diff --git a/source/funkin/TitleState.hx b/source/funkin/TitleState.hx index cf8c6ea80..465b2ddeb 100644 --- a/source/funkin/TitleState.hx +++ b/source/funkin/TitleState.hx @@ -10,6 +10,7 @@ import flixel.tweens.FlxTween; import flixel.util.FlxColor; import flixel.util.FlxTimer; import funkin.audiovis.SpectogramSprite; +import funkin.noteStuff.NoteUtil; import funkin.shaderslmfao.BuildingShaders; import funkin.shaderslmfao.ColorSwap; import funkin.shaderslmfao.TitleOutline; @@ -53,6 +54,10 @@ class TitleState extends MusicBeatState curWacky = FlxG.random.getObject(getIntroTextShit()); FlxG.sound.cache(Paths.music('freakyMenu')); + var jsonThing:String = Paths.file('data/songs/bopeebo/bopeebo-events.json'); + var songstuffLol = NoteUtil.loadSongEvents(jsonThing); + trace(songstuffLol); + // DEBUG BULLSHIT super.create(); diff --git a/source/funkin/noteStuff/NoteUtil.hx b/source/funkin/noteStuff/NoteUtil.hx new file mode 100644 index 000000000..71507355c --- /dev/null +++ b/source/funkin/noteStuff/NoteUtil.hx @@ -0,0 +1,86 @@ +package funkin.noteStuff; + +import haxe.Json; +import openfl.Assets; + +/** + * Just various functions that IDK where to put em!!! + * Semi-temp for now? the note stuff is super clutter-y right now + * so I am putting this new stuff here right now XDD + * + * A lot of this stuff can probably be moved to where appropriate! + * i dont care about NoteUtil.hx at all!!! + */ +class NoteUtil +{ + /** + * IDK THING FOR BOTH LOL! DIS SHIT HACK-Y + * @param jsonPath + * @return Map> + */ + public static function loadSongEvents(jsonPath:String):Map> + { + return parseSongEvents(loadSongEventFromJson(jsonPath)); + } + + public static function loadSongEventFromJson(jsonPath:String):Array + { + var daEvents:Array; + daEvents = cast Json.parse(Assets.getText(jsonPath)).events; // DUMB LIL DETAIL HERE: MAKE SURE THAT .events IS THERE?? + trace('GET JSON SONG EVENTS:'); + trace(daEvents); + return daEvents; + } + + /** + * Parses song event json stuff into a neater lil map grouping? + * @param songEvents + */ + public static function parseSongEvents(songEvents:Array):Map> + { + var songData:Map> = new Map(); + + for (songEvent in songEvents) + { + trace(songEvent); + if (songData[songEvent.t] == null) + songData[songEvent.t] = []; + + songData[songEvent.t].push({songEventType: songEvent.e, value: songEvent.v, activated: false}); + } + + trace("FINISH SONG EVENTS!"); + trace(songData); + + return songData; + } + + public static function checkSongEvents(songData:Map>, time:Float) + { + for (eventGrp in songData.keys()) + { + trace(eventGrp); + } + } +} + +typedef SongEventInfo = +{ + var songEventType:SongEventType; + var value:Dynamic; + var activated:Bool; +} + +typedef SongEvent = +{ + var t:Int; + var e:SongEventType; + var v:Dynamic; +} + +enum abstract SongEventType(String) +{ + var FocusCamera; + var PlayCharAnim; + var Trace; +}