diff --git a/source/funkin/play/GameOverSubState.hx b/source/funkin/play/GameOverSubState.hx index f38dabea4..18962d549 100644 --- a/source/funkin/play/GameOverSubState.hx +++ b/source/funkin/play/GameOverSubState.hx @@ -132,11 +132,11 @@ class GameOverSubState extends MusicBeatSubState if (boyfriend.hasAnimation('fakeoutDeath') && FlxG.random.bool((1 / 4096) * 100)) { - boyfriend.playAnimation('fakeoutDeath', true, true); + boyfriend.playAnimation('fakeoutDeath', true, false); } else { - boyfriend.playAnimation('firstDeath', true, true); + boyfriend.playAnimation('firstDeath', true, false); // ignoreOther is set to FALSE since you WANT to be able to mash and confirm game over! // Play the "blue balled" sound. May play a variant if one has been assigned. playBlueBalledSFX(); }