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gameover fix

This commit is contained in:
Cameron Taylor 2023-08-03 11:22:52 -04:00
parent 13c5297ccc
commit 5bbf279208

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@ -132,11 +132,11 @@ class GameOverSubState extends MusicBeatSubState
if (boyfriend.hasAnimation('fakeoutDeath') && FlxG.random.bool((1 / 4096) * 100))
{
boyfriend.playAnimation('fakeoutDeath', true, true);
boyfriend.playAnimation('fakeoutDeath', true, false);
}
else
{
boyfriend.playAnimation('firstDeath', true, true);
boyfriend.playAnimation('firstDeath', true, false); // ignoreOther is set to FALSE since you WANT to be able to mash and confirm game over!
// Play the "blue balled" sound. May play a variant if one has been assigned.
playBlueBalledSFX();
}