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fix type
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@ -555,7 +555,7 @@ class Controls extends FlxActionSet
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addGamepadLiteral(id, [
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addGamepadLiteral(id, [
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Control.ACCEPT => [#if switch B #else A #end],
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Control.ACCEPT => [#if switch B #else A #end],
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Control.BACK => [#if switch A #else B #end, BACK],
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Control.BACK => [#if switch A #else B #end, FlxGamepadInputID.BACK],
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Control.UI_UP => [DPAD_UP, LEFT_STICK_DIGITAL_UP],
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Control.UI_UP => [DPAD_UP, LEFT_STICK_DIGITAL_UP],
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Control.UI_DOWN => [DPAD_DOWN, LEFT_STICK_DIGITAL_DOWN],
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Control.UI_DOWN => [DPAD_DOWN, LEFT_STICK_DIGITAL_DOWN],
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Control.UI_LEFT => [DPAD_LEFT, LEFT_STICK_DIGITAL_LEFT],
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Control.UI_LEFT => [DPAD_LEFT, LEFT_STICK_DIGITAL_LEFT],
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