diff --git a/Project.xml b/Project.xml
index a4437fa7d..3eb374045 100644
--- a/Project.xml
+++ b/Project.xml
@@ -92,5 +92,5 @@
-
+
diff --git a/source/PlayState.hx b/source/PlayState.hx
index aedb6a29f..9f4784dfb 100644
--- a/source/PlayState.hx
+++ b/source/PlayState.hx
@@ -311,11 +311,6 @@ class PlayState extends MusicBeatState
// NEW SHIT
noteData = songData.notes;
- for (i in 1...songData.sections + 1)
- {
- // noteData.push(ChartParser.parse(songData.song.toLowerCase(), i));
- }
-
var playerCounter:Int = 0;
var daBeats:Int = 0; // Not exactly representative of 'daBeats' lol, just how much it has looped
@@ -330,7 +325,7 @@ class PlayState extends MusicBeatState
var gottaHitNote:Bool = section.mustHitSection;
- if (songNotes.noteData > 3)
+ if (songNotes[1] > 3)
{
gottaHitNote = !section.mustHitSection;
}
@@ -375,25 +370,7 @@ class PlayState extends MusicBeatState
else
{
}
-
- // WILL HAVE TO REDO SCORE SYSTEM
- /* if (section.mustHitSection)
- {
- if (playerCounter == 1) // is the player
- {
- swagNote.mustPress = true;
- }
- else
- {
- }
- }
- */
}
-
- /* // only need to do it once
- if (section.mustHitSection)
- sectionLengths.push(Math.round(coolSection / 4));
- */
daBeats += 1;
}
diff --git a/source/TitleState.hx b/source/TitleState.hx
index 107d88273..cf25c47fb 100644
--- a/source/TitleState.hx
+++ b/source/TitleState.hx
@@ -41,7 +41,7 @@ class TitleState extends MusicBeatState
super.create();
#if SKIP_TO_PLAYSTATE
- FlxG.switchState(new ChartingState());
+ FlxG.switchState(new FreeplayState());
#else
startIntro();
#end