diff --git a/CHANGELOG.md b/CHANGELOG.md index 1e331cf27..9997ca4bc 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -7,12 +7,18 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 ## [0.4.1] - 2024-06-12 ### Added - Pressing ESCAPE on the title screen on desktop now exits the game, allowing you to exit the game while in fullscreen on desktop +- Freeplay menu controls are now rebindable ### Changed +- Highscores and ranks are now saved separately, which fixes the issue where people would overwrite their saves with higher scores, +which would remove their rank if they had a lower one. - Tweaked the chart for Lit Up some more to fix some offset notes. - A-Bot speaker now reacts to the user's volume preference on desktop (thanks to [M7theguy for the issue report/suggestion](https://github.com/FunkinCrew/Funkin/issues/2744)!) - On Freeplay, heart icons are shifted to the right when you favorite a song that has no rank on it. - Only play `scrollMenu` sound effect when there's a real change on the freeplay menu ([thanks gamerbross for the PR!](https://github.com/FunkinCrew/Funkin/pull/2741)) +- Gave antialiasing to the edge of the dad graphic on Freeplay +- Rearranged some controls in the controls menu ### Fixed +- Fixed an issue in the controls menu where some control binds would overlap their names - Fixed crash when attempting to exit the gameover screen when also attempting to retry the song ([thanks DMMaster636 for the PR!](https://github.com/FunkinCrew/Funkin/pull/2709)) - Fix botplay sustain release bug ([thanks Hundrec!](Fix botplay sustain release bug #2683)) - Fix for the camera not pausing during a gameplay pause ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2684)) @@ -23,6 +29,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Fixed a bug where the Chart Editor would crash when attempting to select an event with the Event toolbox open - Improved offsets for Pico and Tankman opponents so they don't slide around as much. - Fixed an issue where M.I.L.F. displayed the wrong difficulty rating in the Freeplay menu. +- Fixed the black "temp" graphic on freeplay from being incorrectly sized / masked, now it's identical to the dad freeplay graphic