From d84e832c6c9152abab106290dab72e5792fc6808 Mon Sep 17 00:00:00 2001 From: sector-a <82838084+sector-a@users.noreply.github.com> Date: Wed, 22 May 2024 12:57:57 +0300 Subject: [PATCH 1/2] Make texts update on difficulty change in Story Menu --- source/funkin/ui/story/StoryMenuState.hx | 3 +++ 1 file changed, 3 insertions(+) diff --git a/source/funkin/ui/story/StoryMenuState.hx b/source/funkin/ui/story/StoryMenuState.hx index 0c2214529..820ac2ad1 100644 --- a/source/funkin/ui/story/StoryMenuState.hx +++ b/source/funkin/ui/story/StoryMenuState.hx @@ -466,6 +466,9 @@ class StoryMenuState extends MusicBeatState // Disable the funny music thing for now. // funnyMusicThing(); } + + updateText(); + refresh(); } final FADE_OUT_TIME:Float = 1.5; From d97d77566e1e30800bb3c5f8ba973af38a8ded0b Mon Sep 17 00:00:00 2001 From: EliteMasterEric Date: Wed, 29 May 2024 00:53:32 -0400 Subject: [PATCH 2/2] Make song score lerp faster --- source/funkin/ui/story/StoryMenuState.hx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/funkin/ui/story/StoryMenuState.hx b/source/funkin/ui/story/StoryMenuState.hx index 820ac2ad1..c1a001e5d 100644 --- a/source/funkin/ui/story/StoryMenuState.hx +++ b/source/funkin/ui/story/StoryMenuState.hx @@ -306,7 +306,7 @@ class StoryMenuState extends MusicBeatState { Conductor.instance.update(); - highScoreLerp = Std.int(MathUtil.smoothLerp(highScoreLerp, highScore, elapsed, 0.5)); + highScoreLerp = Std.int(MathUtil.smoothLerp(highScoreLerp, highScore, elapsed, 0.25)); scoreText.text = 'LEVEL SCORE: ${Math.round(highScoreLerp)}';