package funkin; import flixel.graphics.frames.FlxAtlasFrames; import openfl.utils.AssetType; import openfl.utils.Assets as OpenFlAssets; /** * A core class which handles determining asset paths. */ class Paths { static var currentLevel:Null = null; public static function setCurrentLevel(name:String):Void { currentLevel = name.toLowerCase(); } public static function stripLibrary(path:String):String { var parts:Array = path.split(':'); if (parts.length < 2) return path; return parts[1]; } public static function getLibrary(path:String):String { var parts:Array = path.split(':'); if (parts.length < 2) return 'preload'; return parts[0]; } static function getPath(file:String, type:AssetType, library:Null):String { if (library != null) return getLibraryPath(file, library); if (currentLevel != null) { var levelPath:String = getLibraryPathForce(file, currentLevel); if (OpenFlAssets.exists(levelPath, type)) return levelPath; } var levelPath:String = getLibraryPathForce(file, 'shared'); if (OpenFlAssets.exists(levelPath, type)) return levelPath; return getPreloadPath(file); } public static function getLibraryPath(file:String, library = 'preload'):String { return if (library == 'preload' || library == 'default') getPreloadPath(file); else getLibraryPathForce(file, library); } static inline function getLibraryPathForce(file:String, library:String):String { return '$library:assets/$library/$file'; } static inline function getPreloadPath(file:String):String { return 'assets/$file'; } public static function file(file:String, type:AssetType = TEXT, ?library:String):String { return getPath(file, type, library); } public static function animateAtlas(path:String, ?library:String):String { return getLibraryPath('images/$path', library); } public static function txt(key:String, ?library:String):String { return getPath('data/$key.txt', TEXT, library); } public static function frag(key:String, ?library:String):String { return getPath('shaders/$key.frag', TEXT, library); } public static function vert(key:String, ?library:String):String { return getPath('shaders/$key.vert', TEXT, library); } public static function xml(key:String, ?library:String):String { return getPath('data/$key.xml', TEXT, library); } public static function json(key:String, ?library:String):String { return getPath('data/$key.json', TEXT, library); } public static function sound(key:String, ?library:String):String { return getPath('sounds/$key.${Constants.EXT_SOUND}', SOUND, library); } public static function soundRandom(key:String, min:Int, max:Int, ?library:String):String { return sound(key + FlxG.random.int(min, max), library); } public static function music(key:String, ?library:String):String { return getPath('music/$key.${Constants.EXT_SOUND}', MUSIC, library); } public static function videos(key:String, ?library:String):String { return getPath('videos/$key.${Constants.EXT_VIDEO}', BINARY, library ?? 'videos'); } public static function voices(song:String, ?suffix:String = ''):String { if (suffix == null) suffix = ''; // no suffix, for a sorta backwards compatibility with older-ish voice files return 'songs:assets/songs/${song.toLowerCase()}/Voices$suffix.${Constants.EXT_SOUND}'; } public static function inst(song:String, ?suffix:String = ''):String { return 'songs:assets/songs/${song.toLowerCase()}/Inst$suffix.${Constants.EXT_SOUND}'; } public static function image(key:String, ?library:String):String { return getPath('images/$key.png', IMAGE, library); } public static function font(key:String):String { return 'assets/fonts/$key'; } public static function ui(key:String, ?library:String):String { return xml('ui/$key', library); } public static function getSparrowAtlas(key:String, ?library:String):FlxAtlasFrames { return FlxAtlasFrames.fromSparrow(image(key, library), file('images/$key.xml', library)); } public static function getPackerAtlas(key:String, ?library:String):FlxAtlasFrames { return FlxAtlasFrames.fromSpriteSheetPacker(image(key, library), file('images/$key.txt', library)); } }