package funkin.ui.debug.charting.dialogs; import flixel.math.FlxPoint; import funkin.play.character.BaseCharacter.CharacterType; import funkin.play.character.CharacterData; import funkin.play.character.CharacterData.CharacterDataParser; import funkin.play.components.HealthIcon; import funkin.ui.debug.charting.dialogs.ChartEditorBaseDialog.DialogParams; import funkin.util.SortUtil; import haxe.ui.components.Label; import haxe.ui.containers.Grid; import haxe.ui.containers.HBox; import haxe.ui.containers.ScrollView; import haxe.ui.containers.ScrollView; import haxe.ui.core.Screen; // @:nullSafety // TODO: Fix null safety when used with HaxeUI build macros. @:access(funkin.ui.debug.charting.ChartEditorState) @:build(haxe.ui.ComponentBuilder.build("assets/exclude/data/ui/chart-editor/dialogs/character-icon-selector.xml")) class ChartEditorCharacterIconSelectorMenu extends ChartEditorBaseMenu { public var charSelectScroll:ScrollView; public var charIconName:Label; public function new(state2:ChartEditorState, charType:CharacterType, lockPosition:Bool = false) { super(state2); initialize(charType, lockPosition); } function initialize(charType:CharacterType, lockPosition:Bool) { var currentCharId:String = switch (charType) { case BF: state.currentSongMetadata.playData.characters.player; case GF: state.currentSongMetadata.playData.characters.girlfriend; case DAD: state.currentSongMetadata.playData.characters.opponent; default: throw 'Invalid charType: ' + charType; }; // Position this menu. var targetHealthIcon:Null = switch (charType) { case BF: state.healthIconBF; case DAD: state.healthIconDad; default: null; }; if (lockPosition && targetHealthIcon != null) { var healthIconBottomCenter:FlxPoint = new FlxPoint(targetHealthIcon.x + targetHealthIcon.width / 2, targetHealthIcon.y + targetHealthIcon.height); this.x = healthIconBottomCenter.x - this.width / 2; this.y = healthIconBottomCenter.y; } else { this.x = Screen.instance.currentMouseX; this.y = Screen.instance.currentMouseY; } var charGrid = new Grid(); charGrid.columns = 5; charGrid.width = 100; charSelectScroll.addComponent(charGrid); var charIds:Array = CharacterDataParser.listCharacterIds(); charIds.sort(SortUtil.alphabetically); var defaultText:String = '(choose a character)'; for (charIndex => charId in charIds) { var charData:CharacterData = CharacterDataParser.fetchCharacterData(charId); var charButton = new haxe.ui.components.Button(); charButton.width = 70; charButton.height = 70; charButton.padding = 8; charButton.iconPosition = "top"; if (charId == currentCharId) { // Scroll to the character if it is already selected. charSelectScroll.hscrollPos = Math.floor(charIndex / 5) * 80; charButton.selected = true; defaultText = '${charData.name} [${charId}]'; } var LIMIT = 6; charButton.icon = CharacterDataParser.getCharPixelIconAsset(charId); charButton.text = charData.name.length > LIMIT ? '${charData.name.substr(0, LIMIT)}.' : '${charData.name}'; charButton.onClick = _ -> { switch (charType) { case BF: state.currentSongMetadata.playData.characters.player = charId; case GF: state.currentSongMetadata.playData.characters.girlfriend = charId; case DAD: state.currentSongMetadata.playData.characters.opponent = charId; default: throw 'Invalid charType: ' + charType; }; state.healthIconsDirty = true; state.refreshToolbox(ChartEditorState.CHART_EDITOR_TOOLBOX_METADATA_LAYOUT); }; charButton.onMouseOver = _ -> { charIconName.text = '${charData.name} [${charId}]'; }; charButton.onMouseOut = _ -> { charIconName.text = defaultText; }; charGrid.addComponent(charButton); } charIconName.text = defaultText; } public static function build(state2:ChartEditorState, charType:CharacterType, lockPosition:Bool = false):ChartEditorCharacterIconSelectorMenu { var menu = new ChartEditorCharacterIconSelectorMenu(state2, charType, lockPosition); Screen.instance.addComponent(menu); return menu; } }