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set the default to 1
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@ -268,10 +268,10 @@ typedef StageDataCharacter =
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* [1, 1] means the character moves 1:1 with the camera.
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* [0.5, 0.5] means the character moves half as much as the camera.
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* [0, 0] means the character is not moved.
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* @default [0, 0]
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* @default [1, 1]
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*/
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@:optional
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@:default([0, 0])
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@:default([1, 1])
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var scroll:Array<Float>;
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/**
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