From e08cdac35bfa3c57540d90d21118797d2e244fde Mon Sep 17 00:00:00 2001 From: FabsTheFabs Date: Sat, 1 Jun 2024 01:16:52 +0100 Subject: [PATCH] score number shuffling --- source/funkin/play/ResultScore.hx | 80 +++++++++++++++++++++++++++++-- 1 file changed, 76 insertions(+), 4 deletions(-) diff --git a/source/funkin/play/ResultScore.hx b/source/funkin/play/ResultScore.hx index d5d5a6567..23e6c8d32 100644 --- a/source/funkin/play/ResultScore.hx +++ b/source/funkin/play/ResultScore.hx @@ -2,11 +2,16 @@ package funkin.play; import flixel.FlxSprite; import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup; +import flixel.tweens.FlxTween; +import flixel.util.FlxTimer; +import flixel.tweens.FlxEase; class ResultScore extends FlxTypedSpriteGroup { public var scoreShit(default, set):Int = 0; + public var scoreStart:Int = 0; + function set_scoreShit(val):Int { if (group == null || group.members == null) return val; @@ -16,7 +21,8 @@ class ResultScore extends FlxTypedSpriteGroup while (dumbNumb > 0) { - group.members[loopNum].digit = dumbNumb % 10; + scoreStart += 1; + group.members[loopNum].finalDigit = dumbNumb % 10; // var funnyNum = group.members[loopNum]; // prevNum = group.members[loopNum + 1]; @@ -44,9 +50,15 @@ class ResultScore extends FlxTypedSpriteGroup public function animateNumbers():Void { - for (i in group.members) + for (i in group.members.length-scoreStart...group.members.length) { - i.playAnim(); + // if(i.finalDigit == 10) continue; + + new FlxTimer().start((i-1)/24, _ -> { + group.members[i].finalDelay = scoreStart - (i-1); + group.members[i].playAnim(); + group.members[i].shuffle(); + }); } } @@ -71,12 +83,26 @@ class ResultScore extends FlxTypedSpriteGroup class ScoreNum extends FlxSprite { public var digit(default, set):Int = 10; + public var finalDigit(default, set):Int = 10; + public var glow:Bool = true; + + function set_finalDigit(val):Int + { + animation.play('GONE', true, false, 0); + + return finalDigit = val; + } function set_digit(val):Int { if (val >= 0 && animation.curAnim != null && animation.curAnim.name != numToString[val]) { - animation.play(numToString[val], true, false, 0); + if(glow){ + animation.play(numToString[val], true, false, 0); + glow = false; + }else{ + animation.play(numToString[val], true, false, 4); + } updateHitbox(); switch (val) @@ -107,6 +133,10 @@ class ScoreNum extends FlxSprite animation.play(numToString[digit], true, false, 0); } + public var shuffleTimer:FlxTimer; + public var finalTween:FlxTween; + public var finalDelay:Float = 0; + public var baseY:Float = 0; public var baseX:Float = 0; @@ -114,6 +144,47 @@ class ScoreNum extends FlxSprite "ZERO", "ONE", "TWO", "THREE", "FOUR", "FIVE", "SIX", "SEVEN", "EIGHT", "NINE", "DISABLED" ]; + function finishShuffleTween():Void{ + + var tweenFunction = function(x) { + var digitRounded = Math.floor(x); + //if(digitRounded == finalDigit) glow = true; + digit = digitRounded; + }; + + finalTween = FlxTween.num(0.0, finalDigit, 23/24, { + ease: FlxEase.quadOut, + onComplete: function (input) { + new FlxTimer().start((finalDelay)/24, _ -> { + animation.play(animation.curAnim.name, true, false, 0); + }); + // fuck + } + }, tweenFunction); + } + + + function shuffleProgress(shuffleTimer:FlxTimer):Void + { + var tempDigit:Int = digit; + tempDigit += 1; + if(tempDigit > 9) tempDigit = 0; + if(tempDigit < 0) tempDigit = 0; + digit = tempDigit; + + if (shuffleTimer.loops > 0 && shuffleTimer.loopsLeft == 0) + { + //digit = finalDigit; + finishShuffleTween(); + } + } + + public function shuffle():Void{ + var duration:Float = 41/24; + var interval:Float = 1/24; + shuffleTimer = new FlxTimer().start(interval, shuffleProgress, Std.int(duration / interval)); + } + public function new(x:Float, y:Float) { super(x, y); @@ -130,6 +201,7 @@ class ScoreNum extends FlxSprite } animation.addByPrefix('DISABLED', 'DISABLED', 24, false); + animation.addByPrefix('GONE', 'GONE', 24, false); this.digit = 10;