From ed2be8becf443fb1fd9b4bd2896deb55b3539d27 Mon Sep 17 00:00:00 2001 From: Mike Welsh Date: Wed, 14 Feb 2024 16:32:41 -0800 Subject: [PATCH] Add `haxelib run lime setup` to COMPILING.md --- docs/COMPILING.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/docs/COMPILING.md b/docs/COMPILING.md index 7f9c0cdb8..6d5b5b365 100644 --- a/docs/COMPILING.md +++ b/docs/COMPILING.md @@ -7,7 +7,8 @@ - If you accidentally cloned without the `assets` submodule (aka didn't follow the step above), you can run `git submodule update --init --recursive` to get the assets in a foolproof way. 2. Install `hmm` (run `haxelib --global install hmm` and then `haxelib --global run hmm setup`) 3. Install all haxelibs of the current branch by running `hmm install` -4. Platform setup +4. Setup lime: `haxelib run lime setup` +5. Platform setup - For Windows, download the [Visual Studio Build Tools](https://aka.ms/vs/17/release/vs_BuildTools.exe) - When prompted, select "Individual Components" and make sure to download the following: - MSVC v143 VS 2022 C++ x64/x86 build tools @@ -15,5 +16,5 @@ - Mac: [`lime setup mac` Documentation](https://lime.openfl.org/docs/advanced-setup/macos/) - Linux: [`lime setup linux` Documentation](https://lime.openfl.org/docs/advanced-setup/linux/) - HTML5: Compiles without any extra setup -5. If you are targeting for native, you likely need to run `lime rebuild PLATFORM` and `lime rebuild PLATFORM -debug` -6. `lime test PLATFORM` ! +6. If you are targeting for native, you likely need to run `lime rebuild PLATFORM` and `lime rebuild PLATFORM -debug` +7. `lime test PLATFORM` !