package; import flash.text.TextField; import flixel.FlxG; import flixel.FlxSprite; import flixel.addons.display.FlxGridOverlay; import flixel.group.FlxGroup.FlxTypedGroup; import flixel.math.FlxMath; import flixel.text.FlxText; import flixel.util.FlxColor; import lime.utils.Assets; using StringTools; class FreeplayState extends MusicBeatState { var songs:Array = []; var selector:FlxText; var curSelected:Int = 0; var curDifficulty:Int = 1; var scoreText:FlxText; var diffText:FlxText; var lerpScore:Int = 0; var intendedScore:Int = 0; private var grpSongs:FlxTypedGroup; private var curPlaying:Bool = false; override function create() { songs = CoolUtil.coolTextFile(Paths.txt('freeplaySonglist')); /* if (FlxG.sound.music != null) { if (!FlxG.sound.music.playing) FlxG.sound.playMusic(Paths.music('freakyMenu')); } */ var isDebug:Bool = false; #if debug isDebug = true; #end if (StoryMenuState.weekUnlocked[2] || isDebug) { songs.push('Spookeez'); songs.push('South'); songs.push('Monster'); } if (StoryMenuState.weekUnlocked[3] || isDebug) { songs.push('Pico'); songs.push('Philly'); songs.push('Blammed'); } if (StoryMenuState.weekUnlocked[4] || isDebug) { songs.push('Satin-Panties'); songs.push('High'); songs.push('Milf'); } if (StoryMenuState.weekUnlocked[5] || isDebug) { songs.push('Cocoa'); songs.push('Eggnog'); songs.push('Winter-Horrorland'); } if (StoryMenuState.weekUnlocked[6] || isDebug) { songs.push('Senpai'); songs.push('Roses'); songs.push('Thorns'); // songs.push('Winter-Horrorland'); } // LOAD MUSIC // LOAD CHARACTERS var bg:FlxSprite = new FlxSprite().loadGraphic(Paths.image('menuBGBlue')); add(bg); grpSongs = new FlxTypedGroup(); add(grpSongs); for (i in 0...songs.length) { var songText:Alphabet = new Alphabet(0, (70 * i) + 30, songs[i], true, false); songText.isMenuItem = true; songText.targetY = i; grpSongs.add(songText); // songText.x += 40; // DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !! // songText.screenCenter(X); } scoreText = new FlxText(FlxG.width * 0.7, 5, 0, "", 32); // scoreText.autoSize = false; scoreText.setFormat(Paths.font("vcr.ttf"), 32, FlxColor.WHITE, RIGHT); // scoreText.alignment = RIGHT; var scoreBG:FlxSprite = new FlxSprite(scoreText.x - 6, 0).makeGraphic(Std.int(FlxG.width * 0.35), 66, 0xFF000000); scoreBG.alpha = 0.6; add(scoreBG); diffText = new FlxText(scoreText.x, scoreText.y + 36, 0, "", 24); diffText.font = scoreText.font; add(diffText); add(scoreText); changeSelection(); changeDiff(); // FlxG.sound.playMusic(Paths.music('title'), 0); // FlxG.sound.music.fadeIn(2, 0, 0.8); selector = new FlxText(); selector.size = 40; selector.text = ">"; // add(selector); var swag:Alphabet = new Alphabet(1, 0, "swag"); // JUST DOIN THIS SHIT FOR TESTING!!! /* var md:String = Markdown.markdownToHtml(Assets.getText('CHANGELOG.md')); var texFel:TextField = new TextField(); texFel.width = FlxG.width; texFel.height = FlxG.height; // texFel. texFel.htmlText = md; FlxG.stage.addChild(texFel); // scoreText.textField.htmlText = md; trace(md); */ super.create(); } override function update(elapsed:Float) { super.update(elapsed); if (FlxG.sound.music.volume < 0.7) { FlxG.sound.music.volume += 0.5 * FlxG.elapsed; } lerpScore = Math.floor(FlxMath.lerp(lerpScore, intendedScore, 0.4)); if (Math.abs(lerpScore - intendedScore) <= 10) lerpScore = intendedScore; scoreText.text = "PERSONAL BEST:" + lerpScore; var upP = controls.UP_P; var downP = controls.DOWN_P; var accepted = controls.ACCEPT; if (upP) { changeSelection(-1); } if (downP) { changeSelection(1); } if (controls.LEFT_P) changeDiff(-1); if (controls.RIGHT_P) changeDiff(1); if (controls.BACK) { FlxG.switchState(new MainMenuState()); } if (accepted) { var poop:String = Highscore.formatSong(songs[curSelected].toLowerCase(), curDifficulty); trace(poop); PlayState.SONG = Song.loadFromJson(poop, songs[curSelected].toLowerCase()); PlayState.isStoryMode = false; PlayState.storyDifficulty = curDifficulty; // QUICK DUMB MATH // gets story week from currently selected, will be fuckie if things are NOT in order! PlayState.storyWeek = Math.ceil((curSelected + 1) / 3); LoadingState.loadAndSwitchState(new PlayState()); } } function changeDiff(change:Int = 0) { curDifficulty += change; if (curDifficulty < 0) curDifficulty = 2; if (curDifficulty > 2) curDifficulty = 0; #if !switch intendedScore = Highscore.getScore(songs[curSelected], curDifficulty); #end switch (curDifficulty) { case 0: diffText.text = "EASY"; case 1: diffText.text = 'NORMAL'; case 2: diffText.text = "HARD"; } } function changeSelection(change:Int = 0) { #if !switch NGio.logEvent('Fresh'); #end // NGio.logEvent('Fresh'); FlxG.sound.play(Paths.sound('scrollMenu'), 0.4); curSelected += change; if (curSelected < 0) curSelected = songs.length - 1; if (curSelected >= songs.length) curSelected = 0; // selector.y = (70 * curSelected) + 30; #if !switch intendedScore = Highscore.getScore(songs[curSelected], curDifficulty); // lerpScore = 0; #end #if PRELOAD_ALL FlxG.sound.playMusic(Paths.inst(songs[curSelected]), 0); #end var bullShit:Int = 0; for (item in grpSongs.members) { item.targetY = bullShit - curSelected; bullShit++; item.alpha = 0.6; // item.setGraphicSize(Std.int(item.width * 0.8)); if (item.targetY == 0) { item.alpha = 1; // item.setGraphicSize(Std.int(item.width)); } } } }