From 5bbf279208f779ff3e7fe07a8ffe96cb8d118f89 Mon Sep 17 00:00:00 2001 From: Cameron Taylor Date: Thu, 3 Aug 2023 11:22:52 -0400 Subject: [PATCH] gameover fix --- source/funkin/play/GameOverSubState.hx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/funkin/play/GameOverSubState.hx b/source/funkin/play/GameOverSubState.hx index f38dabea4..18962d549 100644 --- a/source/funkin/play/GameOverSubState.hx +++ b/source/funkin/play/GameOverSubState.hx @@ -132,11 +132,11 @@ class GameOverSubState extends MusicBeatSubState if (boyfriend.hasAnimation('fakeoutDeath') && FlxG.random.bool((1 / 4096) * 100)) { - boyfriend.playAnimation('fakeoutDeath', true, true); + boyfriend.playAnimation('fakeoutDeath', true, false); } else { - boyfriend.playAnimation('firstDeath', true, true); + boyfriend.playAnimation('firstDeath', true, false); // ignoreOther is set to FALSE since you WANT to be able to mash and confirm game over! // Play the "blue balled" sound. May play a variant if one has been assigned. playBlueBalledSFX(); }