diff --git a/Project.xml b/Project.xml index a4437fa7d..3eb374045 100644 --- a/Project.xml +++ b/Project.xml @@ -92,5 +92,5 @@ - + diff --git a/source/PlayState.hx b/source/PlayState.hx index aedb6a29f..9f4784dfb 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -311,11 +311,6 @@ class PlayState extends MusicBeatState // NEW SHIT noteData = songData.notes; - for (i in 1...songData.sections + 1) - { - // noteData.push(ChartParser.parse(songData.song.toLowerCase(), i)); - } - var playerCounter:Int = 0; var daBeats:Int = 0; // Not exactly representative of 'daBeats' lol, just how much it has looped @@ -330,7 +325,7 @@ class PlayState extends MusicBeatState var gottaHitNote:Bool = section.mustHitSection; - if (songNotes.noteData > 3) + if (songNotes[1] > 3) { gottaHitNote = !section.mustHitSection; } @@ -375,25 +370,7 @@ class PlayState extends MusicBeatState else { } - - // WILL HAVE TO REDO SCORE SYSTEM - /* if (section.mustHitSection) - { - if (playerCounter == 1) // is the player - { - swagNote.mustPress = true; - } - else - { - } - } - */ } - - /* // only need to do it once - if (section.mustHitSection) - sectionLengths.push(Math.round(coolSection / 4)); - */ daBeats += 1; } diff --git a/source/TitleState.hx b/source/TitleState.hx index 107d88273..cf25c47fb 100644 --- a/source/TitleState.hx +++ b/source/TitleState.hx @@ -41,7 +41,7 @@ class TitleState extends MusicBeatState super.create(); #if SKIP_TO_PLAYSTATE - FlxG.switchState(new ChartingState()); + FlxG.switchState(new FreeplayState()); #else startIntro(); #end