From 9dcffaa3fa302d1e1ee501a00bcb79acd10d2a20 Mon Sep 17 00:00:00 2001 From: Cameron Taylor Date: Wed, 9 Mar 2022 14:06:10 -0500 Subject: [PATCH] spirit layering fix --- source/funkin/play/PlayState.hx | 6 ------ 1 file changed, 6 deletions(-) diff --git a/source/funkin/play/PlayState.hx b/source/funkin/play/PlayState.hx index 811b86d3e..ea99c39cc 100644 --- a/source/funkin/play/PlayState.hx +++ b/source/funkin/play/PlayState.hx @@ -5,7 +5,6 @@ import flixel.FlxObject; import flixel.FlxSprite; import flixel.FlxState; import flixel.FlxSubState; -import flixel.addons.effects.FlxTrail; import flixel.addons.transition.FlxTransitionableState; import flixel.group.FlxGroup; import flixel.math.FlxMath; @@ -472,11 +471,6 @@ class PlayState extends MusicBeatState // REPOSITIONING PER STAGE switch (curStageId) { - case 'schoolEvil': - var evilTrail = new FlxTrail(dad, null, 4, 24, 0.3, 0.069); - // Go behind Spirit. - evilTrail.zIndex = 190; - add(evilTrail); case "tank": gf.y += 10; gf.x -= 30;