From 8c55962468de5a93b7bcd10d391a4b829ab36d41 Mon Sep 17 00:00:00 2001 From: Cameron Taylor Date: Fri, 4 Dec 2020 12:36:28 -0500 Subject: [PATCH] exploit fixin --- CHANGELOG.md | 1 + source/FreeplayState.hx | 7 +------ source/PlayState.hx | 8 ++++++-- 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 01ef98d33..1333baa75 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -6,6 +6,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 ## [UNRELEASED] ### Fixed +- Exploit where you could potentially give yourself a high score via the debug menu - Issue/bug where you could spam the confirm button on the story menu ([shoutouts lotusotho for the CODE contribution/pull request!](https://github.com/ninjamuffin99/Funkin/pull/19)) - Glitch where if you never would lose health if you missed a note on a fast song (shoutouts [MrDulfin](https://github.com/ninjamuffin99/Funkin/issues/10), [HotSauceBurritos](https://github.com/ninjamuffin99/Funkin/issues/13) and [LobsterMango](https://lobstermango.newgrounds.com)) - Fixed tiny note bleed over thingies (shoutouts [lotusotho](https://github.com/ninjamuffin99/Funkin/pull/24)) diff --git a/source/FreeplayState.hx b/source/FreeplayState.hx index ccfdefaf2..795091ffa 100644 --- a/source/FreeplayState.hx +++ b/source/FreeplayState.hx @@ -42,7 +42,7 @@ class FreeplayState extends MusicBeatState isDebug = true; #end - if (StoryMenuState.weekUnlocked[1] || isDebug) + if (StoryMenuState.weekUnlocked[2] || isDebug) { songs.push('Spookeez'); songs.push('South'); @@ -180,12 +180,10 @@ class FreeplayState extends MusicBeatState if (curDifficulty > 2) curDifficulty = 0; - #if !switch intendedScore = Highscore.getScore(songs[curSelected], curDifficulty); #end - switch (curDifficulty) { case 0: @@ -199,7 +197,6 @@ class FreeplayState extends MusicBeatState function changeSelection(change:Int = 0) { - #if !switch NGio.logEvent('Fresh'); #end @@ -216,13 +213,11 @@ class FreeplayState extends MusicBeatState // selector.y = (70 * curSelected) + 30; - #if !switch intendedScore = Highscore.getScore(songs[curSelected], curDifficulty); // lerpScore = 0; #end - FlxG.sound.playMusic('assets/music/' + songs[curSelected] + "_Inst" + TitleState.soundExt, 0); var bullShit:Int = 0; diff --git a/source/PlayState.hx b/source/PlayState.hx index 7bad61d0a..2c5c6da81 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -872,10 +872,14 @@ class PlayState extends MusicBeatState FlxG.switchState(new StoryMenuState()); + // if () StoryMenuState.weekUnlocked[2] = true; - NGio.unlockMedal(60961); - Highscore.saveWeekScore(storyWeek, campaignScore, storyDifficulty); + if (SONG.validScore) + { + NGio.unlockMedal(60961); + Highscore.saveWeekScore(storyWeek, campaignScore, storyDifficulty); + } FlxG.save.data.weekUnlocked = StoryMenuState.weekUnlocked; FlxG.save.flush();