diff --git a/.github/workflows/build-shit.yml b/.github/workflows/build-shit.yml
index 76126d106..8ea3b16f3 100644
--- a/.github/workflows/build-shit.yml
+++ b/.github/workflows/build-shit.yml
@@ -31,7 +31,7 @@ jobs:
sudo apt-get install -y libx11-dev xorg-dev libgl-dev libxi-dev libxext-dev libasound2-dev libxinerama-dev libxrandr-dev libgl1-mesa-dev
- name: build game
run: |
- haxelib run lime build html5 -release --times
+ haxelib run lime build html5 -release --times -DGITHUB_BUILD
ls
- uses: ./.github/actions/upload-itch
with:
@@ -68,7 +68,7 @@ jobs:
key: ${{ runner.os }}-build-win-${{ github.ref_name }}-${{ hashFiles('**/hmm.json') }}
- name: build game
run: |
- haxelib run lime build windows -release -DNO_REDIRECT_ASSETS_FOLDER
+ haxelib run lime build windows -release -DNO_REDIRECT_ASSETS_FOLDER -DGITHUB_BUILD
dir
env:
HXCPP_COMPILE_CACHE: "${{ runner.temp }}\\hxcpp_cache"
@@ -110,7 +110,7 @@ jobs:
key: ${{ runner.os }}-build-mac-${{ github.ref_name }}-${{ hashFiles('**/hmm.json') }}
- name: Build game
run: |
- haxelib run lime build macos -release --times
+ haxelib run lime build macos -release --times -DGITHUB_BUILD
ls
env:
HXCPP_COMPILE_CACHE: "${{ runner.temp }}/hxcpp_cache"
@@ -119,7 +119,7 @@ jobs:
butler-key: ${{ secrets.BUTLER_API_KEY}}
build-dir: export/release/macos/bin
target: macos
-
+
# test-unit-win:
# needs: create-nightly-win
# runs-on: windows-latest
diff --git a/Project.xml b/Project.xml
index 40f309e1f..560baeadf 100644
--- a/Project.xml
+++ b/Project.xml
@@ -91,7 +91,8 @@
NOT USING A DIRECT THING TO THE ASSET!!!
-->
-
+
+
@@ -118,7 +119,7 @@
-
+
@@ -211,13 +212,6 @@
-
-
-->
-->
diff --git a/source/funkin/InitState.hx b/source/funkin/InitState.hx
index 625a33ad7..21946819f 100644
--- a/source/funkin/InitState.hx
+++ b/source/funkin/InitState.hx
@@ -144,13 +144,12 @@ class InitState extends FlxState
// Make errors and warnings less annoying.
// TODO: Disable this so we know to fix warnings.
- if (false)
- {
- LogStyle.ERROR.openConsole = false;
- LogStyle.ERROR.errorSound = null;
- LogStyle.WARNING.openConsole = false;
- LogStyle.WARNING.errorSound = null;
- }
+ #if FORCE_DEBUG_VERSION
+ LogStyle.ERROR.openConsole = false;
+ LogStyle.ERROR.errorSound = null;
+ LogStyle.WARNING.openConsole = false;
+ LogStyle.WARNING.errorSound = null;
+ #end
#end
//