diff --git a/source/funkin/play/ResultState.hx b/source/funkin/play/ResultState.hx index 29f2b3e9f..2bbaea4c5 100644 --- a/source/funkin/play/ResultState.hx +++ b/source/funkin/play/ResultState.hx @@ -39,7 +39,9 @@ class ResultState extends MusicBeatSubstate else resultsVariation = NORMAL; - FlxG.sound.playMusic(Paths.music("results" + resultsVariation)); + var loops = resultsVariation != SHIT; + + FlxG.sound.playMusic(Paths.music("results" + resultsVariation), 1, loops); // TEMP-ish, just used to sorta "cache" the 3000x3000 image! var cacheBullShit = new FlxSprite().loadGraphic(Paths.image("resultScreen/soundSystem"));