mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-23 15:26:06 +00:00
Merge branch 'master' into deferred_loading
This commit is contained in:
commit
fb3ed180e1
|
@ -4,6 +4,13 @@ All notable changes will be documented in this file.
|
|||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||
|
||||
## [unreleased]
|
||||
### Changed
|
||||
- Made the transitions between the story mode levels more seamless.
|
||||
### Fixed
|
||||
- Chart's and chart editor now support changeBPM, GOD BLESS MTH FOR THIS ONE I BEEN STRUGGLIN WIT THAT SINCE OCTOBER LMAO ([GOD BLESS MTH](https://github.com/ninjamuffin99/Funkin/pull/382))
|
||||
- Antialiasing on the skyscraper lights
|
||||
|
||||
## [0.2.7] - 2021-02-02
|
||||
### Added
|
||||
- PIXEL DAY UPDATE LOL 1 WEEK LATER
|
||||
|
|
|
@ -2,6 +2,7 @@ package;
|
|||
|
||||
import Section.SwagSection;
|
||||
import Song.SwagSong;
|
||||
import Conductor.BPMChangeEvent;
|
||||
import flixel.FlxG;
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||||
import flixel.FlxSprite;
|
||||
import flixel.addons.display.FlxGridOverlay;
|
||||
|
@ -117,11 +118,9 @@ class ChartingState extends MusicBeatState
|
|||
song: 'Test',
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||||
notes: [],
|
||||
bpm: 150,
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||||
sections: 0,
|
||||
needsVoices: true,
|
||||
player1: 'bf',
|
||||
player2: 'dad',
|
||||
sectionLengths: [],
|
||||
speed: 1,
|
||||
validScore: false
|
||||
};
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||||
|
@ -140,6 +139,7 @@ class ChartingState extends MusicBeatState
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|||
|
||||
loadSong(_song.song);
|
||||
Conductor.changeBPM(_song.bpm);
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||||
Conductor.mapBPMChanges(_song);
|
||||
|
||||
bpmTxt = new FlxText(1000, 50, 0, "", 16);
|
||||
bpmTxt.scrollFactor.set();
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||||
|
@ -366,6 +366,7 @@ class ChartingState extends MusicBeatState
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|||
vocals.time = 0;
|
||||
FlxG.sound.music.pause();
|
||||
FlxG.sound.music.time = 0;
|
||||
changeSection();
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -425,6 +426,7 @@ class ChartingState extends MusicBeatState
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|||
else if (wname == 'song_bpm')
|
||||
{
|
||||
tempBpm = Std.int(nums.value);
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||||
Conductor.mapBPMChanges(_song);
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||||
Conductor.changeBPM(Std.int(nums.value));
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||||
}
|
||||
else if (wname == 'note_susLength')
|
||||
|
@ -444,12 +446,27 @@ class ChartingState extends MusicBeatState
|
|||
|
||||
var updatedSection:Bool = false;
|
||||
|
||||
/* this function got owned LOL
|
||||
function lengthBpmBullshit():Float
|
||||
{
|
||||
if (_song.notes[curSection].changeBPM)
|
||||
return _song.notes[curSection].lengthInSteps * (_song.notes[curSection].bpm / _song.bpm);
|
||||
else
|
||||
return _song.notes[curSection].lengthInSteps;
|
||||
}*/
|
||||
|
||||
function sectionStartTime():Float
|
||||
{
|
||||
var daBPM:Int = _song.bpm;
|
||||
var daPos:Float = 0;
|
||||
for (i in 0...curSection)
|
||||
{
|
||||
if (_song.notes[i].changeBPM) {
|
||||
daBPM = _song.notes[i].bpm;
|
||||
}
|
||||
daPos += 4 * (1000 * 60 / daBPM);
|
||||
}
|
||||
return daPos;
|
||||
}
|
||||
|
||||
override function update(elapsed:Float)
|
||||
|
@ -459,23 +476,20 @@ class ChartingState extends MusicBeatState
|
|||
Conductor.songPosition = FlxG.sound.music.time;
|
||||
_song.song = typingShit.text;
|
||||
|
||||
strumLine.y = getYfromStrum(Conductor.songPosition % (Conductor.stepCrochet * lengthBpmBullshit()));
|
||||
strumLine.y = getYfromStrum((Conductor.songPosition - sectionStartTime()) % (Conductor.stepCrochet * _song.notes[curSection].lengthInSteps));
|
||||
|
||||
if (curBeat % 4 == 0)
|
||||
if (curBeat % 4 == 0 && curStep >= 16 * (curSection + 1))
|
||||
{
|
||||
if (curStep > 16 * (curSection + 1))
|
||||
trace(curStep);
|
||||
trace((_song.notes[curSection].lengthInSteps) * (curSection + 1));
|
||||
trace('DUMBSHIT');
|
||||
|
||||
if (_song.notes[curSection + 1] == null)
|
||||
{
|
||||
trace(curStep);
|
||||
trace((_song.notes[curSection].lengthInSteps) * (curSection + 1));
|
||||
trace('DUMBSHIT');
|
||||
|
||||
if (_song.notes[curSection + 1] == null)
|
||||
{
|
||||
addSection();
|
||||
}
|
||||
|
||||
changeSection(curSection + 1, false);
|
||||
addSection();
|
||||
}
|
||||
|
||||
changeSection(curSection + 1, false);
|
||||
}
|
||||
|
||||
FlxG.watch.addQuick('daBeat', curBeat);
|
||||
|
@ -674,21 +688,18 @@ class ChartingState extends MusicBeatState
|
|||
|
||||
function recalculateSteps():Int
|
||||
{
|
||||
var steps:Int = 0;
|
||||
var timeShit:Float = 0;
|
||||
|
||||
for (i in 0...curSection)
|
||||
var lastChange:BPMChangeEvent = {
|
||||
stepTime: 0,
|
||||
songTime: 0,
|
||||
bpm: 0
|
||||
}
|
||||
for (i in 0...Conductor.bpmChangeMap.length)
|
||||
{
|
||||
steps += 16;
|
||||
|
||||
if (_song.notes[i].changeBPM)
|
||||
timeShit += (((60 / _song.notes[i].bpm) * 1000) / 4) * 16;
|
||||
else
|
||||
timeShit += (((60 / _song.bpm) * 1000) / 4) * 16;
|
||||
if (FlxG.sound.music.time > Conductor.bpmChangeMap[i].songTime)
|
||||
lastChange = Conductor.bpmChangeMap[i];
|
||||
}
|
||||
|
||||
steps += Math.floor((FlxG.sound.music.time - timeShit) / Conductor.stepCrochet);
|
||||
curStep = steps;
|
||||
curStep = lastChange.stepTime + Math.floor((FlxG.sound.music.time - lastChange.songTime) / Conductor.stepCrochet);
|
||||
updateBeat();
|
||||
|
||||
return curStep;
|
||||
|
@ -702,7 +713,7 @@ class ChartingState extends MusicBeatState
|
|||
vocals.pause();
|
||||
|
||||
// Basically old shit from changeSection???
|
||||
FlxG.sound.music.time = lengthBpmBullshit() * Conductor.stepCrochet * curSection;
|
||||
FlxG.sound.music.time = sectionStartTime();
|
||||
|
||||
if (songBeginning)
|
||||
{
|
||||
|
@ -732,15 +743,15 @@ class ChartingState extends MusicBeatState
|
|||
FlxG.sound.music.pause();
|
||||
vocals.pause();
|
||||
|
||||
var daNum:Int = 0;
|
||||
/*var daNum:Int = 0;
|
||||
var daLength:Float = 0;
|
||||
while (daNum <= sec)
|
||||
{
|
||||
daLength += lengthBpmBullshit();
|
||||
daNum++;
|
||||
}
|
||||
}*/
|
||||
|
||||
FlxG.sound.music.time = (daLength - lengthBpmBullshit()) * Conductor.stepCrochet;
|
||||
FlxG.sound.music.time = sectionStartTime();
|
||||
vocals.time = FlxG.sound.music.time;
|
||||
updateCurStep();
|
||||
}
|
||||
|
@ -815,10 +826,16 @@ class ChartingState extends MusicBeatState
|
|||
if (_song.notes[curSection].changeBPM && _song.notes[curSection].bpm > 0)
|
||||
{
|
||||
Conductor.changeBPM(_song.notes[curSection].bpm);
|
||||
FlxG.log.add('CHANGED BPM!');
|
||||
}
|
||||
else
|
||||
{
|
||||
Conductor.changeBPM(tempBpm);
|
||||
//get last bpm
|
||||
var daBPM:Int = _song.bpm;
|
||||
for (i in 0...curSection)
|
||||
if (_song.notes[i].changeBPM)
|
||||
daBPM = _song.notes[i].bpm;
|
||||
Conductor.changeBPM(daBPM);
|
||||
}
|
||||
|
||||
/* // PORT BULLSHIT, INCASE THERE'S NO SUSTAIN DATA FOR A NOTE
|
||||
|
@ -846,7 +863,7 @@ class ChartingState extends MusicBeatState
|
|||
note.setGraphicSize(GRID_SIZE, GRID_SIZE);
|
||||
note.updateHitbox();
|
||||
note.x = Math.floor(daNoteInfo * GRID_SIZE);
|
||||
note.y = Math.floor(getYfromStrum(daStrumTime)) % gridBG.height;
|
||||
note.y = Math.floor(getYfromStrum((daStrumTime - sectionStartTime()) % (Conductor.stepCrochet * _song.notes[curSection].lengthInSteps)));
|
||||
|
||||
curRenderedNotes.add(note);
|
||||
|
||||
|
@ -925,7 +942,7 @@ class ChartingState extends MusicBeatState
|
|||
|
||||
private function addNote():Void
|
||||
{
|
||||
var noteStrum = getStrumTime(dummyArrow.y) + (curSection * (Conductor.stepCrochet * 16));
|
||||
var noteStrum = getStrumTime(dummyArrow.y) + sectionStartTime();
|
||||
var noteData = Math.floor(FlxG.mouse.x / GRID_SIZE);
|
||||
var noteSus = 0;
|
||||
|
||||
|
@ -938,7 +955,7 @@ class ChartingState extends MusicBeatState
|
|||
_song.notes[curSection].sectionNotes.push([noteStrum, (noteData + 4) % 8, noteSus]);
|
||||
}
|
||||
|
||||
trace(getStrumTime(dummyArrow.y) + (curSection * (Conductor.stepCrochet * lengthBpmBullshit())));
|
||||
trace(noteStrum);
|
||||
trace(curSection);
|
||||
|
||||
updateGrid();
|
||||
|
@ -957,6 +974,7 @@ class ChartingState extends MusicBeatState
|
|||
return FlxMath.remapToRange(strumTime, 0, 16 * Conductor.stepCrochet, gridBG.y, gridBG.y + gridBG.height);
|
||||
}
|
||||
|
||||
/*
|
||||
function calculateSectionLengths(?sec:SwagSection):Int
|
||||
{
|
||||
var daLength:Int = 0;
|
||||
|
@ -978,7 +996,7 @@ class ChartingState extends MusicBeatState
|
|||
}
|
||||
|
||||
return daLength;
|
||||
}
|
||||
}*/
|
||||
|
||||
private var daSpacing:Float = 0.3;
|
||||
|
||||
|
@ -1014,10 +1032,7 @@ class ChartingState extends MusicBeatState
|
|||
function autosaveSong():Void
|
||||
{
|
||||
FlxG.save.data.autosave = Json.stringify({
|
||||
"song": _song,
|
||||
"bpm": Conductor.bpm,
|
||||
"sections": _song.notes.length,
|
||||
'notes': _song.notes
|
||||
"song": _song
|
||||
});
|
||||
FlxG.save.flush();
|
||||
}
|
||||
|
@ -1025,10 +1040,7 @@ class ChartingState extends MusicBeatState
|
|||
private function saveLevel()
|
||||
{
|
||||
var json = {
|
||||
"song": _song,
|
||||
"bpm": Conductor.bpm,
|
||||
"sections": _song.notes.length,
|
||||
'notes': _song.notes
|
||||
"song": _song
|
||||
};
|
||||
|
||||
var data:String = Json.stringify(json);
|
||||
|
|
|
@ -1,9 +1,19 @@
|
|||
package;
|
||||
|
||||
import Song.SwagSong;
|
||||
|
||||
/**
|
||||
* ...
|
||||
* @author
|
||||
*/
|
||||
|
||||
typedef BPMChangeEvent =
|
||||
{
|
||||
var stepTime:Int;
|
||||
var songTime:Float;
|
||||
var bpm:Int;
|
||||
}
|
||||
|
||||
class Conductor
|
||||
{
|
||||
public static var bpm:Int = 100;
|
||||
|
@ -16,10 +26,39 @@ class Conductor
|
|||
public static var safeFrames:Int = 10;
|
||||
public static var safeZoneOffset:Float = (safeFrames / 60) * 1000; // is calculated in create(), is safeFrames in milliseconds
|
||||
|
||||
public static var bpmChangeMap:Array<BPMChangeEvent> = [];
|
||||
|
||||
public function new()
|
||||
{
|
||||
}
|
||||
|
||||
public static function mapBPMChanges(song:SwagSong)
|
||||
{
|
||||
bpmChangeMap = [];
|
||||
|
||||
var curBPM:Int = song.bpm;
|
||||
var totalSteps:Int = 0;
|
||||
var totalPos:Float = 0;
|
||||
for (i in 0...song.notes.length)
|
||||
{
|
||||
if(song.notes[i].changeBPM && song.notes[i].bpm != curBPM)
|
||||
{
|
||||
curBPM = song.notes[i].bpm;
|
||||
var event:BPMChangeEvent = {
|
||||
stepTime: totalSteps,
|
||||
songTime: totalPos,
|
||||
bpm: curBPM
|
||||
};
|
||||
bpmChangeMap.push(event);
|
||||
}
|
||||
|
||||
var deltaSteps:Int = song.notes[i].lengthInSteps;
|
||||
totalSteps += deltaSteps;
|
||||
totalPos += ((60 / curBPM) * 1000 / 4) * deltaSteps;
|
||||
}
|
||||
trace("new BPM map BUDDY " + bpmChangeMap);
|
||||
}
|
||||
|
||||
public static function changeBPM(newBpm:Int)
|
||||
{
|
||||
bpm = newBpm;
|
||||
|
|
|
@ -3,6 +3,7 @@ package;
|
|||
import flixel.FlxG;
|
||||
import flixel.FlxObject;
|
||||
import flixel.FlxSprite;
|
||||
import flixel.addons.transition.FlxTransitionableState;
|
||||
import flixel.effects.FlxFlicker;
|
||||
import flixel.graphics.frames.FlxAtlasFrames;
|
||||
import flixel.group.FlxGroup.FlxTypedGroup;
|
||||
|
@ -32,6 +33,9 @@ class MainMenuState extends MusicBeatState
|
|||
|
||||
override function create()
|
||||
{
|
||||
transIn = FlxTransitionableState.defaultTransIn;
|
||||
transOut = FlxTransitionableState.defaultTransOut;
|
||||
|
||||
if (!FlxG.sound.music.playing)
|
||||
{
|
||||
FlxG.sound.playMusic(Paths.music('freakyMenu'));
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
package;
|
||||
|
||||
import Conductor.BPMChangeEvent;
|
||||
import flixel.FlxG;
|
||||
import flixel.addons.transition.FlxTransitionableState;
|
||||
import flixel.addons.ui.FlxUIState;
|
||||
|
@ -11,9 +12,6 @@ class MusicBeatState extends FlxUIState
|
|||
private var lastBeat:Float = 0;
|
||||
private var lastStep:Float = 0;
|
||||
|
||||
private var totalBeats:Int = 0;
|
||||
private var totalSteps:Int = 0;
|
||||
|
||||
private var curStep:Int = 0;
|
||||
private var curBeat:Int = 0;
|
||||
private var controls(get, never):Controls;
|
||||
|
@ -31,59 +29,47 @@ class MusicBeatState extends FlxUIState
|
|||
|
||||
override function update(elapsed:Float)
|
||||
{
|
||||
everyStep();
|
||||
//everyStep();
|
||||
var oldStep:Int = curStep;
|
||||
|
||||
updateCurStep();
|
||||
// Needs to be ROUNED, rather than ceil or floor
|
||||
updateBeat();
|
||||
|
||||
if (oldStep != curStep && curStep > 0)
|
||||
stepHit();
|
||||
|
||||
super.update(elapsed);
|
||||
}
|
||||
|
||||
private function updateBeat():Void
|
||||
{
|
||||
curBeat = Math.round(curStep / 4);
|
||||
}
|
||||
|
||||
/**
|
||||
* CHECKS EVERY FRAME
|
||||
*/
|
||||
private function everyStep():Void
|
||||
{
|
||||
if (Conductor.songPosition > lastStep + Conductor.stepCrochet - Conductor.safeZoneOffset
|
||||
|| Conductor.songPosition < lastStep + Conductor.safeZoneOffset)
|
||||
{
|
||||
if (Conductor.songPosition > lastStep + Conductor.stepCrochet)
|
||||
{
|
||||
stepHit();
|
||||
}
|
||||
}
|
||||
curBeat = Math.floor(curStep / 4);
|
||||
}
|
||||
|
||||
private function updateCurStep():Void
|
||||
{
|
||||
curStep = Math.floor(Conductor.songPosition / Conductor.stepCrochet);
|
||||
var lastChange:BPMChangeEvent = {
|
||||
stepTime: 0,
|
||||
songTime: 0,
|
||||
bpm: 0
|
||||
}
|
||||
for (i in 0...Conductor.bpmChangeMap.length)
|
||||
{
|
||||
if (Conductor.songPosition >= Conductor.bpmChangeMap[i].songTime)
|
||||
lastChange = Conductor.bpmChangeMap[i];
|
||||
}
|
||||
|
||||
curStep = lastChange.stepTime + Math.floor((Conductor.songPosition - lastChange.songTime) / Conductor.stepCrochet);
|
||||
}
|
||||
|
||||
public function stepHit():Void
|
||||
{
|
||||
totalSteps += 1;
|
||||
lastStep += Conductor.stepCrochet;
|
||||
|
||||
// If the song is at least 3 steps behind
|
||||
if (Conductor.songPosition > lastStep + (Conductor.stepCrochet * 3))
|
||||
{
|
||||
lastStep = Conductor.songPosition;
|
||||
totalSteps = Math.ceil(lastStep / Conductor.stepCrochet);
|
||||
}
|
||||
|
||||
if (totalSteps % 4 == 0)
|
||||
if (curStep % 4 == 0)
|
||||
beatHit();
|
||||
}
|
||||
|
||||
public function beatHit():Void
|
||||
{
|
||||
lastBeat += Conductor.crochet;
|
||||
totalBeats += 1;
|
||||
//do literally nothing dumbass
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
package;
|
||||
|
||||
import Conductor.BPMChangeEvent;
|
||||
import flixel.FlxG;
|
||||
import flixel.FlxSubState;
|
||||
|
||||
|
@ -13,9 +14,6 @@ class MusicBeatSubstate extends FlxSubState
|
|||
private var lastBeat:Float = 0;
|
||||
private var lastStep:Float = 0;
|
||||
|
||||
private var totalBeats:Int = 0;
|
||||
private var totalSteps:Int = 0;
|
||||
|
||||
private var curStep:Int = 0;
|
||||
private var curBeat:Int = 0;
|
||||
private var controls(get, never):Controls;
|
||||
|
@ -25,46 +23,43 @@ class MusicBeatSubstate extends FlxSubState
|
|||
|
||||
override function update(elapsed:Float)
|
||||
{
|
||||
everyStep();
|
||||
//everyStep();
|
||||
var oldStep:Int = curStep;
|
||||
|
||||
updateCurStep();
|
||||
curBeat = Math.round(curStep / 4);
|
||||
curBeat = Math.floor(curStep / 4);
|
||||
|
||||
if (oldStep != curStep && curStep > 0)
|
||||
stepHit();
|
||||
|
||||
|
||||
super.update(elapsed);
|
||||
}
|
||||
|
||||
/**
|
||||
* CHECKS EVERY FRAME
|
||||
*/
|
||||
private function everyStep():Void
|
||||
{
|
||||
if (Conductor.songPosition > lastStep + Conductor.stepCrochet - Conductor.safeZoneOffset
|
||||
|| Conductor.songPosition < lastStep + Conductor.safeZoneOffset)
|
||||
{
|
||||
if (Conductor.songPosition > lastStep + Conductor.stepCrochet)
|
||||
{
|
||||
stepHit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private function updateCurStep():Void
|
||||
{
|
||||
curStep = Math.floor(Conductor.songPosition / Conductor.stepCrochet);
|
||||
var lastChange:BPMChangeEvent = {
|
||||
stepTime: 0,
|
||||
songTime: 0,
|
||||
bpm: 0
|
||||
}
|
||||
for (i in 0...Conductor.bpmChangeMap.length)
|
||||
{
|
||||
if (Conductor.songPosition > Conductor.bpmChangeMap[i].songTime)
|
||||
lastChange = Conductor.bpmChangeMap[i];
|
||||
}
|
||||
|
||||
curStep = lastChange.stepTime + Math.floor((Conductor.songPosition - lastChange.songTime) / Conductor.stepCrochet);
|
||||
}
|
||||
|
||||
public function stepHit():Void
|
||||
{
|
||||
totalSteps += 1;
|
||||
lastStep += Conductor.stepCrochet;
|
||||
|
||||
if (totalSteps % 4 == 0)
|
||||
if (curStep % 4 == 0)
|
||||
beatHit();
|
||||
}
|
||||
|
||||
public function beatHit():Void
|
||||
{
|
||||
lastBeat += Conductor.crochet;
|
||||
totalBeats += 1;
|
||||
//do literally nothing dumbass
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@ import Controls.Control;
|
|||
import flixel.FlxG;
|
||||
import flixel.FlxSprite;
|
||||
import flixel.FlxSubState;
|
||||
import flixel.addons.transition.FlxTransitionableState;
|
||||
import flixel.group.FlxGroup.FlxTypedGroup;
|
||||
import flixel.input.keyboard.FlxKey;
|
||||
import flixel.system.FlxSound;
|
||||
|
|
|
@ -140,6 +140,7 @@ class PlayState extends MusicBeatState
|
|||
if (SONG == null)
|
||||
SONG = Song.loadFromJson('tutorial');
|
||||
|
||||
Conductor.mapBPMChanges(SONG);
|
||||
Conductor.changeBPM(SONG.bpm);
|
||||
|
||||
switch (SONG.song.toLowerCase())
|
||||
|
@ -210,6 +211,7 @@ class PlayState extends MusicBeatState
|
|||
light.visible = false;
|
||||
light.setGraphicSize(Std.int(light.width * 0.85));
|
||||
light.updateHitbox();
|
||||
light.antialiasing = true;
|
||||
phillyCityLights.add(light);
|
||||
}
|
||||
|
||||
|
@ -484,8 +486,6 @@ class PlayState extends MusicBeatState
|
|||
defaultCamZoom = 0.9;
|
||||
curStage = 'stage';
|
||||
var bg:FlxSprite = new FlxSprite(-600, -200).loadGraphic(Paths.image('stageback'));
|
||||
// bg.setGraphicSize(Std.int(bg.width * 2.5));
|
||||
// bg.updateHitbox();
|
||||
bg.antialiasing = true;
|
||||
bg.scrollFactor.set(0.9, 0.9);
|
||||
bg.active = false;
|
||||
|
@ -515,9 +515,7 @@ class PlayState extends MusicBeatState
|
|||
{
|
||||
case 'limo':
|
||||
gfVersion = 'gf-car';
|
||||
case 'mall':
|
||||
gfVersion = 'gf-christmas';
|
||||
case 'mallEvil':
|
||||
case 'mall' | 'mallEvil':
|
||||
gfVersion = 'gf-christmas';
|
||||
case 'school':
|
||||
gfVersion = 'gf-pixel';
|
||||
|
@ -771,6 +769,7 @@ class PlayState extends MusicBeatState
|
|||
senpaiEvil.frames = Paths.getSparrowAtlas('weeb/senpaiCrazy');
|
||||
senpaiEvil.animation.addByPrefix('idle', 'Senpai Pre Explosion', 24, false);
|
||||
senpaiEvil.setGraphicSize(Std.int(senpaiEvil.width * 6));
|
||||
senpaiEvil.scrollFactor.set();
|
||||
senpaiEvil.updateHitbox();
|
||||
senpaiEvil.screenCenter();
|
||||
|
||||
|
@ -1084,44 +1083,7 @@ class PlayState extends MusicBeatState
|
|||
|
||||
switch (curStage)
|
||||
{
|
||||
case 'school':
|
||||
babyArrow.loadGraphic(Paths.image('weeb/pixelUI/arrows-pixels'), true, 17, 17);
|
||||
babyArrow.animation.add('green', [6]);
|
||||
babyArrow.animation.add('red', [7]);
|
||||
babyArrow.animation.add('blue', [5]);
|
||||
babyArrow.animation.add('purplel', [4]);
|
||||
|
||||
babyArrow.setGraphicSize(Std.int(babyArrow.width * daPixelZoom));
|
||||
babyArrow.updateHitbox();
|
||||
babyArrow.antialiasing = false;
|
||||
|
||||
switch (Math.abs(i))
|
||||
{
|
||||
case 2:
|
||||
babyArrow.x += Note.swagWidth * 2;
|
||||
babyArrow.animation.add('static', [2]);
|
||||
babyArrow.animation.add('pressed', [6, 10], 12, false);
|
||||
babyArrow.animation.add('confirm', [14, 18], 12, false);
|
||||
case 3:
|
||||
babyArrow.x += Note.swagWidth * 3;
|
||||
babyArrow.animation.add('static', [3]);
|
||||
babyArrow.animation.add('pressed', [7, 11], 12, false);
|
||||
babyArrow.animation.add('confirm', [15, 19], 24, false);
|
||||
case 1:
|
||||
babyArrow.x += Note.swagWidth * 1;
|
||||
babyArrow.animation.add('static', [1]);
|
||||
babyArrow.animation.add('pressed', [5, 9], 12, false);
|
||||
babyArrow.animation.add('confirm', [13, 17], 24, false);
|
||||
case 0:
|
||||
babyArrow.x += Note.swagWidth * 0;
|
||||
babyArrow.animation.add('static', [0]);
|
||||
babyArrow.animation.add('pressed', [4, 8], 12, false);
|
||||
babyArrow.animation.add('confirm', [12, 16], 24, false);
|
||||
}
|
||||
|
||||
case 'schoolEvil':
|
||||
// ALL THIS IS COPY PASTED CUZ IM LAZY
|
||||
|
||||
case 'school' | 'schoolEvil':
|
||||
babyArrow.loadGraphic(Paths.image('weeb/pixelUI/arrows-pixels'), true, 17, 17);
|
||||
babyArrow.animation.add('green', [6]);
|
||||
babyArrow.animation.add('red', [7]);
|
||||
|
@ -1194,9 +1156,12 @@ class PlayState extends MusicBeatState
|
|||
babyArrow.updateHitbox();
|
||||
babyArrow.scrollFactor.set();
|
||||
|
||||
babyArrow.y -= 10;
|
||||
babyArrow.alpha = 0;
|
||||
FlxTween.tween(babyArrow, {y: babyArrow.y + 10, alpha: 1}, 1, {ease: FlxEase.circOut, startDelay: 0.5 + (0.2 * i)});
|
||||
if (!isStoryMode)
|
||||
{
|
||||
babyArrow.y -= 10;
|
||||
babyArrow.alpha = 0;
|
||||
FlxTween.tween(babyArrow, {y: babyArrow.y + 10, alpha: 1}, 1, {ease: FlxEase.circOut, startDelay: 0.5 + (0.2 * i)});
|
||||
}
|
||||
|
||||
babyArrow.ID = i;
|
||||
|
||||
|
@ -1445,11 +1410,12 @@ class PlayState extends MusicBeatState
|
|||
camHUD.zoom = FlxMath.lerp(1, camHUD.zoom, 0.95);
|
||||
}
|
||||
|
||||
FlxG.watch.addQuick("beatShit", totalBeats);
|
||||
FlxG.watch.addQuick("beatShit", curBeat);
|
||||
FlxG.watch.addQuick("stepShit", curStep);
|
||||
|
||||
if (curSong == 'Fresh')
|
||||
{
|
||||
switch (totalBeats)
|
||||
switch (curBeat)
|
||||
{
|
||||
case 16:
|
||||
camZooming = true;
|
||||
|
@ -1468,7 +1434,7 @@ class PlayState extends MusicBeatState
|
|||
|
||||
if (curSong == 'Bopeebo')
|
||||
{
|
||||
switch (totalBeats)
|
||||
switch (curBeat)
|
||||
{
|
||||
case 128, 129, 130:
|
||||
vocals.volume = 0;
|
||||
|
@ -1548,8 +1514,6 @@ class PlayState extends MusicBeatState
|
|||
altAnim = '-alt';
|
||||
}
|
||||
|
||||
trace("DA ALT THO?: " + SONG.notes[Math.floor(curStep / 16)].altAnim);
|
||||
|
||||
switch (Math.abs(daNote.noteData))
|
||||
{
|
||||
case 2:
|
||||
|
@ -1626,6 +1590,9 @@ class PlayState extends MusicBeatState
|
|||
{
|
||||
FlxG.sound.playMusic(Paths.music('freakyMenu'));
|
||||
|
||||
transIn = FlxTransitionableState.defaultTransIn;
|
||||
transOut = FlxTransitionableState.defaultTransOut;
|
||||
|
||||
FlxG.switchState(new StoryMenuState());
|
||||
|
||||
// if ()
|
||||
|
@ -1664,20 +1631,14 @@ class PlayState extends MusicBeatState
|
|||
FlxG.sound.play(Paths.sound('Lights_Shut_off'));
|
||||
}
|
||||
|
||||
if (SONG.song.toLowerCase() == 'senpai')
|
||||
{
|
||||
transIn = null;
|
||||
transOut = null;
|
||||
prevCamFollow = camFollow;
|
||||
}
|
||||
FlxTransitionableState.skipNextTransIn = true;
|
||||
FlxTransitionableState.skipNextTransOut = true;
|
||||
prevCamFollow = camFollow;
|
||||
|
||||
PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase() + difficulty, PlayState.storyPlaylist[0]);
|
||||
FlxG.sound.music.stop();
|
||||
|
||||
LoadingState.loadAndSwitchState(new PlayState());
|
||||
|
||||
transIn = FlxTransitionableState.defaultTransIn;
|
||||
transOut = FlxTransitionableState.defaultTransOut;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -2237,6 +2198,7 @@ class PlayState extends MusicBeatState
|
|||
|
||||
override function stepHit()
|
||||
{
|
||||
super.stepHit();
|
||||
if (SONG.needsVoices)
|
||||
{
|
||||
if (vocals.time > Conductor.songPosition + 20 || vocals.time < Conductor.songPosition - 20)
|
||||
|
@ -2245,12 +2207,10 @@ class PlayState extends MusicBeatState
|
|||
}
|
||||
}
|
||||
|
||||
if (dad.curCharacter == 'spooky' && totalSteps % 4 == 2)
|
||||
if (dad.curCharacter == 'spooky' && curStep % 4 == 2)
|
||||
{
|
||||
// dad.dance();
|
||||
}
|
||||
|
||||
super.stepHit();
|
||||
}
|
||||
|
||||
var lightningStrikeBeat:Int = 0;
|
||||
|
@ -2258,7 +2218,6 @@ class PlayState extends MusicBeatState
|
|||
|
||||
override function beatHit()
|
||||
{
|
||||
wiggleShit.update(Conductor.crochet);
|
||||
super.beatHit();
|
||||
|
||||
if (generatedMusic)
|
||||
|
@ -2273,23 +2232,24 @@ class PlayState extends MusicBeatState
|
|||
Conductor.changeBPM(SONG.notes[Math.floor(curStep / 16)].bpm);
|
||||
FlxG.log.add('CHANGED BPM!');
|
||||
}
|
||||
else
|
||||
Conductor.changeBPM(SONG.bpm);
|
||||
// else
|
||||
// Conductor.changeBPM(SONG.bpm);
|
||||
|
||||
// Dad doesnt interupt his own notes
|
||||
if (SONG.notes[Math.floor(curStep / 16)].mustHitSection)
|
||||
dad.dance();
|
||||
}
|
||||
// FlxG.log.add('change bpm' + SONG.notes[Std.int(curStep / 16)].changeBPM);
|
||||
wiggleShit.update(Conductor.crochet);
|
||||
|
||||
// HARDCODING FOR MILF ZOOMS!
|
||||
if (curSong.toLowerCase() == 'milf' && curBeat >= 168 && curBeat <= 200 && camZooming && FlxG.camera.zoom < 1.35)
|
||||
if (curSong.toLowerCase() == 'milf' && curBeat >= 168 && curBeat < 200 && camZooming && FlxG.camera.zoom < 1.35)
|
||||
{
|
||||
FlxG.camera.zoom += 0.015;
|
||||
camHUD.zoom += 0.03;
|
||||
}
|
||||
|
||||
if (camZooming && FlxG.camera.zoom < 1.35 && totalBeats % 4 == 0)
|
||||
if (camZooming && FlxG.camera.zoom < 1.35 && curBeat % 4 == 0)
|
||||
{
|
||||
FlxG.camera.zoom += 0.015;
|
||||
camHUD.zoom += 0.03;
|
||||
|
@ -2301,7 +2261,7 @@ class PlayState extends MusicBeatState
|
|||
iconP1.updateHitbox();
|
||||
iconP2.updateHitbox();
|
||||
|
||||
if (totalBeats % gfSpeed == 0)
|
||||
if (curBeat % gfSpeed == 0)
|
||||
{
|
||||
gf.dance();
|
||||
}
|
||||
|
@ -2311,7 +2271,7 @@ class PlayState extends MusicBeatState
|
|||
boyfriend.playAnim('idle');
|
||||
}
|
||||
|
||||
if (totalBeats % 8 == 7 && curSong == 'Bopeebo')
|
||||
if (curBeat % 8 == 7 && curSong == 'Bopeebo')
|
||||
{
|
||||
boyfriend.playAnim('hey', true);
|
||||
|
||||
|
@ -2343,7 +2303,7 @@ class PlayState extends MusicBeatState
|
|||
if (!trainMoving)
|
||||
trainCooldown += 1;
|
||||
|
||||
if (totalBeats % 4 == 0)
|
||||
if (curBeat % 4 == 0)
|
||||
{
|
||||
phillyCityLights.forEach(function(light:FlxSprite)
|
||||
{
|
||||
|
@ -2356,7 +2316,7 @@ class PlayState extends MusicBeatState
|
|||
// phillyCityLights.members[curLight].alpha = 1;
|
||||
}
|
||||
|
||||
if (totalBeats % 8 == 4 && FlxG.random.bool(30) && !trainMoving && trainCooldown > 8)
|
||||
if (curBeat % 8 == 4 && FlxG.random.bool(30) && !trainMoving && trainCooldown > 8)
|
||||
{
|
||||
trainCooldown = FlxG.random.int(-4, 0);
|
||||
trainStart();
|
||||
|
|
|
@ -12,8 +12,6 @@ typedef SwagSong =
|
|||
var song:String;
|
||||
var notes:Array<SwagSection>;
|
||||
var bpm:Int;
|
||||
var sections:Int;
|
||||
var sectionLengths:Array<Dynamic>;
|
||||
var needsVoices:Bool;
|
||||
var speed:Float;
|
||||
|
||||
|
@ -27,25 +25,17 @@ class Song
|
|||
public var song:String;
|
||||
public var notes:Array<SwagSection>;
|
||||
public var bpm:Int;
|
||||
public var sections:Int;
|
||||
public var sectionLengths:Array<Dynamic> = [];
|
||||
public var needsVoices:Bool = true;
|
||||
public var speed:Float = 1;
|
||||
|
||||
public var player1:String = 'bf';
|
||||
public var player2:String = 'dad';
|
||||
|
||||
public function new(song, notes, bpm, sections)
|
||||
public function new(song, notes, bpm)
|
||||
{
|
||||
this.song = song;
|
||||
this.notes = notes;
|
||||
this.bpm = bpm;
|
||||
this.sections = sections;
|
||||
|
||||
for (i in 0...notes.length)
|
||||
{
|
||||
this.sectionLengths.push(notes[i]);
|
||||
}
|
||||
}
|
||||
|
||||
public static function loadFromJson(jsonInput:String, ?folder:String):SwagSong
|
||||
|
@ -72,9 +62,7 @@ class Song
|
|||
|
||||
daNotes = songData.notes;
|
||||
daSong = songData.song;
|
||||
daSections = songData.sections;
|
||||
daBpm = songData.bpm;
|
||||
daSectionLengths = songData.sectionLengths; */
|
||||
daBpm = songData.bpm; */
|
||||
|
||||
return parseJSONshit(rawJson);
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@ package;
|
|||
|
||||
import flixel.FlxG;
|
||||
import flixel.FlxSprite;
|
||||
import flixel.addons.transition.FlxTransitionableState;
|
||||
import flixel.graphics.frames.FlxAtlasFrames;
|
||||
import flixel.group.FlxGroup.FlxTypedGroup;
|
||||
import flixel.group.FlxGroup;
|
||||
|
@ -69,6 +70,9 @@ class StoryMenuState extends MusicBeatState
|
|||
|
||||
override function create()
|
||||
{
|
||||
transIn = FlxTransitionableState.defaultTransIn;
|
||||
transOut = FlxTransitionableState.defaultTransOut;
|
||||
|
||||
if (FlxG.sound.music != null)
|
||||
{
|
||||
if (!FlxG.sound.music.playing)
|
||||
|
|
Loading…
Reference in a new issue