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Made the currently-unused Divisions field optional.
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6096f12307
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@ -297,7 +297,7 @@ class SongDifficulty
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public var songName:String = SongValidator.DEFAULT_SONGNAME;
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public var songName:String = SongValidator.DEFAULT_SONGNAME;
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public var songArtist:String = SongValidator.DEFAULT_ARTIST;
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public var songArtist:String = SongValidator.DEFAULT_ARTIST;
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public var timeFormat:SongTimeFormat = SongValidator.DEFAULT_TIMEFORMAT;
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public var timeFormat:SongTimeFormat = SongValidator.DEFAULT_TIMEFORMAT;
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public var divisions:Int = SongValidator.DEFAULT_DIVISIONS;
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public var divisions:Null<Int> = SongValidator.DEFAULT_DIVISIONS;
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public var looped:Bool = SongValidator.DEFAULT_LOOPED;
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public var looped:Bool = SongValidator.DEFAULT_LOOPED;
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public var generatedBy:String = SongValidator.DEFAULT_GENERATEDBY;
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public var generatedBy:String = SongValidator.DEFAULT_GENERATEDBY;
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@ -269,7 +269,7 @@ typedef RawSongMetadata =
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var songName:String;
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var songName:String;
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var artist:String;
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var artist:String;
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var timeFormat:SongTimeFormat;
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var timeFormat:SongTimeFormat;
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var divisions:Int;
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var divisions:Null<Int>; // Optional field
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var timeChanges:Array<SongTimeChange>;
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var timeChanges:Array<SongTimeChange>;
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var looped:Bool;
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var looped:Bool;
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var playData:SongPlayData;
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var playData:SongPlayData;
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@ -292,7 +292,7 @@ abstract SongMetadata(RawSongMetadata)
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songName: songName,
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songName: songName,
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artist: artist,
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artist: artist,
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timeFormat: 'ms',
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timeFormat: 'ms',
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divisions: 96,
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divisions: null,
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timeChanges: [new SongTimeChange(-1, 0, 100, 4, 4, [4, 4, 4, 4])],
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timeChanges: [new SongTimeChange(-1, 0, 100, 4, 4, [4, 4, 4, 4])],
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looped: false,
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looped: false,
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playData:
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playData:
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@ -15,7 +15,7 @@ class SongValidator
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public static final DEFAULT_SONGNAME:String = "Unknown";
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public static final DEFAULT_SONGNAME:String = "Unknown";
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public static final DEFAULT_ARTIST:String = "Unknown";
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public static final DEFAULT_ARTIST:String = "Unknown";
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public static final DEFAULT_TIMEFORMAT:SongTimeFormat = SongTimeFormat.MILLISECONDS;
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public static final DEFAULT_TIMEFORMAT:SongTimeFormat = SongTimeFormat.MILLISECONDS;
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public static final DEFAULT_DIVISIONS:Int = -1;
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public static final DEFAULT_DIVISIONS:Null<Int> = null;
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public static final DEFAULT_LOOPED:Bool = false;
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public static final DEFAULT_LOOPED:Bool = false;
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public static final DEFAULT_STAGE:String = "mainStage";
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public static final DEFAULT_STAGE:String = "mainStage";
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public static final DEFAULT_SCROLLSPEED:Float = 1.0;
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public static final DEFAULT_SCROLLSPEED:Float = 1.0;
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