changeSelection(1); } if (FlxG.mouse.wheel != 0) { dj.resetAFKTimer(); changeSelection(-Math.round(FlxG.mouse.wheel / 4)); } if (controls.UI_LEFT_P) { dj.resetAFKTimer(); changeDiff(-1); } if (controls.UI_RIGHT_P) { dj.resetAFKTimer(); changeDiff(1); } if (controls.BACK && !typing.hasFocus) { FlxTween.globalManager.clear(); FlxTimer.globalManager.clear(); dj.onIntroDone.removeAll(); FlxG.sound.play(Paths.sound('cancelMenu')); var longestTimer:Float = 0; for (grpSpr in exitMovers.keys()) { var moveData:MoveData = exitMovers.get(grpSpr); for (spr in grpSpr) { var funnyMoveShit:MoveData = moveData; if (moveData.x == null) funnyMoveShit.x = spr.x; if (moveData.y == null) funnyMoveShit.y = spr.y; if (moveData.speed == null) funnyMoveShit.speed = 0.2; if (moveData.wait == null) funnyMoveShit.wait = 0; FlxTween.tween(spr, {x: funnyMoveShit.x, y: funnyMoveShit.y}, funnyMoveShit.speed, {ease: FlxEase.expoIn}); longestTimer = Math.max(longestTimer, funnyMoveShit.speed + funnyMoveShit.wait); } } for (caps in grpCapsules.members) { caps.doJumpIn = false; caps.doLerp = false; caps.doJumpOut = true; } if (Type.getClass(FlxG.state) == MainMenuState) { FlxG.state.persistentUpdate = true; FlxG.state.persistentDraw = true; } new FlxTimer().start(longestTimer, (_) -> { FlxTransitionableState.skipNextTransIn = true; FlxTransitionableState.skipNextTransOut = true; if (Type.getClass(FlxG.state) == MainMenuState) { close(); } else { FlxG.switchState(new MainMenuState()); } // // close(); }); } if (accepted) { // if (Assets.exists()) var poop:String = songs[curSelected].songName.toLowerCase(); // does not work properly, always just accidentally sets it to normal anyways! /* if (!Assets.exists(Paths.json(songs[curSelected].songName + '/' + poop))) { // defaults to normal if HARD / EASY doesn't exist // does not account if NORMAL doesn't exist! FlxG.log.warn("CURRENT DIFFICULTY IS NOT CHARTED, DEFAULTING TO NORMAL!"); poop = Highscore.formatSong(songs[curSelected].songName.toLowerCase(), 1); curDifficulty = 1; }*/ PlayStatePlaylist.isStoryMode = false; var songId:String = songs[curSelected].songName.toLowerCase(); var targetSong:Song = SongRegistry.instance.fetchEntry(songId); var targetDifficulty:String = switch (curDifficulty) { case 0: 'easy'; case 1: 'normal'; case 2: 'hard'; default: 'normal'; }; // TODO: Implement additional difficulties into the interface properly. if (FlxG.keys.pressed.E) { targetDifficulty = 'erect'; } // TODO: Implement Pico into the interface properly. var targetCharacter:String = 'bf'; if (FlxG.keys.pressed.P) { targetCharacter = 'pico'; } PlayStatePlaylist.campaignId = songs[curSelected].levelId; // Visual and audio effects. FlxG.sound.play(Paths.sound('confirmMenu')); dj.confirm(); if (targetSong != null) { // Load and cache the song's charts. // TODO: Do this in the loading state. targetSong.cacheCharts(true); } new FlxTimer().start(1, function(tmr:FlxTimer) { LoadingState.loadAndSwitchState(new PlayState( { targetSong: targetSong, targetDifficulty: targetDifficulty, targetCharacter: targetCharacter, }), true); }); } } @:haxe.warning("-WDeprecated") override function switchTo(nextState:FlxState):Bool { clearDaCache(songs[curSelected].songName); return super.switchTo(nextState); } function changeDiff(change:Int = 0) { touchTimer = 0; curDifficulty += change; if (curDifficulty < 0) curDifficulty = 2; if (curDifficulty > 2) curDifficulty = 0; var targetDifficulty:String = switch (curDifficulty) { case 0: 'easy'; case 1: 'normal'; case 2: 'hard'; default: 'normal'; }; var songScore:SaveScoreData = Save.get().getSongScore(songs[curSelected].songName, targetDifficulty); intendedScore = songScore.score; intendedCompletion = songScore.accuracy; grpDifficulties.group.forEach(function(spr) { spr.visible = false; }); var curShit:FlxSprite = grpDifficulties.group.members[curDifficulty]; curShit.visible = true; curShit.offset.y += 5; curShit.alpha = 0.5; new FlxTimer().start(1 / 24, function(swag) { curShit.alpha = 1; curShit.updateHitbox(); }); } // Clears the cache of songs, frees up memory, they' ll have to be loaded in later tho function clearDaCache(actualSongTho:String) function clearDaCache(actualSongTho:String) { for (song in songs) { if (song.songName != actualSongTho) { trace('trying to remove: ' + song.songName); // openfl.Assets.cache.clear(Paths.inst(song.songName)); } } } function changeSelection(change:Int = 0) { // fp.updateScore(12345); NGio.logEvent('Fresh'); // NGio.logEvent('Fresh'); FlxG.sound.play(Paths.sound('scrollMenu'), 0.4); curSelected += change; if (curSelected < 0) curSelected = grpCapsules.members.length - 1; if (curSelected >= grpCapsules.members.length) curSelected = 0; var targetDifficulty:String = switch (curDifficulty) { case 0: 'easy'; case 1: 'normal'; case 2: 'hard'; default: 'normal'; }; var songScore:SaveScoreData = Save.get().getSongScore(songs[curSelected].songName, targetDifficulty); intendedScore = songScore.score; intendedCompletion = songScore.accuracy; #if PRELOAD_ALL // FlxG.sound.playMusic(Paths.inst(songs[curSelected].songName), 0); #end var bullShit:Int = 0; for (index => capsule in grpCapsules.members) { capsule.selected = false; capsule.targetPos.y = ((index - curSelected) * 150) + 160; capsule.targetPos.x = 270 + (60 * (Math.sin(index - curSelected))); // capsule.targetPos.x = 320 + (40 * (index - curSelected)); if (index < curSelected) capsule.targetPos.y -= 100; // another 100 for good measure } if (grpCapsules.members.length > 0) grpCapsules.members[curSelected].selected = true; } } class DifficultySelector extends FlxSprite { var controls:Controls; var whiteShader:PureColor; public function new(x:Float, y:Float, flipped:Bool, controls:Controls) { super(x, y); this.controls = controls; frames = Paths.getSparrowAtlas('freeplay/freeplaySelector'); animation.addByPrefix('shine', "arrow pointer loop", 24); animation.play('shine'); whiteShader = new PureColor(FlxColor.WHITE); shader = whiteShader; flipX = flipped; } override function update(elapsed:Float) { if (flipX && controls.UI_RIGHT_P) moveShitDown(); if (!flipX && controls.UI_LEFT_P) moveShitDown(); super.update(elapsed); } function moveShitDown() { offset.y -= 5; whiteShader.colorSet = true; new FlxTimer().start(2 / 24, function(tmr) { whiteShader.colorSet = false; updateHitbox(); }); } } typedef SongFilter = { var filterType:FilterType; var ?filterData:Dynamic; } enum abstract FilterType(String) { var STARTSWITH; var FAVORITE; var ALL; } class FreeplaySongData { public var songName:String = ""; public var levelId:String = ""; public var songCharacter:String = ""; public var isFav:Bool = false; public function new(song:String, levelId:String, songCharacter:String, isFav:Bool = false) { this.songName = song; this.levelId = levelId; this.songCharacter = songCharacter; this.isFav = isFav; } } typedef MoveData = { var ?x:Float; var ?y:Float; var ?speed:Float; var ?wait:Float; }