diff --git a/source/funkin/ui/debug/anim/FlxAnimateTest.hx b/source/funkin/ui/debug/anim/FlxAnimateTest.hx index c83d2c370..6a34850ee 100644 --- a/source/funkin/ui/debug/anim/FlxAnimateTest.hx +++ b/source/funkin/ui/debug/anim/FlxAnimateTest.hx @@ -22,28 +22,14 @@ class FlxAnimateTest extends MusicBeatState { super.create(); - sprite = new FlxAtlasSprite(0, 0, 'shared:assets/shared/images/characters/tankman'); - add(sprite); + sprite = new FlxAtlasSprite(0, 0, 'assets/images/freeplay/freeplay-boyfriend'); // I suppose a specific atlas to test should go in here - sprite.playAnimation('idle'); + add(sprite); + sprite.anim.play("Boyfriend DJ"); } public override function update(elapsed:Float):Void { super.update(elapsed); - - if (FlxG.keys.justPressed.SPACE) sprite.playAnimation('idle'); - - if (FlxG.keys.justPressed.W) sprite.playAnimation('singUP'); - - if (FlxG.keys.justPressed.A) sprite.playAnimation('singLEFT'); - - if (FlxG.keys.justPressed.S) sprite.playAnimation('singDOWN'); - - if (FlxG.keys.justPressed.D) sprite.playAnimation('singRIGHT'); - - if (FlxG.keys.justPressed.J) sprite.playAnimation('hehPrettyGood'); - - if (FlxG.keys.justPressed.K) sprite.playAnimation('ugh'); } }