name: build-upload on: workflow_dispatch: schedule: - cron: '30 17 * * *' push: branches: - "master" jobs: check_date: runs-on: ubuntu-latest name: Check latest commit outputs: should_run: ${{ steps.should_run.outputs.should_run }} steps: - uses: actions/checkout@v2 - name: print latest_commit run: echo ${{ github.sha }} - id: should_run continue-on-error: true name: check latest commit is less than a day if: ${{ github.event_name == 'schedule' }} run: test -z $(git rev-list --after="24 hours" ${{ github.sha }}) && echo "::set-output name=should_run::false" create-nightly-html5: needs: check_date if: ${{ needs.check_date.outputs.should_run != 'false'}} runs-on: ubuntu-latest steps: - uses: actions/checkout@v3 - uses: ./.github/actions/setup-haxeshit - name: Build game? run: | haxelib run lime build html5 -debug --times ls - uses: ./.github/actions/upload-itch with: butler-key: ${{ secrets.BUTLER_API_KEY}} build-dir: export/debug/html5/bin target: html5 create-nightly-win: needs: check_date if: ${{ needs.check_date.outputs.should_run != 'false'}} runs-on: windows-latest steps: - uses: actions/checkout@v3 - uses: ./.github/actions/setup-haxeshit - name: Restore existing build cache for faster compilation uses: actions/cache/restore@v3 id: cache-windows-shit with: # wha? key: cache-build-win path: | .haxelib/ export/debug/windows/haxe/ export/debug/windows/obj/ - name: Build game run: | npx lix lime build windows -debug --times dir - uses: ./.github/actions/upload-itch with: butler-key: ${{ secrets.BUTLER_API_KEY}} build-dir: export/debug/windows/bin target: win - name: Uploading new cache uses: actions/cache/save@v3 with: key: ${{ steps.cache-windows-shit.outputs.cache-primary-key }} path: | .haxelib/ export/debug/windows/haxe/ export/debug/windows/obj/