package funkin.ui.animDebugShit; import flixel.FlxCamera; import flixel.FlxSprite; import flixel.FlxState; import flixel.addons.display.FlxGridOverlay; import flixel.addons.ui.FlxInputText; import flixel.addons.ui.FlxUIDropDownMenu; import flixel.graphics.frames.FlxAtlasFrames; import flixel.graphics.frames.FlxFrame; import flixel.group.FlxGroup; import flixel.math.FlxPoint; import flixel.system.FlxSound; import flixel.text.FlxText; import flixel.util.FlxColor; import flixel.util.FlxSpriteUtil; import flixel.util.FlxTimer; import lime.utils.Assets as LimeAssets; import openfl.Assets; import openfl.events.Event; import openfl.events.IOErrorEvent; import openfl.geom.Rectangle; import openfl.net.FileReference; import openfl.net.URLLoader; import openfl.net.URLRequest; import openfl.utils.ByteArray; using StringTools; using flixel.util.FlxSpriteUtil; #if web import js.html.FileList; #end #if sys import sys.io.File; #end class DebugBoundingState extends FlxState { /* TODAY'S TO-DO - Cleaner UI */ var bg:FlxSprite; var fileInfo:FlxText; var txtGrp:FlxGroup; var hudCam:FlxCamera; var charInput:FlxUIDropDownMenu; var curView:ANIMDEBUGVIEW = SPRITESHEET; var spriteSheetView:FlxGroup; var offsetView:FlxGroup; var animDropDownMenu:FlxUIDropDownMenu; var dropDownSetup:Bool = false; var onionSkinChar:FlxSprite; var txtOffsetShit:FlxText; override function create() { Paths.setCurrentLevel('week1'); hudCam = new FlxCamera(); hudCam.bgColor.alpha = 0; FlxG.cameras.add(hudCam, false); bg = FlxGridOverlay.create(10, 10); // bg = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.GREEN); bg.scrollFactor.set(); add(bg); initSpritesheetView(); initOffsetView(); // charInput = new FlxInputText(300, 10, 150, "bf", 16); // charInput.focusCam = hudCam; // charInput.cameras = [hudCam]; // charInput.scrollFactor.set(); super.create(); } var bf:FlxSprite; var swagOutlines:FlxSprite; function initSpritesheetView():Void { spriteSheetView = new FlxGroup(); add(spriteSheetView); var tex = Paths.getSparrowAtlas('characters/temp'); // tex.frames[0].uv bf = new FlxSprite(); bf.loadGraphic(tex.parent); spriteSheetView.add(bf); swagOutlines = new FlxSprite().makeGraphic(tex.parent.width, tex.parent.height, FlxColor.TRANSPARENT); generateOutlines(tex.frames); txtGrp = new FlxGroup(); txtGrp.cameras = [hudCam]; spriteSheetView.add(txtGrp); addInfo('boyfriend.xml', ""); addInfo('Width', bf.width); addInfo('Height', bf.height); swagOutlines.antialiasing = true; spriteSheetView.add(swagOutlines); FlxG.stage.window.onDropFile.add(function(path:String) { // WACKY ASS TESTING SHIT FOR WEB FILE LOADING?? #if web var swagList:FileList = cast path; var objShit = js.html.URL.createObjectURL(swagList.item(0)); trace(objShit); var funnysound = new FlxSound().loadStream('https://cdn.discordapp.com/attachments/767500676166451231/817821618251759666/Flutter.mp3', false, false, null, function() { trace('LOADED SHIT??'); }); funnysound.volume = 1; funnysound.play(); var urlShit = new URLLoader(new URLRequest(objShit)); new FlxTimer().start(3, function(tmr:FlxTimer) { // music lol! if (urlShit.dataFormat == BINARY) { // var daSwagBytes:ByteArray = urlShit.data; // FlxG.sound.playMusic(); // trace('is binary!!'); } trace(urlShit.dataFormat); }); // remove(bf); // FlxG.bitmap.removeByKey(Paths.image('characters/temp')); // Assets.cache.clear(); // bf.loadGraphic(objShit); // add(bf); // trace(swagList.item(0).name); // var urlShit = js.html.URL.createObjectURL(path); #end #if sys trace("DROPPED FILE FROM: " + Std.string(path)); var newPath = "./" + Paths.image('characters/temp'); File.copy(path, newPath); var swag = Paths.image('characters/temp'); if (bf != null) remove(bf); FlxG.bitmap.removeByKey(Paths.image('characters/temp')); Assets.cache.clear(); bf.loadGraphic(Paths.image('characters/temp')); add(bf); #end }); } function generateOutlines(frameShit:Array):Void { // swagOutlines.width = frameShit[0].parent.width; // swagOutlines.height = frameShit[0].parent.height; swagOutlines.pixels.fillRect(new Rectangle(0, 0, swagOutlines.width, swagOutlines.height), 0x00000000); for (i in frameShit) { var lineStyle:LineStyle = {color: FlxColor.RED, thickness: 2}; var uvW:Float = (i.uv.width * i.parent.width) - (i.uv.x * i.parent.width); var uvH:Float = (i.uv.height * i.parent.height) - (i.uv.y * i.parent.height); // trace(Std.int(i.uv.width * i.parent.width)); swagOutlines.drawRect(i.uv.x * i.parent.width, i.uv.y * i.parent.height, uvW, uvH, FlxColor.TRANSPARENT, lineStyle); // swagGraphic.setPosition(, ); // trace(uvH); } } function initOffsetView():Void { offsetView = new FlxGroup(); add(offsetView); onionSkinChar = new FlxSprite().makeGraphic(FlxG.width * 2, FlxG.height * 2, FlxColor.TRANSPARENT); onionSkinChar.visible = false; offsetView.add(onionSkinChar); txtOffsetShit = new FlxText(20, 20, 0, "", 20); txtOffsetShit.setFormat(Paths.font("vcr.ttf"), 26, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK); txtOffsetShit.cameras = [hudCam]; offsetView.add(txtOffsetShit); animDropDownMenu = new FlxUIDropDownMenu(630, 20, FlxUIDropDownMenu.makeStrIdLabelArray(['weed'], true)); animDropDownMenu.cameras = [hudCam]; offsetView.add(animDropDownMenu); var characters:Array = CoolUtil.coolTextFile(Paths.txt('characterList')); // charInput isnt only exclusive to offsetView shit now charInput = new FlxUIDropDownMenu(500, 20, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(str:String) { loadAnimShit(characters[Std.parseInt(str)]); // trace(); }); // charInput. charInput.cameras = [hudCam]; add(charInput); } public var mouseOffset:FlxPoint = FlxPoint.get(0, 0); public var oldPos:FlxPoint = FlxPoint.get(0, 0); function mouseOffsetMovement() { if (swagChar != null) { if (FlxG.mouse.justPressed) { mouseOffset.set(FlxG.mouse.x - -swagChar.offset.x, FlxG.mouse.y - -swagChar.offset.y); // oldPos.set(swagChar.offset.x, swagChar.offset.y); // oldPos.set(FlxG.mouse.x, FlxG.mouse.y); } if (FlxG.mouse.pressed) { swagChar.offset.x = (FlxG.mouse.x - mouseOffset.x) * -1; swagChar.offset.y = (FlxG.mouse.y - mouseOffset.y) * -1; swagChar.animOffsets.set(animDropDownMenu.selectedLabel, [swagChar.offset.x, swagChar.offset.y]); txtOffsetShit.text = 'Offset: ' + swagChar.offset; } } } function addInfo(str:String, value:Dynamic) { var swagText:FlxText = new FlxText(10, 10 + (28 * txtGrp.length)); swagText.setFormat(Paths.font("vcr.ttf"), 26, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK); swagText.scrollFactor.set(); txtGrp.add(swagText); swagText.text = str + ": " + Std.string(value); } function checkLibrary(library:String) { trace(Assets.hasLibrary(library)); if (Assets.getLibrary(library) == null) { @:privateAccess if (!LimeAssets.libraryPaths.exists(library)) throw "Missing library: " + library; // var callback = callbacks.add("library:" + library); Assets.loadLibrary(library).onComplete(function(_) { trace('LOADED... awesomeness...'); // callback(); }); } } override function update(elapsed:Float) { if (FlxG.keys.justPressed.ONE) curView = SPRITESHEET; if (FlxG.keys.justReleased.TWO) { curView = OFFSETSHIT; if (swagChar != null) { FlxG.camera.focusOn(swagChar.getMidpoint()); FlxG.camera.zoom = 0.95; } } switch (curView) { case SPRITESHEET: spriteSheetView.visible = true; offsetView.visible = false; offsetView.active = false; case OFFSETSHIT: spriteSheetView.visible = false; offsetView.visible = true; offsetView.active = true; offsetControls(); mouseOffsetMovement(); } if (FlxG.keys.justPressed.H) hudCam.visible = !hudCam.visible; /* if (charInput.hasFocus && FlxG.keys.justPressed.ENTER) { loadAnimShit(); }*/ CoolUtil.mouseCamDrag(); CoolUtil.mouseWheelZoom(); // bg.scale.x = FlxG.camera.zoom; // bg.scale.y = FlxG.camera.zoom; bg.setGraphicSize(Std.int(bg.width / FlxG.camera.zoom)); super.update(elapsed); } function offsetControls():Void { if (FlxG.keys.justPressed.RBRACKET || FlxG.keys.justPressed.E) { if (Std.parseInt(animDropDownMenu.selectedId) + 1 <= animDropDownMenu.length) animDropDownMenu.selectedId = Std.string(Std.parseInt(animDropDownMenu.selectedId) + 1); else animDropDownMenu.selectedId = Std.string(0); animDropDownMenu.callback(animDropDownMenu.selectedId); } if (FlxG.keys.justPressed.LBRACKET || FlxG.keys.justPressed.Q) { if (Std.parseInt(animDropDownMenu.selectedId) - 1 >= 0) animDropDownMenu.selectedId = Std.string(Std.parseInt(animDropDownMenu.selectedId) - 1); else animDropDownMenu.selectedId = Std.string(animDropDownMenu.length - 1); animDropDownMenu.callback(animDropDownMenu.selectedId); } // Keyboards controls for general WASD "movement" // modifies the animDropDownMenu so that it's properly updated and shit // and then it's just played and updated from the animDropDownMenu callback, which is set in the loadAnimShit() function probabbly if (FlxG.keys.justPressed.W || FlxG.keys.justPressed.S || FlxG.keys.justPressed.D || FlxG.keys.justPressed.A) { var missShit:String = ''; if (FlxG.keys.pressed.SHIFT) missShit = 'miss'; if (FlxG.keys.justPressed.W) animDropDownMenu.selectedLabel = 'singUP' + missShit; if (FlxG.keys.justPressed.S) animDropDownMenu.selectedLabel = 'singDOWN' + missShit; if (FlxG.keys.justPressed.A) animDropDownMenu.selectedLabel = 'singLEFT' + missShit; if (FlxG.keys.justPressed.D) animDropDownMenu.selectedLabel = 'singRIGHT' + missShit; animDropDownMenu.callback(animDropDownMenu.selectedId); } if (FlxG.keys.justPressed.F) { onionSkinChar.visible = !onionSkinChar.visible; } // Plays the idle animation if (FlxG.keys.justPressed.SPACE) { animDropDownMenu.selectedLabel = 'idle'; animDropDownMenu.callback(animDropDownMenu.selectedId); } // Playback the animation if (FlxG.keys.justPressed.ENTER) animDropDownMenu.callback(animDropDownMenu.selectedId); if (FlxG.keys.justPressed.RIGHT || FlxG.keys.justPressed.LEFT || FlxG.keys.justPressed.UP || FlxG.keys.justPressed.DOWN) { var animName = animDropDownMenu.selectedLabel; var coolValues:Array = swagChar.animOffsets.get(animName); var multiplier:Float = 5; if (FlxG.keys.pressed.CONTROL) multiplier = 1; if (FlxG.keys.pressed.SHIFT) multiplier = 10; if (FlxG.keys.justPressed.RIGHT) coolValues[0] -= 1 * multiplier; else if (FlxG.keys.justPressed.LEFT) coolValues[0] += 1 * multiplier; else if (FlxG.keys.justPressed.UP) coolValues[1] += 1 * multiplier; else if (FlxG.keys.justPressed.DOWN) coolValues[1] -= 1 * multiplier; swagChar.animOffsets.set(animDropDownMenu.selectedLabel, coolValues); swagChar.playAnim(animName); txtOffsetShit.text = 'Offset: ' + coolValues; trace(animName); } if (FlxG.keys.justPressed.ESCAPE) { var outputString:String = ""; for (i in swagChar.animOffsets.keys()) { outputString += i + " " + swagChar.animOffsets.get(i)[0] + " " + swagChar.animOffsets.get(i)[1] + "\n"; } outputString.trim(); saveOffsets(outputString); } } var swagChar:Character; function loadAnimShit(char:String) { if (swagChar != null) { offsetView.remove(swagChar); swagChar.destroy(); } swagChar = new Character(100, 100, char); swagChar.debugMode = true; offsetView.add(swagChar); generateOutlines(swagChar.frames.frames); bf.pixels = swagChar.pixels; var animThing:Array = []; for (i in swagChar.animOffsets.keys()) { animThing.push(i); trace(i); trace(swagChar.animOffsets[i]); } animDropDownMenu.setData(FlxUIDropDownMenu.makeStrIdLabelArray(animThing, true)); animDropDownMenu.callback = function(str:String) { // clears the canvas onionSkinChar.pixels.fillRect(new Rectangle(0, 0, FlxG.width * 2, FlxG.height * 2), 0x00000000); onionSkinChar.stamp(swagChar, Std.int(swagChar.x - swagChar.offset.x), Std.int(swagChar.y - swagChar.offset.y)); onionSkinChar.alpha = 0.6; var animName = animThing[Std.parseInt(str)]; swagChar.playAnim(animName, true); // trace(); trace(swagChar.animOffsets.get(animName)); txtOffsetShit.text = 'Offset: ' + swagChar.offset; }; dropDownSetup = true; } var _file:FileReference; private function saveOffsets(saveString:String) { if ((saveString != null) && (saveString.length > 0)) { _file = new FileReference(); _file.addEventListener(Event.COMPLETE, onSaveComplete); _file.addEventListener(Event.CANCEL, onSaveCancel); _file.addEventListener(IOErrorEvent.IO_ERROR, onSaveError); _file.save(saveString, swagChar.curCharacter + "Offsets.txt"); } } function onSaveComplete(_):Void { _file.removeEventListener(Event.COMPLETE, onSaveComplete); _file.removeEventListener(Event.CANCEL, onSaveCancel); _file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError); _file = null; FlxG.log.notice("Successfully saved LEVEL DATA."); } /** * Called when the save file dialog is cancelled. */ function onSaveCancel(_):Void { _file.removeEventListener(Event.COMPLETE, onSaveComplete); _file.removeEventListener(Event.CANCEL, onSaveCancel); _file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError); _file = null; } /** * Called if there is an error while saving the gameplay recording. */ function onSaveError(_):Void { _file.removeEventListener(Event.COMPLETE, onSaveComplete); _file.removeEventListener(Event.CANCEL, onSaveCancel); _file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError); _file = null; FlxG.log.error("Problem saving Level data"); } } enum ANIMDEBUGVIEW { SPRITESHEET; OFFSETSHIT; }