From 946728b72f8f90b2f0ad47a3211ad07da7694657 Mon Sep 17 00:00:00 2001 From: Tenta <72235309+TentaRJ@users.noreply.github.com> Date: Wed, 17 Feb 2021 19:32:49 -0500 Subject: [PATCH] Update README.md --- README.md | 21 ++++++++++++--------- 1 file changed, 12 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index 80f0f946f..2c40ffc1c 100644 --- a/README.md +++ b/README.md @@ -24,25 +24,28 @@ https://ninja-muffin24.itch.io/friday-night-funkin IF YOU WANT TO COMPILE THE GAME YOURSELF, CONTINUE READING!!! -### Installing shit +### Installing the Required Programs First you need to install Haxe and HaxeFlixel. I'm too lazy to write and keep updated with that setup (which is pretty simple). 1. [Install Haxe 4.1.5](https://haxe.org/download/version/4.1.5/) (Download 4.1.5 instead of 4.2.0 because 4.2.0 is broken and is not working with gits properly...) 2. [Install HaxeFlixel](https://haxeflixel.com/documentation/install-haxeflixel/) after downloading Haxe -Other installations you'd need is the additional libraries, a fully updated list will be in `Project.xml` in the project root, but here are the one's I'm using as of writing. - +Other installations you'd need is the additional libraries, a fully updated list will be in `Project.xml` in the project root. Currently, these are all of the things you need to install: ``` -hscript +flixel +flixel-addons flixel-ui +hscript newgrounds ``` - So for each of those type `haxelib install [library]` so shit like `haxelib install newgrounds` -You'll also need to install polymod. To do this, you need to do two things first. -1. For Windows: [Download GitForWindows](https://gitforwindows.org/) to use gits. -2. Run `haxelib git polymod https://github.com/larsiusprime/polymod.git` after GitForWindows is installed +You'll also need to install polymod. To do this, you need to do a few things first. +1. Download [git-scm](https://git-scm.com/downloads). Works for Windows, Mac, and Linux, just select your build. +2. Follow instructions to install the application properly. +3. Run `haxelib git polymod https://github.com/larsiusprime/polymod.git` in terminal/command-prompt after your git program is installed. + +You should have everything ready for compiling the game! Follow the guide below to continue! ### Ignored files @@ -88,4 +91,4 @@ As for Mac, 'lime test mac -debug' should work, if not the internet surely has a ### Additional guides -- [Command line basics](https://ninjamuffin99.newgrounds.com/news/post/1090480) \ No newline at end of file +- [Command line basics](https://ninjamuffin99.newgrounds.com/news/post/1090480)